遇到的akka​​死信

Akka dead letters encountered

我有 MainActor,它在构造函数内部初始化了两个 child SubActorASubActorB

SubActorA= this.getContext().actorOf(Props.create(SubActorA.class), "SubActorA");
SubActorB= this.getContext().actorOf(Props.create(SubActorB.class), "SubActorB");

public class SubActorA extends UntypedActor {

    @Override
    public void onReceive(Object o) throws Exception {
        Thread.sleep(3000);
        getSender().tell(new MessageResponseA().events + System.currentTimeMillis(), getSelf());
        getContext().stop(getSelf());
    }
}

public class SubActorB extends UntypedActor {

    @Override
    public void onReceive(Object o) throws Exception {
        Thread.sleep(3000);
        getSender().tell(new MessageResponseB().events + System.currentTimeMillis(), getSelf());
        getContext().stop(getSelf());
    }
}

MainActor 收到来自外部演员世界的 Message 请求:

public Future<Iterable<Object>> start(){

    final ArrayList<Future<Object>> futures = new ArrayList<>();
    Timeout t = new Timeout(100, TimeUnit.MILLISECONDS);
    futures.add(ask(this.mainActor, new Message(customerCookie), t));
    final Future<Iterable<Object>> aggregate = Futures.sequence(futures,
            system.dispatcher());

    return aggregate;
}

一旦 MainActor 收到 Message,它就会将其发送给它的两个 child SubActorASubActorB

    @Override
    public void onReceive(Object message) throws Exception {
        if(message instanceof `Message`){
            generalPersonalisationSender = getSender();
            SubActorA.tell(new MessageA(customerCookie), getSelf());
            SubActorB.tell(new MessageB(customerCookie), getSelf());
        }
        else if(message instanceof `MessageResponseA`){
            listener.tell(message, getSelf())
        }
        else if(message instanceof `MessageResponseB`){
            listener.tell(message, getSelf())
        }
}

所以你可以看到两条消息已经发送给每个子演员。但不幸的是,我只收到一条消息和关于 DeadLetterINFO 通知。 Message was not delivered. [1] dead letters encountered.

你能帮我找出为什么我没有收到第二条消息吗?这与关闭演员有关吗,但我只在最低的内部停止它 Subactors

感谢您的帮助!

看来您实际上并没有从 A 或 B 向主要对象返回 MessageResponseX:您发送的是 MessageResponseX.events+Long 。根据 + 运算符如何处理您的事件,您可能发送的是 Long、String 或 Long/Object.

的集合

因此,您的 MainActor 接收方法没有拦截它,它转到死信。