如何在线程中更新 QCustomPlot 数据?
How to update QCustomPlot Data in thread?
我想在 c++ 中的 QCustomPlot 的帮助下显示实时数据。所以我这样做:
在头文件中:
class QtGuiApplication : public QMainWindow
{
Q_OBJECT
public:
QtGuiApplication(QWidget *parent = Q_NULLPTR);
private:
Ui::QtGuiApplicationClass ui;
//plot
QCustomPlot* plot_;
std::thread thread_Displayer_;
bool thread_run_flag_ = false;
void thread_Displayer_fn();
};
并且在源文件中,我使用一个按钮来启动线程并且...像这样:
void QtGuiApplication::btn_Display_clicked()
{
if (thread_run_flag_)
{
ui.btn_Dispaly->setText("Display");
thread_run_flag_ = false;
if (thread_Displayer_.joinable())
{
thread_Displayer_.join();
}
}
else
{
thread_run_flag_ = false;
if (thread_Displayer_.joinable())
{
thread_Displayer_.join();
}
ui.btn_Dispaly->setText("Stop");
thread_run_flag_ = true;
thread_Displayer_ = std::thread(&QtGuiApplication::thread_Displayer_fn,
this);
}
}
void QtGuiApplication::thread_Displayer_fn()
{
double y_max_ = 0;
double y_min_ = 0;
while (thread_run_flag_)
{
QVector<double> x(16384), y(16384);
for (int i = 0; i<16384; ++i)
{
x[i] = i;
y[i] = x[i];
if (y[i] > y_max_)
y_max_ = y[i];
if (y[i] < y_min_)
y_min_ = y[i];
}
plot_->yAxis->setRange(y_min_, y_max_);
plot_->graph(0)->setData(x, y);
plot_->replot();
}
}
但是当我启动代码时出现这个错误:
"cannot send events to objects owned by a different thread"
我该如何解决?
将此函数设为静态并尝试 void QtGuiApplication::thread_Displayer_fn()
static void QtGuiApplication::thread_Displayer_fn()
因为从 class QtGuiApplication 创建的对象已经被主线程拥有,并且您正在尝试使用上述语句从另一个线程(子线程)调用它的方法。
您需要(或者至少这对我来说是这样)创建一个信号,该信号将在线程中的 for 循环的每次迭代中发出。然后,将此信号连接到将进行数据实际更新的插槽
class QtGuiApplication : public QWidget
{
Q_OBJECT
public:
explicit QtGuiApplication(QWidget *parent = 0);
~QtGuiApplication();
private slots:
void setPlotData(QVector<double> x,QVector<double> y);
void pushButtonClicked();
signals:
void newData(QVector<double> x, QVector<double> y);
private:
Ui::QtGuiApplication *ui;
QCustomPlot* plot_;
std::thread thread_Displayer_;
bool thread_run_flag_ = false;
void thread_Displayer_fn();
};
double fRand(double fMin, double fMax){
double f = (double)rand() / RAND_MAX;
return fMin + f * (fMax - fMin);
}
QtGuiApplication::QtGuiApplication(QWidget *parent) :
QWidget(parent),
ui(new Ui::QtGuiApplication)
{
// Set up UI
ui->setupUi(this);
plot_ = ui->qcustomplot;
// Register data type for signals
qRegisterMetaType<QVector<double>>("QVector<double>");
// Prepare graph
plot_->addGraph();
// Connect
connect(ui->pushButton,SIGNAL(clicked()),this,SLOT(pushButtonClicked()));
connect(this,SIGNAL(newData(QVector<double>,QVector<double>)),this,SLOT(setPlotData(QVector<double>,QVector<double>)));
}
QtGuiApplication::~QtGuiApplication()
{
delete ui;
}
void QtGuiApplication::pushButtonClicked()
{
if (thread_run_flag_)
{
ui->pushButton->setText("Display");
thread_run_flag_ = false;
if (thread_Displayer_.joinable())
{
thread_Displayer_.join();
}
}
else
{
thread_run_flag_ = false;
if (thread_Displayer_.joinable())
{
thread_Displayer_.join();
}
ui->pushButton->setText("Stop");
thread_run_flag_ = true;
thread_Displayer_ = std::thread(&QtGuiApplication::thread_Displayer_fn,
this);
}
}
void QtGuiApplication::setPlotData(QVector<double> x, QVector<double> y)
{
plot_->graph(0)->setData(x, y);
plot_->rescaleAxes();
plot_->replot();
}
void QtGuiApplication::thread_Displayer_fn()
{
while (thread_run_flag_)
{
QVector<double> x(ui->spinBox->value()), y(ui->spinBox->value());
for (int i = 0; i<ui->spinBox->value(); ++i)
{
x[i] = i;
y[i] = fRand(0,10);
}
emit newData(x,y);
usleep(ui->doubleSpinBox->value()*1000);// convert to us
}
}
注意我还在emmit后面加了一个usleep
函数。如果你不放它你将无法再次按下按钮并停止,我认为这是因为数据发送的速率。
Here你可以找到整个例子。
我想在 c++ 中的 QCustomPlot 的帮助下显示实时数据。所以我这样做:
在头文件中:
class QtGuiApplication : public QMainWindow
{
Q_OBJECT
public:
QtGuiApplication(QWidget *parent = Q_NULLPTR);
private:
Ui::QtGuiApplicationClass ui;
//plot
QCustomPlot* plot_;
std::thread thread_Displayer_;
bool thread_run_flag_ = false;
void thread_Displayer_fn();
};
并且在源文件中,我使用一个按钮来启动线程并且...像这样:
void QtGuiApplication::btn_Display_clicked()
{
if (thread_run_flag_)
{
ui.btn_Dispaly->setText("Display");
thread_run_flag_ = false;
if (thread_Displayer_.joinable())
{
thread_Displayer_.join();
}
}
else
{
thread_run_flag_ = false;
if (thread_Displayer_.joinable())
{
thread_Displayer_.join();
}
ui.btn_Dispaly->setText("Stop");
thread_run_flag_ = true;
thread_Displayer_ = std::thread(&QtGuiApplication::thread_Displayer_fn,
this);
}
}
void QtGuiApplication::thread_Displayer_fn()
{
double y_max_ = 0;
double y_min_ = 0;
while (thread_run_flag_)
{
QVector<double> x(16384), y(16384);
for (int i = 0; i<16384; ++i)
{
x[i] = i;
y[i] = x[i];
if (y[i] > y_max_)
y_max_ = y[i];
if (y[i] < y_min_)
y_min_ = y[i];
}
plot_->yAxis->setRange(y_min_, y_max_);
plot_->graph(0)->setData(x, y);
plot_->replot();
}
}
但是当我启动代码时出现这个错误:
"cannot send events to objects owned by a different thread"
我该如何解决?
将此函数设为静态并尝试 void QtGuiApplication::thread_Displayer_fn()
static void QtGuiApplication::thread_Displayer_fn()
因为从 class QtGuiApplication 创建的对象已经被主线程拥有,并且您正在尝试使用上述语句从另一个线程(子线程)调用它的方法。
您需要(或者至少这对我来说是这样)创建一个信号,该信号将在线程中的 for 循环的每次迭代中发出。然后,将此信号连接到将进行数据实际更新的插槽
class QtGuiApplication : public QWidget
{
Q_OBJECT
public:
explicit QtGuiApplication(QWidget *parent = 0);
~QtGuiApplication();
private slots:
void setPlotData(QVector<double> x,QVector<double> y);
void pushButtonClicked();
signals:
void newData(QVector<double> x, QVector<double> y);
private:
Ui::QtGuiApplication *ui;
QCustomPlot* plot_;
std::thread thread_Displayer_;
bool thread_run_flag_ = false;
void thread_Displayer_fn();
};
double fRand(double fMin, double fMax){
double f = (double)rand() / RAND_MAX;
return fMin + f * (fMax - fMin);
}
QtGuiApplication::QtGuiApplication(QWidget *parent) :
QWidget(parent),
ui(new Ui::QtGuiApplication)
{
// Set up UI
ui->setupUi(this);
plot_ = ui->qcustomplot;
// Register data type for signals
qRegisterMetaType<QVector<double>>("QVector<double>");
// Prepare graph
plot_->addGraph();
// Connect
connect(ui->pushButton,SIGNAL(clicked()),this,SLOT(pushButtonClicked()));
connect(this,SIGNAL(newData(QVector<double>,QVector<double>)),this,SLOT(setPlotData(QVector<double>,QVector<double>)));
}
QtGuiApplication::~QtGuiApplication()
{
delete ui;
}
void QtGuiApplication::pushButtonClicked()
{
if (thread_run_flag_)
{
ui->pushButton->setText("Display");
thread_run_flag_ = false;
if (thread_Displayer_.joinable())
{
thread_Displayer_.join();
}
}
else
{
thread_run_flag_ = false;
if (thread_Displayer_.joinable())
{
thread_Displayer_.join();
}
ui->pushButton->setText("Stop");
thread_run_flag_ = true;
thread_Displayer_ = std::thread(&QtGuiApplication::thread_Displayer_fn,
this);
}
}
void QtGuiApplication::setPlotData(QVector<double> x, QVector<double> y)
{
plot_->graph(0)->setData(x, y);
plot_->rescaleAxes();
plot_->replot();
}
void QtGuiApplication::thread_Displayer_fn()
{
while (thread_run_flag_)
{
QVector<double> x(ui->spinBox->value()), y(ui->spinBox->value());
for (int i = 0; i<ui->spinBox->value(); ++i)
{
x[i] = i;
y[i] = fRand(0,10);
}
emit newData(x,y);
usleep(ui->doubleSpinBox->value()*1000);// convert to us
}
}
注意我还在emmit后面加了一个usleep
函数。如果你不放它你将无法再次按下按钮并停止,我认为这是因为数据发送的速率。
Here你可以找到整个例子。