自定义视图中的图像不会实时渲染

Image inside custom view doesn't get live rendered

我正在为导航栏之类的东西构建自定义 UIView,并希望在故事板的视图控制器内显示此栏。 酒吧分为两部分。一个 UIView 用于背景,一个 UIImageView 用于波浪图像。我的问题是,如果我在情节提要中使用该自定义视图,则只有背景 UIView 会实时渲染,而图像不会。如果我为图像设置 @IBInspectable 并将其设置为检查器中的 UIImageView,它会起作用。

酒吧的样子如下:

这就是它在视图控制器中的样子:

这是我的代码 (Swift 3):

TopBar.swift

@IBDesignable
class TopBar: UIView {

    override init(frame: CGRect) {
        super.init(frame: frame)
        initView()
    }

    required init?(coder: NSCoder) {
        super.init(coder: coder)
        initView()
    }

    func initView() {
        let bundle = Bundle(for: type(of: self))
        let nib = UINib(nibName: "TopBar", bundle: bundle)
        let view = nib.instantiate(withOwner: self, options: nil).first as! UIView

        view.frame = bounds
        view.autoresizingMask = [.flexibleWidth, .flexibleHeight]

        addSubview(view)
    }
}

尝试实现您的 awakeFromNib 方法并添加 prepareForInterfaceBuilder 方法

override func awakeFromNib() {
    super.awakeFromNib()
    self.initView()
}

override func prepareForInterfaceBuilder() {
    super.prepareForInterfaceBuilder()
    self.initView()
}

已编辑

这很奇怪,因为我一直使用这个 class 并且在我的故事板中渲染效果很好

import UIKit

@IBDesignable class GenericXibView: UIView {

    @IBInspectable var nibName:String?
    /**
     View name.
     */
    func getNibName() ->String?
    {
        return nibName
    }

    /**
     View itself.
     */
    var vView : UIView!;

    override func awakeFromNib() {
        super.awakeFromNib()
        self.setup()
    }

    /**
     Class construct. Initialize the view.
     */
    public override init(frame oFrame: CGRect) {

        super.init(frame: oFrame);
        self.setup();
    }

    /**
     Class construct. Initialize the view.
     */
    public required init?(coder oDecoder: NSCoder) {

        super.init(coder: oDecoder);
        self.setup();
    }

    /**
     Initialize the custom view and add it to this.
     */
    fileprivate func setup() {

        assert(self.getNibName() != nil, "View with empty nib name can't be instatiated")

        self.vView = UINib(nibName: self.getNibName()!, bundle: Bundle(for: type(of: self))).instantiate(withOwner: self, options: nil)[0] as! UIView;

        self.vView.translatesAutoresizingMaskIntoConstraints = false;

        self.addSubview(vView);

        self.addConstraints(NSLayoutConstraint.constraints(withVisualFormat: "H:|-0-[view]-0-|", options: NSLayoutFormatOptions(rawValue: 0), metrics: nil, views: ["view":self.vView]));
        self.addConstraints(NSLayoutConstraint.constraints(withVisualFormat: "V:|-0-[view]-0-|", options: NSLayoutFormatOptions(rawValue: 0), metrics: nil, views: ["view":self.vView]));

        //        self.vImgUser.layer.cornerRadius  = (self.vImgUser.frame.size.width / 2);
        //        self.vImgUser.layer.masksToBounds = true;
        self.setNeedsLayout();
    }

    override func prepareForInterfaceBuilder() {
        super.prepareForInterfaceBuilder()
        setup()
        vView.prepareForInterfaceBuilder()
    }

    /*
    // Only override draw() if you perform custom drawing.
    // An empty implementation adversely affects performance during animation.
    override func draw(_ rect: CGRect) {
        // Drawing code
    }
    */

}

还要确保您的 class 在 xib 文件中设置为 fileOwner

希望对您有所帮助

经过与 Reinier Melian 的多次讨论和反复试验,我才弄清楚是什么原因造成的。

在我的 Assets.xcassets 文件夹中,我导入了仅用于 iPhone 设备的图像。在检查器中将其设置为 Universal 后,一切都与我问题中列出的代码一起工作。

无论如何,非常感谢 Reinier Melian 帮助我! (https://whosebug.com/users/6190582/reinier-melian)