如何使用 Swift 以编程方式对 UIButton 进行渐变边框颜色
How can I do programmatically gradient border color UIButton with Swift
如何以编程方式设计像这种渐变边框颜色的 UIButton?
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感谢帮助
let gradient = CAGradientLayer()
gradient.frame = CGRect(origin: CGPointZero, size: self.myButton.frame.size)
gradient.colors = [UIColor.blueColor().CGColor, UIColor.greenColor().CGColor]
let shape = CAShapeLayer()
shape.lineWidth = 2
shape.path = UIBezierPath(rect: self.myButton.bounds).CGPath
shape.strokeColor = UIColor.blackColor().CGColor
shape.fillColor = UIColor.clearColor().CGColor
gradient.mask = shape
self.myButton.layer.addSublayer(gradient)
Swift3版本:
let gradient = CAGradientLayer()
gradient.frame = CGRect(origin: CGPoint.zero, size: self.myButton.frame.size)
gradient.colors = [UIColor.blue.cgColor, UIColor.green.cgColor]
let shape = CAShapeLayer()
shape.lineWidth = 2
shape.path = UIBezierPath(rect: self.myButton.bounds).cgPath
shape.strokeColor = UIColor.black.cgColor
shape.fillColor = UIColor.clear.cgColor
gradient.mask = shape
self.myButton.layer.addSublayer(gradient)
如何以编程方式设计像这种渐变边框颜色的 UIButton?
感谢帮助
let gradient = CAGradientLayer()
gradient.frame = CGRect(origin: CGPointZero, size: self.myButton.frame.size)
gradient.colors = [UIColor.blueColor().CGColor, UIColor.greenColor().CGColor]
let shape = CAShapeLayer()
shape.lineWidth = 2
shape.path = UIBezierPath(rect: self.myButton.bounds).CGPath
shape.strokeColor = UIColor.blackColor().CGColor
shape.fillColor = UIColor.clearColor().CGColor
gradient.mask = shape
self.myButton.layer.addSublayer(gradient)
Swift3版本:
let gradient = CAGradientLayer()
gradient.frame = CGRect(origin: CGPoint.zero, size: self.myButton.frame.size)
gradient.colors = [UIColor.blue.cgColor, UIColor.green.cgColor]
let shape = CAShapeLayer()
shape.lineWidth = 2
shape.path = UIBezierPath(rect: self.myButton.bounds).cgPath
shape.strokeColor = UIColor.black.cgColor
shape.fillColor = UIColor.clear.cgColor
gradient.mask = shape
self.myButton.layer.addSublayer(gradient)