如何使用 javascript 创建 png 按钮动画?
How do I create png button animation with javascript?
我是葡萄牙的一名平面设计师,过去每天都和代码打交道,比如 css、html 和一点点 javascript 和 php。我目前正在开发一个交互式徽标按钮,但它必须是 PNG 才能看起来像我想要的那样。这是 html 上的 javascript 代码(图片托管在我的网站上):
我想创建一个在 last/first 帧上开始和停止的鼠标点击,而不是像这样的无限循环,并在点击到 open/close 后反转动画。基本上就是挂锁的上锁和解锁。
这个动画的重点是在徽标下打开一个菜单导航栏。你能帮助我吗?
我的代码:
var cSpeed = 5;
var cWidth = 200;
var cHeight = 145;
var cTotalFrames = 7;
var cFrameWidth = 200;
var cImageSrc = 'https://www.studiogo.net/sprites.png';
var cImageTimeout = false;
var cIndex = 0;
var cXpos = 0;
var SECONDS_BETWEEN_FRAMES = 0;
function startAnimation() {
document.getElementById('loaderImage').style.backgroundImage = 'url(' + cImageSrc + ')';
document.getElementById('loaderImage').style.width = cWidth + 'px';
document.getElementById('loaderImage').style.height = cHeight + 'px';
//FPS = Math.round(100/(maxSpeed+2-speed));
FPS = Math.round(100 / cSpeed);
SECONDS_BETWEEN_FRAMES = 1 / FPS;
setTimeout('continueAnimation()', SECONDS_BETWEEN_FRAMES / 1000);
}
function continueAnimation() {
cXpos += cFrameWidth;
//increase the index so we know which frame of our animation we are currently on
cIndex += 1;
//if our cIndex is higher than our total number of frames, we're at the end and should restart
if (cIndex >= cTotalFrames) {
cXpos = 0;
cIndex = 0;
}
document.getElementById('loaderImage').style.backgroundPosition = (-cXpos) + 'px 0';
setTimeout('continueAnimation()', SECONDS_BETWEEN_FRAMES * 1000);
}
function imageLoader(s, fun) //Pre-loads the sprites image
{
clearTimeout(cImageTimeout);
cImageTimeout = 0;
genImage = new Image();
genImage.onload = function() {
cImageTimeout = setTimeout(fun, 0)
};
genImage.onerror = new Function('alert(\'Could not load the image\')');
genImage.src = s;
}
//The following code starts the animation
new imageLoader(cImageSrc, 'startAnimation()');
<div id="loaderImage"></div>
拜托,看看这是不是你想要的。
$(document).ready(function () {
$(".lock").click(function () {
var $self = $(this);
if ($self.hasClass("closed")) {
$self.removeClass("close");
setTimeout(function () {
$self.addClass("open").removeClass("closed");
}, 100);
} else {
$self.removeClass("open");
setTimeout(function () {
$self.addClass("close").addClass("closed");
}, 100);
}
});
});
div.lock {
background-image: url('https://www.studiogo.net/sprites.png');
width: 200px;
height: 145px;
background-position: 0 center;
background-repeat: no-repeat;
}
div.closed {
background-position: -1200px center;
}
div.close {
animation: close-animation 300ms steps(6, start); // 1200px / 200px = 6
}
div.open {
animation: close-animation 300ms steps(6, end); // 1200px / 200px = 6
animation-fill-mode: backwards;
animation-direction: reverse;
}
@keyframes close-animation {
from {
background-position: 0 center;
}
to {
background-position: -1200px center;
}
}
<div class="lock closed">
</div>
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
我是葡萄牙的一名平面设计师,过去每天都和代码打交道,比如 css、html 和一点点 javascript 和 php。我目前正在开发一个交互式徽标按钮,但它必须是 PNG 才能看起来像我想要的那样。这是 html 上的 javascript 代码(图片托管在我的网站上):
我想创建一个在 last/first 帧上开始和停止的鼠标点击,而不是像这样的无限循环,并在点击到 open/close 后反转动画。基本上就是挂锁的上锁和解锁。
这个动画的重点是在徽标下打开一个菜单导航栏。你能帮助我吗?
我的代码:
var cSpeed = 5;
var cWidth = 200;
var cHeight = 145;
var cTotalFrames = 7;
var cFrameWidth = 200;
var cImageSrc = 'https://www.studiogo.net/sprites.png';
var cImageTimeout = false;
var cIndex = 0;
var cXpos = 0;
var SECONDS_BETWEEN_FRAMES = 0;
function startAnimation() {
document.getElementById('loaderImage').style.backgroundImage = 'url(' + cImageSrc + ')';
document.getElementById('loaderImage').style.width = cWidth + 'px';
document.getElementById('loaderImage').style.height = cHeight + 'px';
//FPS = Math.round(100/(maxSpeed+2-speed));
FPS = Math.round(100 / cSpeed);
SECONDS_BETWEEN_FRAMES = 1 / FPS;
setTimeout('continueAnimation()', SECONDS_BETWEEN_FRAMES / 1000);
}
function continueAnimation() {
cXpos += cFrameWidth;
//increase the index so we know which frame of our animation we are currently on
cIndex += 1;
//if our cIndex is higher than our total number of frames, we're at the end and should restart
if (cIndex >= cTotalFrames) {
cXpos = 0;
cIndex = 0;
}
document.getElementById('loaderImage').style.backgroundPosition = (-cXpos) + 'px 0';
setTimeout('continueAnimation()', SECONDS_BETWEEN_FRAMES * 1000);
}
function imageLoader(s, fun) //Pre-loads the sprites image
{
clearTimeout(cImageTimeout);
cImageTimeout = 0;
genImage = new Image();
genImage.onload = function() {
cImageTimeout = setTimeout(fun, 0)
};
genImage.onerror = new Function('alert(\'Could not load the image\')');
genImage.src = s;
}
//The following code starts the animation
new imageLoader(cImageSrc, 'startAnimation()');
<div id="loaderImage"></div>
拜托,看看这是不是你想要的。
$(document).ready(function () {
$(".lock").click(function () {
var $self = $(this);
if ($self.hasClass("closed")) {
$self.removeClass("close");
setTimeout(function () {
$self.addClass("open").removeClass("closed");
}, 100);
} else {
$self.removeClass("open");
setTimeout(function () {
$self.addClass("close").addClass("closed");
}, 100);
}
});
});
div.lock {
background-image: url('https://www.studiogo.net/sprites.png');
width: 200px;
height: 145px;
background-position: 0 center;
background-repeat: no-repeat;
}
div.closed {
background-position: -1200px center;
}
div.close {
animation: close-animation 300ms steps(6, start); // 1200px / 200px = 6
}
div.open {
animation: close-animation 300ms steps(6, end); // 1200px / 200px = 6
animation-fill-mode: backwards;
animation-direction: reverse;
}
@keyframes close-animation {
from {
background-position: 0 center;
}
to {
background-position: -1200px center;
}
}
<div class="lock closed">
</div>
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>