在 gui 中按下鼠标时添加小部件 - kivy python

Add widget on mouse pressed in gui - kivy python

我每次使用鼠标按下屏幕时都无法在布局中添加和显示图像。

class Myszka(ClickAndGo, Widget):

    def on_touch_down(self, touch):
        super().build()
        flaga_path = os.path.join(self.img_path, "test.png")
        x, y = touch.pos
        self.flaga = Image(source=flaga_path, size_hint=(None, None), size=(64, 64),
                           pos=(round(x, 1), round(y, 1)))
        self.camlayout.add_widget(self.flaga)
        print(touch.pos)

@ikolim

from kivy.app import App
from kivy.uix.floatlayout import FloatLayout


class ClickAndGo(App):
    def build(self):
        self.camlayout = FloatLayout(size=(100,100))
        self.myszka = Myszka()

        self.camlayout.add_widget(self.myszka)

        return self.camlayout

class Myszka(ClickAndGo, Widget):

    def on_touch_down(self, touch):
        super().build()
        # test.png -> any image
        flaga_path = os.path.join(self.img_path, "test.png")
        x, y = touch.pos
        self.flaga = Image(source=flaga_path, size_hint=(None, None), size=(64, 64),
                           pos=(round(x, 1), round(y, 1)))
        self.camlayout.add_widget(self.flaga)
        print(touch.pos)

问题

I have problem with adding and showing image to the layout every time I press the screen using mouse.

根本原因

图像未显示,因为它正在添加到 class Myszka() 方法 on_touch_down() 中的本地属性 self.camlayout

解决方案

self.camlayout.add_widget(self.flaga)替换为App.get_running_app().root.add_widget(self.flaga),即获取根实例(camlayout)。

片段 - py

class Myszka(Widget):

    def on_touch_down(self, touch):
        ...
        App.get_running_app().root.add_widget(self.flaga)

例子

以下示例说明在鼠标点击FloatLayout的位置添加Image

main.py

import os
from kivy.app import App
from kivy.uix.floatlayout import FloatLayout
from kivy.uix.image import Image


class Mouse(FloatLayout):

    def on_touch_down(self, touch):
        img_path = "/home/iam/Pictures/AppImages"
        flag_path = os.path.join(img_path, "Android_celebrate.png")
        flag = Image(source=flag_path, size_hint=(None, None), size=(64, 64),
                     pos=(round(touch.pos[0], 1), round(touch.pos[1], 1)))
        self.add_widget(flag)


class TestApp(App):

    def build(self):
        return Mouse()


if __name__ == "__main__":
    TestApp().run()

输出