UWP 应用程序中的 WCF 发现
WCF discovery in UWP app
我已经创建了一个连接到 Intranet 上的 WCF 网络服务的通用应用程序,它工作得很好,因为服务主机的地址是已知的。
出于性能和安全(冗余)原因,系统的体系结构允许在不同的主机中存在多个 Web 服务 运行。因此,我试图让我的应用程序发现具有给定合同的每项服务,这些服务已经 运行 在同一 LAN 上,但我无法做到这一点。
我正在尝试在一个非常相似的 win32 应用程序中使用的相同方法:
var discoveryClient = new DiscoveryClient(new UdpDiscoveryEndpoint());
var findCriteria = new FindCriteria(typeof(INewProdColetorWCFService));
findCriteria.Duration = TimeSpan.FromSeconds(5);
var findResponse = await discoveryClient.FindTaskAsync(findCriteria);
Visual Studio "automatically" 为我添加了所需的参考资料 (System.ServiceModel.Discovery) as seen here
在设计时似乎没问题,但是当我尝试编译时,出现了错误:
Cannot find type System.ServiceModel.Configuration.ServiceModelConfigurationElementCollection`1 in module System.ServiceModel.dll.
你们有人在 UWP 中做过吗?你能帮助我吗?
提前致谢,iuri。
ps: 我也发了this question in MSDN
UWP 目前不支持 WS-Discovery API。详情请见https://msdn.microsoft.com/en-us/library/windows/apps/mt185502.aspx。
文档中没有 System.ServiceModel.Discovery API 对 UWP 应用程序的支持。但是您可以在 win32 应用程序中使用它。
如果您需要此功能,可以将您的想法提交到 UserVoice 站点:https://wpdev.uservoice.com/forums/110705-universal-windows-platform
我不知道我是否应该回答我自己的问题,但我认为它可能对尝试做同样事情的任何人都有用,所以就在这里。
由于 WS-Discovery API 在 UWP 中不可用,我不得不以另一种方式进行。使用套接字是我能找到的最佳选择。所以每个 WS 都会监听一个特定的端口,等待一些广播消息在局域网中搜索 WS 运行。
WS实现是win32,这是需要的代码:
private byte[] dataStream = new byte[1024];
private Socket serverSocket;
private void InitializeSocketServer(string id)
{
// Sets the server ID
this._id = id;
// Initialise the socket
serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
// Initialise the IPEndPoint for the server and listen on port 30000
IPEndPoint server = new IPEndPoint(IPAddress.Any, 30000);
// Associate the socket with this IP address and port
serverSocket.Bind(server);
// Initialise the IPEndPoint for the clients
IPEndPoint clients = new IPEndPoint(IPAddress.Any, 0);
// Initialise the EndPoint for the clients
EndPoint epSender = (EndPoint)clients;
// Start listening for incoming data
serverSocket.BeginReceiveFrom(this.dataStream, 0, this.dataStream.Length, SocketFlags.None, ref epSender, new AsyncCallback(ReceiveData), epSender);
}
private void ReceiveData(IAsyncResult asyncResult)
{
// Initialise the IPEndPoint for the clients
IPEndPoint clients = new IPEndPoint(IPAddress.Any, 0);
// Initialise the EndPoint for the clients
EndPoint epSender = (EndPoint)clients;
// Receive all data. Sets epSender to the address of the caller
serverSocket.EndReceiveFrom(asyncResult, ref epSender);
// Get the message received
string message = Encoding.UTF8.GetString(dataStream);
// Check if it is a search ws message
if (message.StartsWith("SEARCHWS", StringComparison.CurrentCultureIgnoreCase))
{
// Create a response messagem indicating the server ID and it's URL
byte[] data = Encoding.UTF8.GetBytes($"WSRESPONSE;{this._id};http://{GetIPAddress()}:5055/wsserver");
// Send the response message to the client who was searching
serverSocket.BeginSendTo(data, 0, data.Length, SocketFlags.None, epSender, new AsyncCallback(this.SendData), epSender);
}
// Listen for more connections again...
serverSocket.BeginReceiveFrom(this.dataStream, 0, this.dataStream.Length, SocketFlags.None, ref epSender, new AsyncCallback(this.ReceiveData), epSender);
}
private void SendData(IAsyncResult asyncResult)
{
serverSocket.EndSend(asyncResult);
}
客户端实现是 UWP。我创建了以下 class 来进行搜索:
public class WSDiscoveryClient
{
public class WSEndpoint
{
public string ID;
public string URL;
}
private List<WSEndpoint> _endPoints;
private int port = 30000;
private int timeOut = 5; // seconds
/// <summary>
/// Get available Webservices
/// </summary>
public async Task<List<WSEndpoint>> GetAvailableWSEndpoints()
{
_endPoints = new List<WSEndpoint>();
using (var socket = new DatagramSocket())
{
// Set the callback for servers' responses
socket.MessageReceived += SocketOnMessageReceived;
// Start listening for servers' responses
await socket.BindServiceNameAsync(port.ToString());
// Send a search message
await SendMessage(socket);
// Waits the timeout in order to receive all the servers' responses
await Task.Delay(TimeSpan.FromSeconds(timeOut));
}
return _endPoints;
}
/// <summary>
/// Sends a broadcast message searching for available Webservices
/// </summary>
private async Task SendMessage(DatagramSocket socket)
{
using (var stream = await socket.GetOutputStreamAsync(new HostName("255.255.255.255"), port.ToString()))
{
using (var writer = new DataWriter(stream))
{
var data = Encoding.UTF8.GetBytes("SEARCHWS");
writer.WriteBytes(data);
await writer.StoreAsync();
}
}
}
private async void SocketOnMessageReceived(DatagramSocket sender, DatagramSocketMessageReceivedEventArgs args)
{
// Creates a reader for the incoming message
var resultStream = args.GetDataStream().AsStreamForRead(1024);
using (var reader = new StreamReader(resultStream))
{
// Get the message received
string message = await reader.ReadToEndAsync();
// Cheks if the message is a response from a server
if (message.StartsWith("WSRESPONSE", StringComparison.CurrentCultureIgnoreCase))
{
// Spected format: WSRESPONSE;<ID>;<HTTP ADDRESS>
var splitedMessage = message.Split(';');
if (splitedMessage.Length == 3)
{
var id = splitedMessage[1];
var url = splitedMessage[2];
_endPoints.Add(new WSEndpoint() { ID = id, URL = url });
}
}
}
}
}
如果您看到不对的地方,请随时发表评论,如果对您有所帮助,请告诉我。
我在自己做一些研究时遇到了这个线程。在阅读 https://en.wikipedia.org/wiki/WS-Discovery 并使用 Wireshark 破译一些细节后,我得到了支持 Microsoft 的 WS-Discovery 规范的基本概念证明,这意味着服务器端无需进行任何更改。
我暂时离开了这个项目,但希望有人能从中得到一些用处:
public class WSDiscoveryResponse
{
private readonly string
_content,
_remotePort;
private readonly HostName
_remoteAddress;
public WSDiscoveryResponse(string content, HostName remoteAddress, string remotePort)
{
this._content = content;
this._remoteAddress = remoteAddress;
this._remotePort = remotePort;
}
}
public class WSDiscoveryClient
{
private const string
SRC_PORT = "0",//represents 'use any port available'
DEST_IP_WSDISCOVERY = "239.255.255.250", //broadcast (ish)
DEST_PORT_WSDISCOVERY = "3702";
private TimeSpan _timeout = TimeSpan.FromSeconds(5);
private List<WSDiscoveryResponse> _wsresponses = null;
/// <summary>
/// Get available Webservices
/// </summary>
public async Task<List<WSDiscoveryResponse>> GetAvailableWSEndpoints()
{
_wsresponses = new List<WSDiscoveryResponse>();
using (var socket = new DatagramSocket())
{
try
{
socket.MessageReceived += SocketOnMessageReceived;
//listen for responses to future message
await socket.BindServiceNameAsync(SRC_PORT);
//broadcast interrogation
await SendDiscoveryMessage(socket);
//wait for broadcast responses
await Task.Delay(_timeout).ConfigureAwait(false);
}
catch (Exception ex)
{
SocketErrorStatus webErrorStatus = SocketError.GetStatus(ex.GetBaseException().HResult);
}
}
return _wsresponses;
}
private string BuildDiscoveryMessage()
{
const string outgoingMessageFormat = @"<s:Envelope xmlns:s=""http://www.w3.org/2003/05/soap-envelope"" xmlns:a=""http://www.w3.org/2005/08/addressing""><s:Header><a:Action s:mustUnderstand=""1"">http://docs.oasis-open.org/ws-dd/ns/discovery/2009/01/Probe</a:Action><a:MessageID>urn:uuid:{0}</a:MessageID><a:ReplyTo><a:Address>http://www.w3.org/2005/08/addressing/anonymous</a:Address></a:ReplyTo><a:To s:mustUnderstand=""1"">urn:docs-oasis-open-org:ws-dd:ns:discovery:2009:01</a:To></s:Header><s:Body><Probe xmlns=""http://docs.oasis-open.org/ws-dd/ns/discovery/2009/01""><d:Types xmlns:d=""http://docs.oasis-open.org/ws-dd/ns/discovery/2009/01"" xmlns:dp0=""http://tempuri.org/"">dp0:IDiscoveryService</d:Types><Duration xmlns=""http://schemas.microsoft.com/ws/2008/06/discovery"">PT5S</Duration></Probe></s:Body></s:Envelope>";
string outgoingMessage = string.Format(outgoingMessageFormat, Guid.NewGuid().ToString());
return outgoingMessage;
}
private async Task SendDiscoveryMessage(DatagramSocket socket)
{
using (var stream = await socket.GetOutputStreamAsync(new HostName(DEST_IP_WSDISCOVERY), DEST_PORT_WSDISCOVERY))
{
string message = BuildDiscoveryMessage();
var data = Encoding.UTF8.GetBytes(message);
using (var writer = new DataWriter(stream))
{
writer.WriteBytes(data);
await writer.StoreAsync();
}
}
}
private void SocketOnMessageReceived(DatagramSocket sender, DatagramSocketMessageReceivedEventArgs args)
{
var dr = args.GetDataReader();
string message = dr.ReadString(dr.UnconsumedBufferLength);
_wsresponses.Add(new WSDiscoveryResponse(message, args.RemoteAddress, args.RemotePort));
}
}
我已经创建了一个连接到 Intranet 上的 WCF 网络服务的通用应用程序,它工作得很好,因为服务主机的地址是已知的。
出于性能和安全(冗余)原因,系统的体系结构允许在不同的主机中存在多个 Web 服务 运行。因此,我试图让我的应用程序发现具有给定合同的每项服务,这些服务已经 运行 在同一 LAN 上,但我无法做到这一点。
我正在尝试在一个非常相似的 win32 应用程序中使用的相同方法:
var discoveryClient = new DiscoveryClient(new UdpDiscoveryEndpoint());
var findCriteria = new FindCriteria(typeof(INewProdColetorWCFService));
findCriteria.Duration = TimeSpan.FromSeconds(5);
var findResponse = await discoveryClient.FindTaskAsync(findCriteria);
Visual Studio "automatically" 为我添加了所需的参考资料 (System.ServiceModel.Discovery) as seen here
在设计时似乎没问题,但是当我尝试编译时,出现了错误:
Cannot find type System.ServiceModel.Configuration.ServiceModelConfigurationElementCollection`1 in module System.ServiceModel.dll.
你们有人在 UWP 中做过吗?你能帮助我吗? 提前致谢,iuri。
ps: 我也发了this question in MSDN
UWP 目前不支持 WS-Discovery API。详情请见https://msdn.microsoft.com/en-us/library/windows/apps/mt185502.aspx。 文档中没有 System.ServiceModel.Discovery API 对 UWP 应用程序的支持。但是您可以在 win32 应用程序中使用它。 如果您需要此功能,可以将您的想法提交到 UserVoice 站点:https://wpdev.uservoice.com/forums/110705-universal-windows-platform
我不知道我是否应该回答我自己的问题,但我认为它可能对尝试做同样事情的任何人都有用,所以就在这里。
由于 WS-Discovery API 在 UWP 中不可用,我不得不以另一种方式进行。使用套接字是我能找到的最佳选择。所以每个 WS 都会监听一个特定的端口,等待一些广播消息在局域网中搜索 WS 运行。
WS实现是win32,这是需要的代码:
private byte[] dataStream = new byte[1024];
private Socket serverSocket;
private void InitializeSocketServer(string id)
{
// Sets the server ID
this._id = id;
// Initialise the socket
serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
// Initialise the IPEndPoint for the server and listen on port 30000
IPEndPoint server = new IPEndPoint(IPAddress.Any, 30000);
// Associate the socket with this IP address and port
serverSocket.Bind(server);
// Initialise the IPEndPoint for the clients
IPEndPoint clients = new IPEndPoint(IPAddress.Any, 0);
// Initialise the EndPoint for the clients
EndPoint epSender = (EndPoint)clients;
// Start listening for incoming data
serverSocket.BeginReceiveFrom(this.dataStream, 0, this.dataStream.Length, SocketFlags.None, ref epSender, new AsyncCallback(ReceiveData), epSender);
}
private void ReceiveData(IAsyncResult asyncResult)
{
// Initialise the IPEndPoint for the clients
IPEndPoint clients = new IPEndPoint(IPAddress.Any, 0);
// Initialise the EndPoint for the clients
EndPoint epSender = (EndPoint)clients;
// Receive all data. Sets epSender to the address of the caller
serverSocket.EndReceiveFrom(asyncResult, ref epSender);
// Get the message received
string message = Encoding.UTF8.GetString(dataStream);
// Check if it is a search ws message
if (message.StartsWith("SEARCHWS", StringComparison.CurrentCultureIgnoreCase))
{
// Create a response messagem indicating the server ID and it's URL
byte[] data = Encoding.UTF8.GetBytes($"WSRESPONSE;{this._id};http://{GetIPAddress()}:5055/wsserver");
// Send the response message to the client who was searching
serverSocket.BeginSendTo(data, 0, data.Length, SocketFlags.None, epSender, new AsyncCallback(this.SendData), epSender);
}
// Listen for more connections again...
serverSocket.BeginReceiveFrom(this.dataStream, 0, this.dataStream.Length, SocketFlags.None, ref epSender, new AsyncCallback(this.ReceiveData), epSender);
}
private void SendData(IAsyncResult asyncResult)
{
serverSocket.EndSend(asyncResult);
}
客户端实现是 UWP。我创建了以下 class 来进行搜索:
public class WSDiscoveryClient
{
public class WSEndpoint
{
public string ID;
public string URL;
}
private List<WSEndpoint> _endPoints;
private int port = 30000;
private int timeOut = 5; // seconds
/// <summary>
/// Get available Webservices
/// </summary>
public async Task<List<WSEndpoint>> GetAvailableWSEndpoints()
{
_endPoints = new List<WSEndpoint>();
using (var socket = new DatagramSocket())
{
// Set the callback for servers' responses
socket.MessageReceived += SocketOnMessageReceived;
// Start listening for servers' responses
await socket.BindServiceNameAsync(port.ToString());
// Send a search message
await SendMessage(socket);
// Waits the timeout in order to receive all the servers' responses
await Task.Delay(TimeSpan.FromSeconds(timeOut));
}
return _endPoints;
}
/// <summary>
/// Sends a broadcast message searching for available Webservices
/// </summary>
private async Task SendMessage(DatagramSocket socket)
{
using (var stream = await socket.GetOutputStreamAsync(new HostName("255.255.255.255"), port.ToString()))
{
using (var writer = new DataWriter(stream))
{
var data = Encoding.UTF8.GetBytes("SEARCHWS");
writer.WriteBytes(data);
await writer.StoreAsync();
}
}
}
private async void SocketOnMessageReceived(DatagramSocket sender, DatagramSocketMessageReceivedEventArgs args)
{
// Creates a reader for the incoming message
var resultStream = args.GetDataStream().AsStreamForRead(1024);
using (var reader = new StreamReader(resultStream))
{
// Get the message received
string message = await reader.ReadToEndAsync();
// Cheks if the message is a response from a server
if (message.StartsWith("WSRESPONSE", StringComparison.CurrentCultureIgnoreCase))
{
// Spected format: WSRESPONSE;<ID>;<HTTP ADDRESS>
var splitedMessage = message.Split(';');
if (splitedMessage.Length == 3)
{
var id = splitedMessage[1];
var url = splitedMessage[2];
_endPoints.Add(new WSEndpoint() { ID = id, URL = url });
}
}
}
}
}
如果您看到不对的地方,请随时发表评论,如果对您有所帮助,请告诉我。
我在自己做一些研究时遇到了这个线程。在阅读 https://en.wikipedia.org/wiki/WS-Discovery 并使用 Wireshark 破译一些细节后,我得到了支持 Microsoft 的 WS-Discovery 规范的基本概念证明,这意味着服务器端无需进行任何更改。
我暂时离开了这个项目,但希望有人能从中得到一些用处:
public class WSDiscoveryResponse
{
private readonly string
_content,
_remotePort;
private readonly HostName
_remoteAddress;
public WSDiscoveryResponse(string content, HostName remoteAddress, string remotePort)
{
this._content = content;
this._remoteAddress = remoteAddress;
this._remotePort = remotePort;
}
}
public class WSDiscoveryClient
{
private const string
SRC_PORT = "0",//represents 'use any port available'
DEST_IP_WSDISCOVERY = "239.255.255.250", //broadcast (ish)
DEST_PORT_WSDISCOVERY = "3702";
private TimeSpan _timeout = TimeSpan.FromSeconds(5);
private List<WSDiscoveryResponse> _wsresponses = null;
/// <summary>
/// Get available Webservices
/// </summary>
public async Task<List<WSDiscoveryResponse>> GetAvailableWSEndpoints()
{
_wsresponses = new List<WSDiscoveryResponse>();
using (var socket = new DatagramSocket())
{
try
{
socket.MessageReceived += SocketOnMessageReceived;
//listen for responses to future message
await socket.BindServiceNameAsync(SRC_PORT);
//broadcast interrogation
await SendDiscoveryMessage(socket);
//wait for broadcast responses
await Task.Delay(_timeout).ConfigureAwait(false);
}
catch (Exception ex)
{
SocketErrorStatus webErrorStatus = SocketError.GetStatus(ex.GetBaseException().HResult);
}
}
return _wsresponses;
}
private string BuildDiscoveryMessage()
{
const string outgoingMessageFormat = @"<s:Envelope xmlns:s=""http://www.w3.org/2003/05/soap-envelope"" xmlns:a=""http://www.w3.org/2005/08/addressing""><s:Header><a:Action s:mustUnderstand=""1"">http://docs.oasis-open.org/ws-dd/ns/discovery/2009/01/Probe</a:Action><a:MessageID>urn:uuid:{0}</a:MessageID><a:ReplyTo><a:Address>http://www.w3.org/2005/08/addressing/anonymous</a:Address></a:ReplyTo><a:To s:mustUnderstand=""1"">urn:docs-oasis-open-org:ws-dd:ns:discovery:2009:01</a:To></s:Header><s:Body><Probe xmlns=""http://docs.oasis-open.org/ws-dd/ns/discovery/2009/01""><d:Types xmlns:d=""http://docs.oasis-open.org/ws-dd/ns/discovery/2009/01"" xmlns:dp0=""http://tempuri.org/"">dp0:IDiscoveryService</d:Types><Duration xmlns=""http://schemas.microsoft.com/ws/2008/06/discovery"">PT5S</Duration></Probe></s:Body></s:Envelope>";
string outgoingMessage = string.Format(outgoingMessageFormat, Guid.NewGuid().ToString());
return outgoingMessage;
}
private async Task SendDiscoveryMessage(DatagramSocket socket)
{
using (var stream = await socket.GetOutputStreamAsync(new HostName(DEST_IP_WSDISCOVERY), DEST_PORT_WSDISCOVERY))
{
string message = BuildDiscoveryMessage();
var data = Encoding.UTF8.GetBytes(message);
using (var writer = new DataWriter(stream))
{
writer.WriteBytes(data);
await writer.StoreAsync();
}
}
}
private void SocketOnMessageReceived(DatagramSocket sender, DatagramSocketMessageReceivedEventArgs args)
{
var dr = args.GetDataReader();
string message = dr.ReadString(dr.UnconsumedBufferLength);
_wsresponses.Add(new WSDiscoveryResponse(message, args.RemoteAddress, args.RemotePort));
}
}