纯 Knuth/Fisher-Yates 在 haskell 中随机播放

pure Knuth/Fisher-Yates shuffle in haskell

在 go 中我可以编写这样的函数:

func pureFisherYates(s []int, swaps []int) []int {
    newS := copy(s)
    for i, _ := range newS {
            for _, j := range swaps {
                    newS[i], newS[j] = newS[j], newS[i]
            }
    }
}

对我来说,这似乎是一个纯函数。它总是 returns 给定相同的输入相同的输出,并且它不会改变世界的状态(除了在某种严格意义上与任何其他功能相同的方式,占用 cpu 资源,产生热能等)。然而,每当我寻找如何进行纯洗牌时,我都会找到类似 this 的东西,每当我专门寻找 Haskell 实现 Fisher-Yates 时,我要么得到一个 0^2 Fisher-Yates 实现列表或 [a] -> IO [a] 实现。是否存在 [a] -> [a] O(n) 洗牌,如果不存在,为什么我上面的 go 实现不纯。

ST monad 允许这种封装的可变性,Data.Array.ST 包含可以在 ST 中发生变异的数组,然后在外部返回一个不可变的版本。

https://wiki.haskell.org/Random_shuffle 使用 ST 给出了 Fisher-Yates 洗牌的两种实现。它们不是字面上的 [a] -> [a],但那是因为随机数生成也需要处理:

import System.Random
import Data.Array.ST
import Control.Monad
import Control.Monad.ST
import Data.STRef

-- | Randomly shuffle a list without the IO Monad
--   /O(N)/
shuffle' :: [a] -> StdGen -> ([a],StdGen)
shuffle' xs gen = runST (do
        g <- newSTRef gen
        let randomRST lohi = do
              (a,s') <- liftM (randomR lohi) (readSTRef g)
              writeSTRef g s'
              return a
        ar <- newArray n xs
        xs' <- forM [1..n] $ \i -> do
                j <- randomRST (i,n)
                vi <- readArray ar i
                vj <- readArray ar j
                writeArray ar j vi
                return vj
        gen' <- readSTRef g
        return (xs',gen'))
  where
    n = length xs
    newArray :: Int -> [a] -> ST s (STArray s Int a)
    newArray n xs =  newListArray (1,n) xs

import Control.Monad
import Control.Monad.ST
import Control.Monad.Random
import System.Random
import Data.Array.ST
import GHC.Arr

shuffle :: RandomGen g => [a] -> Rand g [a]
shuffle xs = do
    let l = length xs
    rands <- forM [0..(l-2)] $ \i -> getRandomR (i, l-1)
    let ar = runSTArray $ do
        ar <- thawSTArray $ listArray (0, l-1) xs
        forM_ (zip [0..] rands) $ \(i, j) -> do
            vi <- readSTArray ar i
            vj <- readSTArray ar j
            writeSTArray ar j vi
            writeSTArray ar i vj
        return ar
    return (elems ar)

*Main> evalRandIO (shuffle [1..10])
[6,5,1,7,10,4,9,2,8,3]

编辑:在您的 Go 代码中使用固定的 swaps 参数,代码非常简单

{-# LANGUAGE ScopedTypeVariables #-}

import Data.Array.ST
import Data.Foldable
import Control.Monad.ST

shuffle :: forall a. [a] -> [Int] -> [a]
shuffle xs swaps = runST $ do
    let n = length xs
    ar <- newListArray (1,n) xs :: ST s (STArray s Int a)
    for_ [1..n] $ \i ->
        for_ swaps $ \j -> do
            vi <- readArray ar i
            vj <- readArray ar j
            writeArray ar j vi
            writeArray ar i vj
    getElems ar

但我不确定您是否可以合理地称其为 Fisher-Yates shuffle。