为什么这段 C# 代码会乱序执行?不是 ASYNC(至少我不这么认为)

Why is this C# code executing out of sequence? Not ASYNC (at least I don't think it is)

谁能帮我理解为什么我对 dialogservice 的调用是在 CanNavigateAway 函数返回其值后执行的? (我的目标是警告用户他们即将离开视图而不保存更改。如果他们单击“确定”,则允许导航。我正在使用 MVVM Light。

当我单步执行代码时,它确实到达了对话框服务,但随后在创建对话框之前继续到 CanNavigateAway 的末尾。 CanNavigateAway 方法由 OnNavigatingFrom 调用。

public bool CanNavigateAway()
    {
        if (!changesSaved && Model.IsModified && !continueNavigation)
        {             
              dialogService.ShowMessage("Are you sure you want to continue?",
              "Confirmation",
              buttonConfirmText: "Continue", buttonCancelText: "Discard",
              afterHideCallback: (confirmed) =>
              {
                  if (confirmed)
                  {
                      // User has pressed the "confirm" button.
                      // ...
                      continueNavigation = true;
                  }
                  else
                  {
                      // User has pressed the "cancel" button
                      // (or has discared the dialog box).
                      // ...
                      continueNavigation = false;
                  }
              });
            return continueNavigation;
        }
}

这是来自 MVVM Light Bindable 页面的 OnNavigatingFrom 方法class:

protected override void OnNavigatingFrom(NavigatingCancelEventArgs e)
    {
        var navigableViewModel = this.DataContext as INavigable;

        if (navigableViewModel != null)
        {
            if (!navigableViewModel.CanNavigateAway())
            {
                e.Cancel = true;
            }
        }
    }

我尝试了一种不同的方法来使对话服务脱离混合,但 showConfirmationDialogAsync 似乎仍然没有及时执行:

public bool CanNavigateAway()
{
    continueNavigation = false;
    if (!changesSaved && Model.IsModified && !continueNavigation)
    {
        showConfirmationDialogAsync();
        return continueNavigation;
    }  

private async void showConfirmationDialogAsync()
{
    continueNavigation = false;
    ContentDialog noSaveConfirmation = new ContentDialog
    {
        Title = "Warning",
        Content = "You have unsaved changes. Are you sure you want to leave this page without saving?",
        PrimaryButtonText = "Leave without saving",
        SecondaryButtonText = "Stay and finish"
    };

    ContentDialogResult result = await noSaveConfirmation.ShowAsync();

    if (result == ContentDialogResult.Primary)
    {
        continueNavigation = true;
    }
    else if (result == ContentDialogResult.Secondary)
    {
        continueNavigation = false;
    }
}        
如果您需要用户的响应,

None 的解决方案将有效。问题是当代码在导航事件处理程序中时,它在 UI 线程上是 运行 并且用户提示异步运行,因此 UI 可以自由显示对话框给用户。然而,这意味着事件处理程序在用户有机会响应之前完成。

但是,您可以使用变通解决方案。添加标志 bool 字段,如 forceNavigation。然后在 OnNavigatingFrom 中向用户显示对话框并立即将 Cancel 设置为 true 并向用户显示确认对话框。如果用户说是,则将 forceNavigaiton 设置为 true 并再次手动触发导航。现在它将跳过确认部分并立即导航。

protected async override void OnNavigatingFrom(NavigatingCancelEventArgs e)
{ 
    //if navigation is forced, skip all logic
    if ( !forceNavigation )
    {
        var navigableViewModel = this.DataContext as INavigable;

        if (navigableViewModel != null)
        {
            e.Cancel = true;
            //display the dialog to the user, if he says yes, set
            //forceNavigation = true; and repeat the navigation (e.g. GoBack, ... )
        }
    }
}