我怎样才能让这个翻滚动画的一部分连续循环?
How can I get one section of this rollover animation to loop continuously?
我有一个动画,我想将其用于具有以下基本状态的翻转效果:
- 静止:在第 0 帧和第 55 帧之间连续循环
- 鼠标输入:播放一次 第 56 到 78 帧,然后在第 78 帧暂停
- 鼠标移开:播放一次 帧 79-95,然后 return 休息
除了静止状态下的连续循环外,我几乎都能正常工作。循环只播放一次,然后静止不动。我的代码如下:
代码笔:https://codepen.io/anon/pen/pBXKeN
var animationContainer = document.getElementById("animation-container");
var animation = lottie.loadAnimation({
wrapper: document.getElementById("animation-wrapper"),
renderer: "svg",
loop: false,
autoplay: false,
prerender: true,
animationData: animationData,
});
animation.addEventListener('DOMLoaded',resting);
animationContainer.addEventListener("mouseenter", hoverStart);
animationContainer.addEventListener("mouseleave", hoverEnd);
function resting() {
animation.removeEventListener("complete", resting);
console.log('resting');
animation.playSegments([0, 55], true);
}
function hoverStart() {
console.log('hover started');
animationContainer.removeEventListener("mouseenter", hoverStart);
animation.playSegments([56, 78], true);
animationContainer.addEventListener("mouseleave", hoverEnd);
}
function hoverEnd() {
console.log('hover ended');
animationContainer.removeEventListener("mouseleave", hoverEnd);
animation.playSegments([79, 95], true);
animation.addEventListener("complete", resting);
animationContainer.addEventListener("mouseenter", hoverStart);
}
我尝试将循环设置为 true,但这会导致所有 3 个状态循环,这不是 mouseenter 和 mouseleave 效果的预期效果。有没有办法让单个部分循环播放?
另外,我很乐意切换到 jQuery 如果它能让事情变得更简单。
通过将循环设置为 true、在 2 帧之间循环以获得 "pause" 效果以及更密切地监视悬停状态的组合来解决。我确信这可以进一步改进,但在这一点上我很高兴它能正常工作。
更新的代码笔:https://codepen.io/matt3/pen/NVxWYJ
var hover = false;
animationContainer.addEventListener("mouseenter", hoverStart);
animation.addEventListener('DOMLoaded',resting);
function resting() {
console.log('resting. hover status: ' + hover);
animation.removeEventListener("loopComplete", resting);
animation.playSegments([0, 55], true);
}
function hoverStart() {
console.log('hover started. hover status: ' + hover);
animationContainer.removeEventListener("mouseenter", hoverStart);
animation.playSegments([56, 78], true);
animation.addEventListener("loopComplete", hoverPause);
}
function hoverPause() {
console.log('hover paused. hover status: ' + hover);
animation.removeEventListener("loopComplete", hoverPause);
animationContainer.addEventListener("mouseleave", hoverEnd);
animation.playSegments([77, 78], true);
console.log('hover pause complete. hover status: ' + hover);
if (!hover) {
animation.addEventListener("loopComplete", hoverEnd);
}
}
function hoverEnd() {
console.log('hover ended. hover status: ' + hover);
animationContainer.removeEventListener("mouseleave", hoverEnd);
animation.removeEventListener("loopComplete", hoverEnd);
animation.playSegments([79, 95], true);
animation.addEventListener("loopComplete", resting);
animationContainer.addEventListener("mouseenter", hoverStart);
}
animationContainer.onmouseout = function () {
hover = false;
}
animationContainer.onmouseover = function () {
hover = true;
}
我有一个动画,我想将其用于具有以下基本状态的翻转效果:
- 静止:在第 0 帧和第 55 帧之间连续循环
- 鼠标输入:播放一次 第 56 到 78 帧,然后在第 78 帧暂停
- 鼠标移开:播放一次 帧 79-95,然后 return 休息
除了静止状态下的连续循环外,我几乎都能正常工作。循环只播放一次,然后静止不动。我的代码如下:
代码笔:https://codepen.io/anon/pen/pBXKeN
var animationContainer = document.getElementById("animation-container");
var animation = lottie.loadAnimation({
wrapper: document.getElementById("animation-wrapper"),
renderer: "svg",
loop: false,
autoplay: false,
prerender: true,
animationData: animationData,
});
animation.addEventListener('DOMLoaded',resting);
animationContainer.addEventListener("mouseenter", hoverStart);
animationContainer.addEventListener("mouseleave", hoverEnd);
function resting() {
animation.removeEventListener("complete", resting);
console.log('resting');
animation.playSegments([0, 55], true);
}
function hoverStart() {
console.log('hover started');
animationContainer.removeEventListener("mouseenter", hoverStart);
animation.playSegments([56, 78], true);
animationContainer.addEventListener("mouseleave", hoverEnd);
}
function hoverEnd() {
console.log('hover ended');
animationContainer.removeEventListener("mouseleave", hoverEnd);
animation.playSegments([79, 95], true);
animation.addEventListener("complete", resting);
animationContainer.addEventListener("mouseenter", hoverStart);
}
我尝试将循环设置为 true,但这会导致所有 3 个状态循环,这不是 mouseenter 和 mouseleave 效果的预期效果。有没有办法让单个部分循环播放?
另外,我很乐意切换到 jQuery 如果它能让事情变得更简单。
通过将循环设置为 true、在 2 帧之间循环以获得 "pause" 效果以及更密切地监视悬停状态的组合来解决。我确信这可以进一步改进,但在这一点上我很高兴它能正常工作。
更新的代码笔:https://codepen.io/matt3/pen/NVxWYJ
var hover = false;
animationContainer.addEventListener("mouseenter", hoverStart);
animation.addEventListener('DOMLoaded',resting);
function resting() {
console.log('resting. hover status: ' + hover);
animation.removeEventListener("loopComplete", resting);
animation.playSegments([0, 55], true);
}
function hoverStart() {
console.log('hover started. hover status: ' + hover);
animationContainer.removeEventListener("mouseenter", hoverStart);
animation.playSegments([56, 78], true);
animation.addEventListener("loopComplete", hoverPause);
}
function hoverPause() {
console.log('hover paused. hover status: ' + hover);
animation.removeEventListener("loopComplete", hoverPause);
animationContainer.addEventListener("mouseleave", hoverEnd);
animation.playSegments([77, 78], true);
console.log('hover pause complete. hover status: ' + hover);
if (!hover) {
animation.addEventListener("loopComplete", hoverEnd);
}
}
function hoverEnd() {
console.log('hover ended. hover status: ' + hover);
animationContainer.removeEventListener("mouseleave", hoverEnd);
animation.removeEventListener("loopComplete", hoverEnd);
animation.playSegments([79, 95], true);
animation.addEventListener("loopComplete", resting);
animationContainer.addEventListener("mouseenter", hoverStart);
}
animationContainer.onmouseout = function () {
hover = false;
}
animationContainer.onmouseover = function () {
hover = true;
}