浏览器中的 Rocket Chat Realtime API

Rocket Chat Realtime API in browser

我想创建一个 Rocket Chat 客户端以使用实时 API 通过浏览器订阅频道。文档 here 不提供分步过程。请让我知道如何实现它。

任何文档的链接都会很有帮助。

当我问这个问题时,我对 websockets 的了解还很少。为了大家的利益,提及我遵循的步骤。

  1. 打开网络套接字
    var rocketChatSocket = new WebSocket("ws://locahost:3000/websocket");
  1. 连接
    var connectRequest = {
        "msg": "connect",
        "version": "1",
        "support": ["1", "pre2", "pre1"]
     }
     rocketChatSocket.send(JSON.stringify(connectRequest));

连接后,从服务器继续响应 {"msg":"pong"} for {"msg":"ping"}

  1. 使用调用 this API
  2. 收到的 authToken 登录
     var loginRequest = {
        "msg": "method",
        "method": "login",
        "id": "42",
        "params": [
            { "resume": "authToken" }
          ]
    }

    rocketChatSocket.send(JSON.stringify(loginRequest));
  1. 订阅房间
     var subscribeRequest = {
       "msg": "sub",
       "id": "unique-id",
       "name": "stream-notify-room",
       "params":[
        "room-id/event",
         false
       ]
    }

    rocketChatSocket.send(JSON.stringify(subscribeRequest));
  1. 发送消息
   var request={
       "msg": "method",
       "method": "sendMessage",
       "id": "42",
       "params": 
       [
          {
            "_id": "message-id",
            "rid": "room-id",
            "msg": "Hello World!"
          }
       ]
    }

    rocketChatSocket.send(JSON.stringify(request));

谢谢 Nandan 先生,我们能够使用您的回答来构建完全自定义的客户端来与火箭实时聊天 api 这是 link 给未来想要同样东西的人 https://github.com/lalosh/rocketchat.realTimeAPI.customClient/blob/master/main.js

这是代码,以备您立即查看

/*
Rocket Chat Real Time API Custom Client


even though this code works great I don't know what exactly each event we listen for is doing
you can go back to rocket chat real time api for further declarations

we were able to write this code after we test real normal use case of livechat in a web page
and we listen for WebSocket connection inside the browser Network tab(by filtering ws(WebSocket) connections)
*/


let socket = new WebSocket('ws://[rocketChatIP]:[rocketChatPort]/websocket');

//note messageCount is incremented with every message
//but it can works even if you didn't change it
let messagesCount = 1;

// the variables chatToken and chatRoomId are very important
// and they are the identifier to the room(the whole chat) you are using
// if you want to get access to the chat again you need these two variables tokens
let chatToken = generateHash(17);
let chatRoomId = generateHash(17);

let subId = generateHash(17);
let roomSubId = generateHash(17);
let streamLivechatchatRoomId = generateHash(17);
let steamNotifyRoomSubId = generateHash(17);

let name = 'user28';
let email = 'user28@gmail.com';
let guestName = 'guest';


// listen to messages passed to this socket
socket.onmessage = function(e) {

  let response = JSON.parse(e.data);
  console.log('response', response);

  // you have to pong back if you need to keep the connection alive
  // each ping from server need a 'pong' back
  if (response.msg == 'ping') {
    console.log('pong!');
    socket.send(JSON.stringify({
      msg: 'pong'
    }));
    return;
  }

  // here you receive messages from server //notive the event name is: 'stream-room-messages'
  if (response.msg === 'changed' && response.collection === 'stream-room-messages') {
    console.log('msg received ', response.fields.args[0].msg, 'timestamp ', response.fields.args[0].ts.$date, 'from ' + response.fields.args[0].u.name);
    return;
  }

  // receive all messages which will only succeed if you already have messages
  // in the room (or in case you send the first message immediately you can listen for history correctly)
  if (response.msg === 'result' && response.result) {
    if (response.result.messages) {
      let allMsgs = response.result.messages;
      console.log('-----previous msgs---------------');
      allMsgs.map(x => console.log(x))
      console.log('---------------------------------')
    }
  }
}

//////////////////////////////////////////////
// steps to achieve the connection to the rocket chat real time api through WebSocket


//1 connect
let connectObject = {
  msg: 'connect',
  version: '1',
  support: ['1', 'pre2', 'pre1']
}

setTimeout(() => {
  socket.send(JSON.stringify(connectObject));
}, 1000)

//////////////////////////////////////////////

//2 getInitialData
let getInitialDataObject = {
  msg: 'method',
  method: 'livechat:getInitialData',
  params: [String(chatToken), null],
  id: String(messagesCount++),
}

setTimeout(() => {
  socket.send(JSON.stringify(getInitialDataObject));
}, 2000)

//////////////////////////////////////////////

//3 loginByToken
let loginByToken = {
  msg: 'method',
  method: 'livechat:loginByToken',
  params: [String(chatToken)],
  id: String(messagesCount++),
}

setTimeout(() => {
  socket.send(JSON.stringify(loginByToken));
}, 3000)

//////////////////////////////////////////////

//4 subscribtion 
let subObj = {
  msg: 'sub',
  id: subId,
  name: 'meteor.loginServiceConfiguration',
  params: []
}

setTimeout(() => {
  socket.send(JSON.stringify(subObj));
}, 4000)

//////////////////////////////////////////////

//5 register // you may skip this if you alredy registered
// or you can re use it even though you are registered.. no problems
// the crucial part is the `chatToken` and later on the `chatRoomId`

let registerObj = {
  msg: 'method',
  method: 'livechat:registerGuest',
  params: [{
    token: chatToken,
    name: name,
    email: email,
    'department': null
  }],
  id: String(messagesCount++),
};


setTimeout(() => {
  socket.send(JSON.stringify(registerObj));
}, 5000)

//////////////////////////////////////////////////

//6 stream-notify-room

let streamNotifyObj = {
  msg: 'method',
  method: 'stream-notify-room',
  params: [
    'null/typing',
    guestName, true, {
      token: String(chatToken)
    }
  ],
  id: String(messagesCount++)
};

setTimeout(() => {
  socket.send(JSON.stringify(streamNotifyObj));
}, 6000)

//////////////////////////////////////////////////

//7 send a msg //use the same method to send your own messages again when you are all connected
let myMsg = {
  msg: 'method',
  method: 'sendMessageLivechat',
  params: [{
    _id: String(generateHash(17)),
    rid: chatRoomId,
    msg: 'first message',
    token: String(chatToken),
  }, null],
  id: String(messagesCount++),
}


setTimeout(() => {
  socket.send(JSON.stringify(myMsg));
}, 7000)

//////////////////////////////////////////////////

//8 send userPresence
let UserPresence = {
  msg: 'method',
  method: 'UserPresence:connect',
  params: [
    String(chatToken),
    {
      visitor: String(chatToken)
    }
  ],
  id: String(messagesCount++)
}

setTimeout(() => {
  socket.send(JSON.stringify(UserPresence));
}, 8000)

/////////////////////////////////////////////////

//9 loadHistory of old messages 

let loadHistory = {
  msg: 'method',
  method: 'livechat:loadHistory',
  params: [{
    token: String(chatToken),
    rid: String(chatRoomId),
    ts: {
      $date: new Date().getTime()
    }, //current point of time
    limit: 50
  }],
  id: String(messagesCount++)
};

setTimeout(() => {
  socket.send(JSON.stringify(loadHistory));
}, 9000)


/////////////////////////////////////////////////

// 10 stream-room-messages
// listen to all received messages

let roomMessagesSub = {
  msg: 'sub',
  id: String(roomSubId),
  name: 'stream-room-messages',
  params: [
    String(chatRoomId),
    {
      useCollection: false,
      args: [{
        visitorToken: String(chatToken)
      }]
    }
  ]
};

setTimeout(() => {
  socket.send(JSON.stringify(roomMessagesSub));
}, 10000)

/////////////////////////////////////////////////

// 11 getAgentData
let getAgentData = {
  msg: 'method',
  method: 'livechat:getAgentData',
  params: [{
    roomId: String(chatRoomId),
    token: String(chatToken),
  }],
  id: String(messagesCount++)
}

setTimeout(() => {
  socket.send(JSON.stringify(getAgentData));
}, 11000)

/////////////////////////////////////////////////

//12 stream-livechat-room
let streamLivechatRoom = {
  msg: 'sub',
  id: String(streamLivechatchatRoomId),
  name: 'stream-livechat-room',
  params: [
    String(chatRoomId),
    {
      useCollection: false,
      args: [{
        'visitorToken': String(chatToken)
      }]
    }
  ]
}

setTimeout(() => {
  socket.send(JSON.stringify(streamLivechatRoom));
}, 12000)

//////////////////////////////////////////

//13 stream-notify-room
let steamNotifyRoomSub = {
  msg: 'sub',
  id: String(steamNotifyRoomSubId),
  name: 'stream-notify-room',
  params: [
    `${String(chatRoomId)}/typing`,
    {
      useCollection: false,
      args: [{
        token: String(chatToken)
      }]
    }
  ]
}

setTimeout(() => {
  socket.send(JSON.stringify(steamNotifyRoomSub));
}, 13000)

//////////////////////////////////////

//14 userpresence 2
let UserPresence2 = {
  msg: 'method',
  method: 'UserPresence:online',
  params: [String(chatToken)],
  id: String(messagesCount++),
}

setTimeout(() => {
  socket.send(JSON.stringify(UserPresence2));
}, 14000)


//////////////////////////////////////


//use it to send new messages
function sendNewMsg(msg, messagesCount) {

  let myMsg = {
    msg: 'method',
    method: 'sendMessageLivechat',
    params: [{
      _id: String(generateHash(17)),
      rid: chatRoomId,
      msg: String(msg),
      token: String(chatToken),
    }, null],
    id: String(messagesCount++),
  }

  setTimeout(() => {
    socket.send(JSON.stringify(myMsg));
  }, 500);

}


function generateHash(targetLength) {
  var text = '';
  var possible = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789';

  for (var i = 0; i < targetLength; i++)
    text += possible.charAt(Math.floor(Math.random() * possible.length));

  return text;
}

如果您想为此目的使用开源库,这里有一个 https://github.com/inf3cti0n95/Rocket.Chat.RealTime.API.RxJS

示例代码如下:

import { RealTimeAPI } from "rocket.chat.realtime.api.rxjs";

const realTimeAPI =  new RealTimeAPI("wss://demo.rocket.chat/websocket");

realTimeAPI.keepAlive();

const auth = realTimeApi.login(USERNAME, PASSWORD);

//Subscribe to messages and errors
    auth.subscribe(
    (data) => console.log(data),
    (err) => console.log(err),
    () => console.log('completed'));


//Subscribe to a specific channel, identified by roomId
realtimeAPI.sendMessage({
  msg: 'sub',
  id: '<a unique Id for subscription>',
  name: 'stream-room-messages',
  params: [roomId, false],
});