AudioKyt u=10=u AKSampler节拍器
AudioKit ios AKSamplerMetronome
我目前正在使用 AudioKit 的 AKSamplerMetronome 来生成和播放节拍器声音,现在我需要实现一个回调来获取当前节拍假设如果我有 5 个节拍我需要获取正在播放的当前节拍以便我可以根据节拍数增加一些功能,有回调可以实现吗??
这是我当前的代码
// using AKSamplerMetronome
var metronome1 = AKSamplerMetronome()
var mixer = AKMixer()
// first sound called
let beatstart = Bundle.main.url(forResource: "mybeat", withExtension: "wav")
// other sounds based on beat count
let beaten = Bundle.main.url(forResource: "others", withExtension: "wav")
// setting first sound and other beat sounds
metronome1.sound = McountSoundUrl
metronome1.downBeatSound = MoneSoundUrl
metronome1 >>> mixer
AudioKit.output = mixer
AudioKit.start()
您可以使用 AKSequencer 轻松地做到这一点(我做了类似的事情)。我将音序器的一个音轨分配给 AKMIDISampler,生成节拍器声音,将第二个音轨分配给 AKCallbackInstrument。
在发送到 AKCallbackInstrument 的音轨中,我在 MIDI 数据中任意编码节拍信息,例如,第一个节拍的 MIDI 数据的 MIDINote 为 1,第二个节拍的 MIDINote 为 2(您可以使用速度).然后回调函数可以只查看所有 noteOn 消息并从 MIDI 音符编号获取当前节拍,并相应地做出响应。虽然有点间接,但很管用。
// create the sequencer before hand (e.g., at init); calling play() immediately after creating it causes some odd behaviour
let sequencer = AKSequencer()
// set up the sampler and callbackInst
let sampler = AKSynthSnare()
// or for your own sample:
// let sampler = AKMIDISampler()
// sampler.loadWav("myMetronomeSound)
let callbackInst = AKCallbackInstrument()
AudioKit.output = sampler
AudioKit.start()
// create two tracks for the sequencer
let metronomeTrack = sequencer.newTrack()
metronomeTrack?.setMIDIOutput(sampler.midiIn)
let callbackTrack = sequencer.newTrack()
callbackTrack?.setMIDIOutput(callbackInst.midiIn)
// create the MIDI data
for i in 0 ..< 4 {
// this will trigger the sampler on the four down beats
metronomeTrack?.add(noteNumber: 60, velocity: 100, position: AKDuration(beats: Double(i)), duration: AKDuration(beats: 0.5))
// set the midiNote number to the current beat number
callbackTrack?.add(noteNumber: MIDINoteNumber(i), velocity: 100, position: AKDuration(beats: Double(i)), duration: AKDuration(beats: 0.5))
}
// set the callback
callbackInst.callback = {status, noteNumber, velocity in
guard status == .noteOn else { return }
print("beat number: \(noteNumber + 1)")
// e.g., resondToBeat(beatNum: noteNumber)
}
// get the sequencer ready
sequencer.enableLooping(AKDuration(beats: 4))
sequencer.setTempo(60)
sequencer.play()
我目前正在使用 AudioKit 的 AKSamplerMetronome 来生成和播放节拍器声音,现在我需要实现一个回调来获取当前节拍假设如果我有 5 个节拍我需要获取正在播放的当前节拍以便我可以根据节拍数增加一些功能,有回调可以实现吗??
这是我当前的代码
// using AKSamplerMetronome
var metronome1 = AKSamplerMetronome()
var mixer = AKMixer()
// first sound called
let beatstart = Bundle.main.url(forResource: "mybeat", withExtension: "wav")
// other sounds based on beat count
let beaten = Bundle.main.url(forResource: "others", withExtension: "wav")
// setting first sound and other beat sounds
metronome1.sound = McountSoundUrl
metronome1.downBeatSound = MoneSoundUrl
metronome1 >>> mixer
AudioKit.output = mixer
AudioKit.start()
您可以使用 AKSequencer 轻松地做到这一点(我做了类似的事情)。我将音序器的一个音轨分配给 AKMIDISampler,生成节拍器声音,将第二个音轨分配给 AKCallbackInstrument。
在发送到 AKCallbackInstrument 的音轨中,我在 MIDI 数据中任意编码节拍信息,例如,第一个节拍的 MIDI 数据的 MIDINote 为 1,第二个节拍的 MIDINote 为 2(您可以使用速度).然后回调函数可以只查看所有 noteOn 消息并从 MIDI 音符编号获取当前节拍,并相应地做出响应。虽然有点间接,但很管用。
// create the sequencer before hand (e.g., at init); calling play() immediately after creating it causes some odd behaviour
let sequencer = AKSequencer()
// set up the sampler and callbackInst
let sampler = AKSynthSnare()
// or for your own sample:
// let sampler = AKMIDISampler()
// sampler.loadWav("myMetronomeSound)
let callbackInst = AKCallbackInstrument()
AudioKit.output = sampler
AudioKit.start()
// create two tracks for the sequencer
let metronomeTrack = sequencer.newTrack()
metronomeTrack?.setMIDIOutput(sampler.midiIn)
let callbackTrack = sequencer.newTrack()
callbackTrack?.setMIDIOutput(callbackInst.midiIn)
// create the MIDI data
for i in 0 ..< 4 {
// this will trigger the sampler on the four down beats
metronomeTrack?.add(noteNumber: 60, velocity: 100, position: AKDuration(beats: Double(i)), duration: AKDuration(beats: 0.5))
// set the midiNote number to the current beat number
callbackTrack?.add(noteNumber: MIDINoteNumber(i), velocity: 100, position: AKDuration(beats: Double(i)), duration: AKDuration(beats: 0.5))
}
// set the callback
callbackInst.callback = {status, noteNumber, velocity in
guard status == .noteOn else { return }
print("beat number: \(noteNumber + 1)")
// e.g., resondToBeat(beatNum: noteNumber)
}
// get the sequencer ready
sequencer.enableLooping(AKDuration(beats: 4))
sequencer.setTempo(60)
sequencer.play()