LibGDX 迁移到 Android Studio 3.4 后游戏崩溃

LibGDX game crash after migrating to Android Studio 3.4

迁移到 Android Studio 3.4 后,游戏现在崩溃了。它在 3.3 上运行良好。这是什么意思?

org.gradle.execution.MultipleBuildFailures: Build completed with 1 failures.
    at 

Caused by: org.gradle.api.tasks.TaskExecutionException: Execution failed for task ':android:transformDexWithInstantRunSlicesApkForDebug'
...

Caused by: java.lang.RuntimeException: java.lang.RuntimeException: java.io.FileNotFoundException: /Users/limtc/AndroidStudioProjects/Space War/android/build/intermediates/instant_run_split_apk_resources/debug/instantRunSplitApkResourcesDebug/out/slice_1/resources_ap
,,,

Caused by: java.lang.RuntimeException: java.io.FileNotFoundException: /Users/limtc/AndroidStudioProjects/Space War/android/build/intermediates/instant_run_split_apk_resources/debug/instantRunSplitApkResourcesDebug/out/slice_1/resources_ap
...

Caused by: java.io.FileNotFoundException: /Users/limtc/AndroidStudioProjects/Space War/android/build/intermediates/instant_run_split_apk_resources/debug/instantRunSplitApkResourcesDebug/out/slice_1/resources_ap
...

关闭即时 运行 后,我现在可以部署到 phone!但是尝试生成包我现在有:

org.gradle.execution.MultipleBuildFailures: Build completed with 1 failures.
...

Caused by: org.gradle.api.tasks.TaskExecutionException: Execution failed for task ':android:lintVitalRelease'
...

Caused by: org.gradle.api.internal.artifacts.ivyservice.DefaultLenientConfiguration$ArtifactResolveException: Could not resolve all files for configuration ':android:lintClassPath'.
...

Caused by: org.gradle.internal.resolve.ArtifactResolveException: Could not download groovy-all.jar

也许现在有些东西掉线了?谢谢!

基于消息:

java.io.FileNotFoundException: /.../instant_run_split_apk_resources

我会说,尝试禁用 Instant 运行。