如何让 CountDownTimer 计数到 1?
How to make CountDownTimer count to 1?
如何让 CountDownTimer 计数为 1,而不是 0?我怎么做? ( ͡° ͜ʖ ͡°)
private void start() {
countDownTimer = new CountDownTimer(3000, 1000) {
@Override
public void onTick(long millisUntilFinished) {
time.setText("" + millisUntilFinished / 1000);
}
@Override
public void onFinish() {
time.setText("Click!");
}
};
countDownTimer.start();
}
不是从4000ms开始,而是从3000ms开始,设置前加+1为TextView
:
private void start() {
countDownTimer = new CountDownTimer(3000, 1000) {
@Override
public void onTick(long millisUntilFinished) {
time.setText(String.valueOf((int) Math.ceil(millisUntilFinished / 1000.0)));
}
@Override
public void onFinish() {
time.setText("Click!");
}
};
countDownTimer.start();
}
如何让 CountDownTimer 计数为 1,而不是 0?我怎么做? ( ͡° ͜ʖ ͡°)
private void start() {
countDownTimer = new CountDownTimer(3000, 1000) {
@Override
public void onTick(long millisUntilFinished) {
time.setText("" + millisUntilFinished / 1000);
}
@Override
public void onFinish() {
time.setText("Click!");
}
};
countDownTimer.start();
}
不是从4000ms开始,而是从3000ms开始,设置前加+1为TextView
:
private void start() {
countDownTimer = new CountDownTimer(3000, 1000) {
@Override
public void onTick(long millisUntilFinished) {
time.setText(String.valueOf((int) Math.ceil(millisUntilFinished / 1000.0)));
}
@Override
public void onFinish() {
time.setText("Click!");
}
};
countDownTimer.start();
}