特里树。无法访问内存
Trie Tree. Unable to access memory
我是 C++ 的初学者,我有一些问题,有 2 个独立的错误。无法访问内存和堆栈溢出。
这是我对包含字符 a-z 的单词使用指针的 Trie 树的实现。 运行ning 测试时,我可以毫无问题地成功添加数百甚至数千个节点,直到它最终崩溃。错误:无法访问内存。当我尝试 运行 查询并使用 "isAWord" 函数时,我经常会遇到此错误。当我尝试 运行 解构函数时,我也会遇到堆栈溢出。感谢任何帮助,因为我花了 2 天时间尝试调试但收效甚微。
#include "Trie.h"
#include <iostream>
#include <iterator>
#include <sstream>
using namespace std;
//sets up tree
Trie::Trie()
{
for (int i = 0; i < ALPH; i++)
this->childs[i] = nullptr;
endNode = false;
}
//add 'userInput' string to trie
void Trie::addAWord(std::string userInput)
{
Trie* start = this;
for (int i = 0; i < userInput.length(); i++)
{
int index = userInput[i] - 'a';
if (start->childs[index] == nullptr)
start->childs[index] = new Trie();
start = start->childs[index];
}
start->endNode = true;
}
//returns true if 'wordFind' is in tree
bool Trie::isAWord(std::string wordFind)
{
if (this == nullptr)
return false;
Trie* start = this;
for (int i = 0; i < wordFind.length(); i++)
{
int index = wordFind[i] - 'a';
start = start->childs[index];
if (start == nullptr)
return false;
}
return start->endNode;
}
//returns a vector containing the words in tree with prefix 'prefFind'
vector<std::string> Trie::allWordsStartingWithPrefix(std::string prefFind)
{
string pres = PrefixRec(prefFind,*this);
stringstream preStream(pres);
istream_iterator<std::string> begin(preStream), end;
vector<std::string> stringSet(begin, end);
copy(stringSet.begin(), stringSet.end(), std::ostream_iterator<std::string>(std::cout, "\n"));
return stringSet;
}
//helper method for AllWordsStartingWithPrefix
std::string Trie::PrefixRec(std::string& key, Trie const temp)
{
if (temp.endNode)
return(key + " ");
for (char index = 0; index < ALPH; ++index)
{
index = key[index] - 'a';
Trie const* curChild = temp.childs[index];
if (curChild)
{
key.push_back(index);
PrefixRec(key, *curChild);
key.pop_back();
}
}
}
//copy cons and assignment op
Trie& Trie::operator=(const Trie& other)
{
Trie* newPtr = new Trie(other);
other.~Trie();
return *newPtr;
}
//deconstructor
Trie::~Trie()
{
if (this == nullptr)
return;
for (int i = 0; i < ALPH; i++)
{
if (childs[i] != nullptr)
childs[i]->~Trie();
}
delete this;
return;
}
#include <iostream>
#include <vector>
#include <string>
#define ALPH 26
class Trie
{
public:
bool endNode;
Trie* childs[ALPH];
Trie();
void addAWord(std::string key);
bool isAWord(std::string key);
std::vector<std::string> allWordsStartingWithPrefix(std::string key);
Trie& operator=(const Trie& other);
std::vector<std::string> wordsWithWildcardPrefix(std::string);
std::string PrefixRec(std::string& key, Trie const temp);
~Trie();
};
I also get a stack overflow when I try to run the deconstructor.
这是因为这一行:
delete this;
这就是 delete 所做的
The delete expression invokes the destructor (if any) for the object
that's being destroyed,
您可以想象为什么从析构函数中调用 delete
会出现问题。 (提示:Infinite recursion)
您不希望代码中有任何 delete this
。
一旦你摆脱了这个,还有其他问题。(虽然你可能只是通过解决这个问题来生活)。例如,正如您在这一行(以及其他几行)中所做的那样显式调用析构函数
other.~Trie();
来自 iso cpp:
Should I explicitly call a destructor on a local variable?
No!
The destructor will get called again at the close } of the block in which the local was created. This is a guarantee of the language; it happens automagically; there’s no way to stop it from happening. But you can get really bad results from calling a destructor on the same object a second time! Bang! You’re dead!
将显式析构函数调用替换为delete
并让它正确调用析构函数。
我建议首先将所有原始指针和 new
和 delete
替换为 smart pointer. Start with shared_ptr。 (raw_pointers 2010 年如此 ;))
脚注:取消这些检查。它们是非惯用语。在 nullptr
上调用成员函数时,调用者可以燃烧
if (this == nullptr)
return false;
我是 C++ 的初学者,我有一些问题,有 2 个独立的错误。无法访问内存和堆栈溢出。
这是我对包含字符 a-z 的单词使用指针的 Trie 树的实现。 运行ning 测试时,我可以毫无问题地成功添加数百甚至数千个节点,直到它最终崩溃。错误:无法访问内存。当我尝试 运行 查询并使用 "isAWord" 函数时,我经常会遇到此错误。当我尝试 运行 解构函数时,我也会遇到堆栈溢出。感谢任何帮助,因为我花了 2 天时间尝试调试但收效甚微。
#include "Trie.h"
#include <iostream>
#include <iterator>
#include <sstream>
using namespace std;
//sets up tree
Trie::Trie()
{
for (int i = 0; i < ALPH; i++)
this->childs[i] = nullptr;
endNode = false;
}
//add 'userInput' string to trie
void Trie::addAWord(std::string userInput)
{
Trie* start = this;
for (int i = 0; i < userInput.length(); i++)
{
int index = userInput[i] - 'a';
if (start->childs[index] == nullptr)
start->childs[index] = new Trie();
start = start->childs[index];
}
start->endNode = true;
}
//returns true if 'wordFind' is in tree
bool Trie::isAWord(std::string wordFind)
{
if (this == nullptr)
return false;
Trie* start = this;
for (int i = 0; i < wordFind.length(); i++)
{
int index = wordFind[i] - 'a';
start = start->childs[index];
if (start == nullptr)
return false;
}
return start->endNode;
}
//returns a vector containing the words in tree with prefix 'prefFind'
vector<std::string> Trie::allWordsStartingWithPrefix(std::string prefFind)
{
string pres = PrefixRec(prefFind,*this);
stringstream preStream(pres);
istream_iterator<std::string> begin(preStream), end;
vector<std::string> stringSet(begin, end);
copy(stringSet.begin(), stringSet.end(), std::ostream_iterator<std::string>(std::cout, "\n"));
return stringSet;
}
//helper method for AllWordsStartingWithPrefix
std::string Trie::PrefixRec(std::string& key, Trie const temp)
{
if (temp.endNode)
return(key + " ");
for (char index = 0; index < ALPH; ++index)
{
index = key[index] - 'a';
Trie const* curChild = temp.childs[index];
if (curChild)
{
key.push_back(index);
PrefixRec(key, *curChild);
key.pop_back();
}
}
}
//copy cons and assignment op
Trie& Trie::operator=(const Trie& other)
{
Trie* newPtr = new Trie(other);
other.~Trie();
return *newPtr;
}
//deconstructor
Trie::~Trie()
{
if (this == nullptr)
return;
for (int i = 0; i < ALPH; i++)
{
if (childs[i] != nullptr)
childs[i]->~Trie();
}
delete this;
return;
}
#include <iostream>
#include <vector>
#include <string>
#define ALPH 26
class Trie
{
public:
bool endNode;
Trie* childs[ALPH];
Trie();
void addAWord(std::string key);
bool isAWord(std::string key);
std::vector<std::string> allWordsStartingWithPrefix(std::string key);
Trie& operator=(const Trie& other);
std::vector<std::string> wordsWithWildcardPrefix(std::string);
std::string PrefixRec(std::string& key, Trie const temp);
~Trie();
};
I also get a stack overflow when I try to run the deconstructor.
这是因为这一行:
delete this;
这就是 delete 所做的
The delete expression invokes the destructor (if any) for the object that's being destroyed,
您可以想象为什么从析构函数中调用 delete
会出现问题。 (提示:Infinite recursion)
您不希望代码中有任何 delete this
。
一旦你摆脱了这个,还有其他问题。(虽然你可能只是通过解决这个问题来生活)。例如,正如您在这一行(以及其他几行)中所做的那样显式调用析构函数
other.~Trie();
来自 iso cpp:
Should I explicitly call a destructor on a local variable?
No!
The destructor will get called again at the close } of the block in which the local was created. This is a guarantee of the language; it happens automagically; there’s no way to stop it from happening. But you can get really bad results from calling a destructor on the same object a second time! Bang! You’re dead!
将显式析构函数调用替换为delete
并让它正确调用析构函数。
我建议首先将所有原始指针和 new
和 delete
替换为 smart pointer. Start with shared_ptr。 (raw_pointers 2010 年如此 ;))
脚注:取消这些检查。它们是非惯用语。在 nullptr
if (this == nullptr)
return false;