领域 - 如何获取 parent-child 关系中实体所有者的列表?

Realm - How to get a list of on owners of an entity in a parent-child relationship?

使用 Swift 领域,我想从 parent 的角度获得 child 的所有者。

简单来说,实体关系可以描述为:

Parent -< Child <- Player

使用给定的 Parent,我想获得玩家(所有者)列表。

当我尝试查询时,我认为我的查询是错误的;

// Cut-down summary of Realm objects and relationships
public class Parent: Object {
  var children = List<Child>()
}
public class Child: Object {
  private let parents = LinkingObjects(fromType: Parent.self, property: "children")
  private let owners = LinkingObjects(fromType: Player.self, property: "children")
  var parent:Parent? {
      return self.parents.first
  }
  var owner: Player? {
      return self.owners.first
  }
}
public class Player : Object {
  public let children = List<Child>()
}



let realm = try! Realm()
self.createPlayers(amount: 5)
let playerList = realm.objects(EYPlayer.self)
XCTAssert(playerList.count == 5)


// In my tests:
let firstParent = realm.objects(Parent.self).first
let firstChild = firstParent?.children.first
let firstPlayer = realm.objects(Player.self).first

// Assign the first player with the first child
try! realm.write {
    firstPlayer?.children.append(firstChild!)
}

// give me a list of owners for a given parent
let owners = realm.objects(Parent.self).filter("ANY children.owners.@count > 0")
print (owners)

// Test fails; it says there are 0 results
XCTAssert(owners.count == 1, "Expected: 1, Found: \(owners.count)")

此测试失败:

XCTAssert(owners.count == 1, "Expected: 1, Found: \(owners.count)")

我希望有 1 个所有者。

但是,我得到了 0 个所有者。

我做错了什么?

如何使用 NSPredicates 和 Realm 获取给定 child 的所有者列表?

非常感谢

编辑:发现我没有添加任何玩家;添加玩家的总结版本如上所示

我现在已经解决了这个问题。

  1. 没有玩家数据可以追加 child;我已经在我的 xctests
  2. 中解决了这个问题
  3. 在我执行此操作并对我的测试进行一些调整后,查询似乎有效并在我的记录器输出中进行了验证。

        let firstParent = realm.objects(Parent.self).first
        let firstPlayer = realm.objects(Player.self).first
        let firstChild = firstParent?.children.first
    
        XCTAssert(firstChild?.parent == firstParent)
    
        try! realm.write {
            firstPlayer!.children.append(firstChild!)
        }
    
        let listOfChildren = realm.objects(Parent.self).filter("ANY children.owners.@count > 0")
        XCTAssert(listOfChildren.count == 1)
        XCTAssert(firstPlayer?.children.count == 1)
    
        for child in listOfChildren {
            for (index, eng) in child.children.enumerated() {
                if (index == 0) {
                    XCTAssert(eng.owner != nil)
                }
                XCTAssert(child.parent == loco)
            }
        }
    

测试通过,并且通过一些控制台日志我能够验证我的期望。

问题已解决。

关闭。