ScrolledWindow 通过拖动滚动(模拟触摸屏上的手指)

ScrolledWindow scroll by drag (simulate finger on touchscreen)

我正在使用 python 和 GTK+3 构建一个应用程序,并使用 ScrolledWindow 中的 TreeView 以表格形式显示数据。

可以将滚动的 window 配置为通过拖动树视图行来执行滚动吗?就像我们在(移动)触摸屏上所做的那样。

在文档中,ScrolledWindows 具有动态滚动 属性 但是:

  1. 不知道怎么用
  2. 我没有触摸屏,想用鼠标模拟一下

我不需要跨平台的解决方案,只需要 Ubuntu。

谢谢。

一个可能的解决方案是连接到 button press eventbutton release event。这将传递小部件(树视图)和一个事件。该事件具有 .x 和 .y 属性,可用于检测鼠标移动的距离。

事件属性的文档已关闭:(

更新:

我想出了如何完全按照您的要求进行操作。观察 button press eventbutton release eventmotion notify event 必须在树视图上。这是使用 Gtk Builder。

glade.ui文件的代码:

<?xml version="1.0" encoding="UTF-8"?>
<!-- Generated with glade 3.18.3 -->
<interface>
  <requires lib="gtk+" version="3.0"/>
  <object class="GtkListStore" id="liststore1">
    <columns>
      <!-- column-name gchararray1 -->
      <column type="gchararray"/>
    </columns>
  </object>
  <object class="GtkWindow" id="window">
    <property name="visible">True</property>
    <property name="can_focus">False</property>
    <property name="title" translatable="yes">window</property>
    <property name="default_width">500</property>
    <property name="default_height">400</property>
    <signal name="destroy" handler="on_window_destroy" swapped="no"/>
    <child>
      <object class="GtkScrolledWindow" id="scrolledwindow1">
        <property name="visible">True</property>
        <property name="can_focus">True</property>
        <property name="events"/>
        <property name="shadow_type">in</property>
        <child>
          <object class="GtkTreeView" id="treeview1">
            <property name="visible">True</property>
            <property name="can_focus">True</property>
            <property name="events"/>
            <property name="model">liststore1</property>
            <signal name="button-press-event" handler="button_press_event" swapped="no"/>
            <signal name="button-release-event" handler="button_release_event" swapped="no"/>
            <signal name="motion-notify-event" handler="motion_notify_event" swapped="no"/>
            <child internal-child="selection">
              <object class="GtkTreeSelection" id="treeview-selection1"/>
            </child>
            <child>
              <object class="GtkTreeViewColumn" id="treeviewcolumn1">
                <property name="title" translatable="yes">column</property>
                <child>
                  <object class="GtkCellRendererText" id="cellrenderertext1"/>
                  <attributes>
                    <attribute name="text">0</attribute>
                  </attributes>
                </child>
              </object>
            </child>
          </object>
        </child>
      </object>
    </child>
  </object>
</interface>

.py文件代码:

#!/usr/bin/python

import gi
gi.require_version('Gtk', '3.0')
from gi.repository import Gtk, GdkPixbuf, Gdk
import os, sys

UI_FILE = "glade.ui"

class GUI:
    def __init__(self):

        self.builder = Gtk.Builder()
        self.builder.add_from_file(UI_FILE)
        self.builder.connect_signals(self)

        liststore = self.builder.get_object('liststore1')
        for i in range (100):
            liststore.append([str(i)])

        self.v_scroll = self.builder.get_object('scrolledwindow1').get_vadjustment ()
        self.mouse_down = False
        self.previous_y = 0
        self.previous_position = 0
        window = self.builder.get_object('window')
        window.show_all()

    def button_press_event (self, treeview, event):
        if event.button == 1:
            self.mouse_down = True
            self.previous_y = event.y
            self.previous_position = self.v_scroll.get_value()

    def button_release_event (self, treeview, event):
        self.mouse_down = False

    def motion_notify_event (self, scrolled_window, event):
        if self.mouse_down == False:
            return
        current_y = event.y
        y_movement = (self.previous_y - current_y)
        scroll_position = (self.previous_position + y_movement)
        self.v_scroll.set_value(scroll_position)

    def on_window_destroy(self, window):
        Gtk.main_quit()

def main():
    app = GUI()
    Gtk.main()

if __name__ == "__main__":
    sys.exit(main())

变量名应该很好地解释了它们的作用。如果我理解有误,请纠正我。