如何将库添加到 LIBGDX 项目的依赖项 gradle

how to add a library to the dependencies gradle of LIBGDX project

一切都在问题中,我已经尝试了我在 SO 和其他网站上找到的所有答案,但没有运气,这就是我到目前为止所尝试的:

compile fileTree(dir: 'lib', include: '*.jar') 添加到我的 build.gradle

compile files('lib/tween-engine-api-sources.jar') 添加到 build.gradle

我要添加的库是 Tween engine

build.gradle 文件:

buildscript {
    repositories {
        mavenCentral()
        maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
    }
    dependencies {
    }
}

allprojects {
    apply plugin: "eclipse"
    apply plugin: "idea"

    version = '1.0'
    ext {
        appName = 'my-gdx-game'
        gdxVersion = '1.5.4'
        roboVMVersion = '1.0.0-SNAPSHOT'
        box2DLightsVersion = '1.3'
        ashleyVersion = '1.3.1'
        aiVersion = '1.5.0'
    }

    repositories {
        mavenCentral()
        maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
        maven { url "https://oss.sonatype.org/content/repositories/releases/" }
    }
}

project(":desktop") {
    apply plugin: "java"


    dependencies {
        compile project(":core")

        compile "com.badlogicgames.gdx:gdx-backend-lwjgl:$gdxVersion"
        compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
        compile "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-desktop"
        compile "com.badlogicgames.gdx:gdx-bullet-platform:$gdxVersion:natives-desktop"
        compile "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-desktop"
        compile "com.badlogicgames.gdx:gdx-tools:$gdxVersion"
        compile "com.badlogicgames.gdx:gdx-controllers-desktop:$gdxVersion"
        compile "com.badlogicgames.gdx:gdx-controllers-platform:$gdxVersion:natives-desktop"


    }
}

project(":core") {
    apply plugin: "java"


    dependencies {
        compile "com.badlogicgames.gdx:gdx:$gdxVersion"
        compile "com.badlogicgames.gdx:gdx-box2d:$gdxVersion"
        compile "com.badlogicgames.gdx:gdx-bullet:$gdxVersion"
        compile "com.badlogicgames.gdx:gdx-freetype:$gdxVersion"
        compile "com.badlogicgames.gdx:gdx-controllers:$gdxVersion"
        compile "com.badlogicgames.gdx:gdx-ai:$aiVersion"
        compile "com.badlogicgames.ashley:ashley:$ashleyVersion"
        compile "com.badlogicgames.box2dlights:box2dlights:$box2DLightsVersion"

        compile fileTree(dir: 'lib', include: '*.jar')

    }
}

tasks.eclipse.doLast {
    delete ".project"
}

在 wiki 文章 Dependency management with Gradle 中,您可以找到所需的所有信息。甚至还有关于补间引擎的额外部分。

您的方法应该可行,但是,您需要通过 Right-Click on your projects -> Gradle -> Refresh Dependencies.

更新 Eclipse

对我来说,在我的本地存储库中安装依赖项然后从那里引用它,而不是引用 lib 文件夹,效果更好。这是描述 here.