在 Crystal 中获取有关继承链的信息

Getting info about inheritance chain in Crystal

出于好奇并想稍微了解一下 Crystal 的一般结构,我一直在寻找一些反射功能,这些功能可以让我更好地理解继承链是如何构建的。

我在想 ruby 的 superclass, ancestors or included_modules 方法。

是否有 Crystal 语言的类似内容?

此外,如果有某种可以向我展示全局的图表会很有用。

Crystal 中的元编程是使用 macros 实现的。

Macros are methods that receive AST nodes at compile-time and produce code that is pasted into a program.

Crystal 已经有 superclass and ancestors 的实现,return 在编译时产生。所以你可以这样做:

{{ pp MyClass.superclass }}
{{ pp MyClass.ancestors }}

为方便起见,您可以编写自己的宏来检查继承。考虑到学习目的,它可能看起来像这样:

class Class
  def superclass
    {{ @type.superclass }}
  end

  def ancestors
    {% if @type.ancestors.size > 0 %}
      {{ @type.ancestors }}
    {% else %}
      [] of Nil
    {% end %}
  end

  def included_modules
    {% if @type.ancestors.any? { |a| a.class.stringify.ends_with?(":Module") } %}
      {{ @type.ancestors.select { |a| a.class.stringify.ends_with?(":Module") } }}
    {% else %}
      [] of Nil
    {% end %}
  end

  def inheritance_chain
    String.build do |chain|
      cls = self
      chain << cls
      while !(cls = cls.superclass).nil?
        chain << " > #{cls}"
      end
    end
  end
end

那你就可以做检查了:

class A
end

module B
end

require "crystal/system/random"

class C < A
  include B
  include Crystal::System::Random
end

C.name             # => "C"
C.superclass       # => A
C.ancestors        # => [Crystal::System::Random, B, A, Reference, Object]
C.included_modules # => [Crystal::System::Random, B]
A.included_modules # => []

如果你更进一步:

C.superclass                                                    # => A
C.superclass.try &.superclass                                   # => Reference
C.superclass.try &.superclass.try &.superclass                  # => Object
C.superclass.try &.superclass.try &.superclass.try &.superclass # => nil

现在使用 inheritance_chain:

Int32.inheritance_chain                          # => "Int32 > Int > Number > Value > Object"
String.inheritance_chain                         # => "String > Reference > Object"
Float64.inheritance_chain                        # => "Float64 > Float > Number > Value > Object"
Array(Bool).inheritance_chain                    # => "Array(Bool) > Reference > Object"
Hash(Bool, Bool).inheritance_chain               # => "Hash(Bool, Bool) > Reference > Object"
Tuple(Char).inheritance_chain                    # => "Tuple(Char) > Struct > Value > Object"
NamedTuple(s: String, b: Bool).inheritance_chain # => "NamedTuple(s: String, b: Bool) > Struct > Value > Object"
Nil.inheritance_chain                            # => "Nil > Value > Object"
Regex.inheritance_chain                          # => "Regex > Reference > Object"
Symbol.inheritance_chain                         # => "Symbol > Value > Object"
Proc(Int32).inheritance_chain                    # => "Proc(Int32) > Struct > Value > Object"
Set(String).inheritance_chain                    # => "Set(String) > Struct > Value > Object"
Exception.inheritance_chain                      # => "Exception > Reference > Object"
Class.inheritance_chain                          # => "Class > Value > Object"

# union
alias UnionType = Int32 | Nil | String
UnionType.inheritance_chain                      # => "(Int32 | String | Nil) > Value > Object"

# nilable
Int32?.inheritance_chain                         # => "(Int32 | Nil) > Value > Object"

# pointer
alias Int32Ptr = Int32*
Int32Ptr.inheritance_chain                       # => "Pointer(Int32) > Struct > Value > Object"

# ...