Skulpt runit() 按钮与 CodeMirror 冲突?
Skulpt runit() button conflicting with CodeMirror?
我正在使用 Skulpt 和 CodeMirror 制作浏览器内(静态)Python 编辑器。到目前为止,这是它的代码:
<!DOCTYPE html>
<html>
<head>
<script src="http://ajax.googleapis.com/ajax/libs/jquery/1.9.0/jquery.min.js" type="text/javascript">
</script>
<script src="http://www.skulpt.org/static/skulpt.min.js" type="text/javascript">
</script>
<script src="http://www.skulpt.org/static/skulpt-stdlib.js" type="text/javascript">
</script>
<script src="https://www.cs.princeton.edu/~dp6/CodeMirror/lib/codemirror.js" type="text/javascript">
</script>
<script src="https://www.cs.princeton.edu/~dp6/CodeMirror/mode/python/python.js" type="text/javascript">
</script>
<link href="https://www.cs.princeton.edu/~dp6/CodeMirror/lib/codemirror.css" rel="stylesheet" type="text/css">
<title></title>
</head>
<body>
<script type="text/javascript">
function outf(text) {
var mypre = document.getElementById("dynamicframe");
mypre.innerHTML = mypre.innerHTML + text;
}
function builtinRead(x) {
if (Sk.builtinFiles === undefined || Sk.builtinFiles["files"][x] === undefined)
throw "File not found: '" + x + "'";
return Sk.builtinFiles["files"][x];
}
function runit() {
var prog = document.getElementById("textbox").value;
var mypre = document.getElementById("dynamicframe");
mypre.innerHTML = '';
Sk.pre = "dynamicframe";
Sk.configure({
output: outf,
read: builtinRead
});
(Sk.TurtleGraphics || (Sk.TurtleGraphics = {})).target = 'canvas';
var myPromise = Sk.misceval.asyncToPromise(function() {
return Sk.importMainWithBody("<stdin>", false, prog, true);
});
myPromise.then(function(mod) {
console.log('success');
},
function(err) {
console.log(err.toString());
});
}
//<![CDATA[
window.onload = function() {
CodeMirror.fromTextArea(document.getElementById('textbox'), {
mode: {
name: "python",
version: 2,
singleLineStringErrors: false
},
lineNumbers: true,
indentUnit: 4
});
} //]]>
</script>
<textarea id="textbox" name="textbox"></textarea>
<br>
<button onclick="runit()" type="button">Run</button>
<pre id="dynamicframe"></pre>
<div id="canvas"></div>
</body>
</html>
对于 <button>
,我调用了 onclick="runit()"
,但在单击时它根本不执行任何操作。我直接从他们的网站 (skulpt.org) and the CodeMirror parts from a fiddle (https://jsfiddle.net/gw0shwok/2/) 获取了 skulpt 代码。当我在单击按钮时调用 runit()
函数时,它们似乎以某种方式相互冲突。为什么是这样?我该如何解决这个问题?
A link 给我的现场编辑:http://ckdata.neocities.org/python.html
这对我有用:
// Step 1: Declare a variable to hold the editor:
<script type="text/javascript">
var editor;
function outf(text) {...
然后在创建codemirror编辑器时保存它:
// Step 2 : Save the codemirror object in the editor.
window.onload = function() {
editor = CodeMirror.fromTextArea(document.getElementById('textbox'), {
mode: {...
最后在runit
回调中使用codemirrorAPI获取编辑器的内容:
function runit() {
var prog = editor.getDoc().getValue(); // Use codemirror API
var mypre = document.getElementById("dynamicframe");
这对我有用:这是 output
这里是修改后的全部代码:
<!DOCTYPE html>
<html>
<head>
<script src="http://ajax.googleapis.com/ajax/libs/jquery/1.9.0/jquery.min.js" type="text/javascript">
</script>
<script src="http://www.skulpt.org/static/skulpt.min.js" type="text/javascript">
</script>
<script src="http://www.skulpt.org/static/skulpt-stdlib.js" type="text/javascript">
</script>
<script src="https://www.cs.princeton.edu/~dp6/CodeMirror/lib/codemirror.js" type="text/javascript">
</script>
<script src="https://www.cs.princeton.edu/~dp6/CodeMirror/mode/python/python.js" type="text/javascript">
</script>
<link href="https://www.cs.princeton.edu/~dp6/CodeMirror/lib/codemirror.css" rel="stylesheet" type="text/css">
<title></title>
</head>
<body>
<script type="text/javascript">
var editor;
function outf(text) {
var mypre = document.getElementById("dynamicframe");
mypre.innerHTML = mypre.innerHTML + text;
}
function builtinRead(x) {
if (Sk.builtinFiles === undefined || Sk.builtinFiles["files"][x] === undefined)
throw "File not found: '" + x + "'";
return Sk.builtinFiles["files"][x];
}
function runit() {
var prog = editor.getDoc().getValue();
var mypre = document.getElementById("dynamicframe");
mypre.innerHTML = '';
Sk.pre = "dynamicframe";
Sk.configure({
output: outf,
read: builtinRead
});
(Sk.TurtleGraphics || (Sk.TurtleGraphics = {})).target = 'canvas';
var myPromise = Sk.misceval.asyncToPromise(function() {
return Sk.importMainWithBody("<stdin>", false, prog, true);
});
myPromise.then(function(mod) {
console.log('success');
},
function(err) {
console.log(err.toString());
});
}
//<![CDATA[
window.onload = function() {
editor = CodeMirror.fromTextArea(document.getElementById('textbox'), {
mode: {
name: "python",
version: 2,
singleLineStringErrors: false
},
lineNumbers: true,
indentUnit: 4
});
} //]]>
</script>
<textarea id="textbox" name="textbox"></textarea>
<br>
<button onclick="runit()" type="button">Run</button>
<pre id="dynamicframe"></pre>
<div id="canvas"></div>
</body>
</html>
我正在使用 Skulpt 和 CodeMirror 制作浏览器内(静态)Python 编辑器。到目前为止,这是它的代码:
<!DOCTYPE html>
<html>
<head>
<script src="http://ajax.googleapis.com/ajax/libs/jquery/1.9.0/jquery.min.js" type="text/javascript">
</script>
<script src="http://www.skulpt.org/static/skulpt.min.js" type="text/javascript">
</script>
<script src="http://www.skulpt.org/static/skulpt-stdlib.js" type="text/javascript">
</script>
<script src="https://www.cs.princeton.edu/~dp6/CodeMirror/lib/codemirror.js" type="text/javascript">
</script>
<script src="https://www.cs.princeton.edu/~dp6/CodeMirror/mode/python/python.js" type="text/javascript">
</script>
<link href="https://www.cs.princeton.edu/~dp6/CodeMirror/lib/codemirror.css" rel="stylesheet" type="text/css">
<title></title>
</head>
<body>
<script type="text/javascript">
function outf(text) {
var mypre = document.getElementById("dynamicframe");
mypre.innerHTML = mypre.innerHTML + text;
}
function builtinRead(x) {
if (Sk.builtinFiles === undefined || Sk.builtinFiles["files"][x] === undefined)
throw "File not found: '" + x + "'";
return Sk.builtinFiles["files"][x];
}
function runit() {
var prog = document.getElementById("textbox").value;
var mypre = document.getElementById("dynamicframe");
mypre.innerHTML = '';
Sk.pre = "dynamicframe";
Sk.configure({
output: outf,
read: builtinRead
});
(Sk.TurtleGraphics || (Sk.TurtleGraphics = {})).target = 'canvas';
var myPromise = Sk.misceval.asyncToPromise(function() {
return Sk.importMainWithBody("<stdin>", false, prog, true);
});
myPromise.then(function(mod) {
console.log('success');
},
function(err) {
console.log(err.toString());
});
}
//<![CDATA[
window.onload = function() {
CodeMirror.fromTextArea(document.getElementById('textbox'), {
mode: {
name: "python",
version: 2,
singleLineStringErrors: false
},
lineNumbers: true,
indentUnit: 4
});
} //]]>
</script>
<textarea id="textbox" name="textbox"></textarea>
<br>
<button onclick="runit()" type="button">Run</button>
<pre id="dynamicframe"></pre>
<div id="canvas"></div>
</body>
</html>
对于 <button>
,我调用了 onclick="runit()"
,但在单击时它根本不执行任何操作。我直接从他们的网站 (skulpt.org) and the CodeMirror parts from a fiddle (https://jsfiddle.net/gw0shwok/2/) 获取了 skulpt 代码。当我在单击按钮时调用 runit()
函数时,它们似乎以某种方式相互冲突。为什么是这样?我该如何解决这个问题?
A link 给我的现场编辑:http://ckdata.neocities.org/python.html
这对我有用:
// Step 1: Declare a variable to hold the editor:
<script type="text/javascript">
var editor;
function outf(text) {...
然后在创建codemirror编辑器时保存它:
// Step 2 : Save the codemirror object in the editor.
window.onload = function() {
editor = CodeMirror.fromTextArea(document.getElementById('textbox'), {
mode: {...
最后在runit
回调中使用codemirrorAPI获取编辑器的内容:
function runit() {
var prog = editor.getDoc().getValue(); // Use codemirror API
var mypre = document.getElementById("dynamicframe");
这对我有用:这是 output
这里是修改后的全部代码:
<!DOCTYPE html>
<html>
<head>
<script src="http://ajax.googleapis.com/ajax/libs/jquery/1.9.0/jquery.min.js" type="text/javascript">
</script>
<script src="http://www.skulpt.org/static/skulpt.min.js" type="text/javascript">
</script>
<script src="http://www.skulpt.org/static/skulpt-stdlib.js" type="text/javascript">
</script>
<script src="https://www.cs.princeton.edu/~dp6/CodeMirror/lib/codemirror.js" type="text/javascript">
</script>
<script src="https://www.cs.princeton.edu/~dp6/CodeMirror/mode/python/python.js" type="text/javascript">
</script>
<link href="https://www.cs.princeton.edu/~dp6/CodeMirror/lib/codemirror.css" rel="stylesheet" type="text/css">
<title></title>
</head>
<body>
<script type="text/javascript">
var editor;
function outf(text) {
var mypre = document.getElementById("dynamicframe");
mypre.innerHTML = mypre.innerHTML + text;
}
function builtinRead(x) {
if (Sk.builtinFiles === undefined || Sk.builtinFiles["files"][x] === undefined)
throw "File not found: '" + x + "'";
return Sk.builtinFiles["files"][x];
}
function runit() {
var prog = editor.getDoc().getValue();
var mypre = document.getElementById("dynamicframe");
mypre.innerHTML = '';
Sk.pre = "dynamicframe";
Sk.configure({
output: outf,
read: builtinRead
});
(Sk.TurtleGraphics || (Sk.TurtleGraphics = {})).target = 'canvas';
var myPromise = Sk.misceval.asyncToPromise(function() {
return Sk.importMainWithBody("<stdin>", false, prog, true);
});
myPromise.then(function(mod) {
console.log('success');
},
function(err) {
console.log(err.toString());
});
}
//<![CDATA[
window.onload = function() {
editor = CodeMirror.fromTextArea(document.getElementById('textbox'), {
mode: {
name: "python",
version: 2,
singleLineStringErrors: false
},
lineNumbers: true,
indentUnit: 4
});
} //]]>
</script>
<textarea id="textbox" name="textbox"></textarea>
<br>
<button onclick="runit()" type="button">Run</button>
<pre id="dynamicframe"></pre>
<div id="canvas"></div>
</body>
</html>