InvalidOperationException:firebase 实时数据库未正确初始化
InvalidOperationException: The firebase realtime database has not been properly initialized
的说明进行操作
我在 UnityEditor 上测试正常,但是当我在 android 设备上 运行
它投掷
InvalidOperationException: The firebase realtime database has not been properly initialized.
11-12 10:39:31.724 28717 28760 I Unity : at Firebase.Database.Core.FirebaseConfigExtensions.CreatePlatform (Firebase.FirebaseApp app) [0x00000] in <filename unknown>:0
11-12 10:39:31.724 28717 28760 I Unity : at Firebase.Database.Internal.Core.Context.GetPlatform () [0x00000] in <filename unknown>:0
11-12 10:39:31.724 28717 28760 I Unity : at Firebase.Database.Internal.Core.Context.EnsureLogger () [0x00000] in <filename unknown>:0
11-12 10:39:31.724 28717 28760 I Unity : at Firebase.Database.Internal.Core.Context.InitServices () [0x00000] in <filename unknown>:0
11-12 10:39:31.724 28717 28760 I Unity : at Firebase.Database.Internal.Core.Context.Freeze () [0x00000] in <filename unknown>:0
11-12 10:39:31.724 28717 28760 I Unity : at Firebase.Database.Internal.Core.RepoManager.CreateLocalRepo (Firebase.Database.Internal.Core.Context ctx, Firebase.Database.Internal.Core.RepoInfo info, Firebase.Database.FirebaseDatabase firebaseDatabase) [0x00000] in <filename unknown>:0
11-12 10:39:31.724 28717 28760 I Unity : at Firebase.Database.Internal.Core.RepoManager.CreateRepo (Firebase.Database.Internal.Core.Context ctx, Firebase.Database.Internal.Core.RepoInfo info, Firebase.Database.Fireba
我没有找到关于这个问题的建议。有什么理想的吗?
我用 auth 和 analytic 测试过,它有效。
我发现问题出在 PlayerSettings 中的 Striping Level。
当我 return 它到 "Disable" 一切正常。
我在 UnityEditor 上测试正常,但是当我在 android 设备上 运行 它投掷
InvalidOperationException: The firebase realtime database has not been properly initialized.
11-12 10:39:31.724 28717 28760 I Unity : at Firebase.Database.Core.FirebaseConfigExtensions.CreatePlatform (Firebase.FirebaseApp app) [0x00000] in <filename unknown>:0
11-12 10:39:31.724 28717 28760 I Unity : at Firebase.Database.Internal.Core.Context.GetPlatform () [0x00000] in <filename unknown>:0
11-12 10:39:31.724 28717 28760 I Unity : at Firebase.Database.Internal.Core.Context.EnsureLogger () [0x00000] in <filename unknown>:0
11-12 10:39:31.724 28717 28760 I Unity : at Firebase.Database.Internal.Core.Context.InitServices () [0x00000] in <filename unknown>:0
11-12 10:39:31.724 28717 28760 I Unity : at Firebase.Database.Internal.Core.Context.Freeze () [0x00000] in <filename unknown>:0
11-12 10:39:31.724 28717 28760 I Unity : at Firebase.Database.Internal.Core.RepoManager.CreateLocalRepo (Firebase.Database.Internal.Core.Context ctx, Firebase.Database.Internal.Core.RepoInfo info, Firebase.Database.FirebaseDatabase firebaseDatabase) [0x00000] in <filename unknown>:0
11-12 10:39:31.724 28717 28760 I Unity : at Firebase.Database.Internal.Core.RepoManager.CreateRepo (Firebase.Database.Internal.Core.Context ctx, Firebase.Database.Internal.Core.RepoInfo info, Firebase.Database.Fireba
我没有找到关于这个问题的建议。有什么理想的吗?
我用 auth 和 analytic 测试过,它有效。
我发现问题出在 PlayerSettings 中的 Striping Level。
当我 return 它到 "Disable" 一切正常。