OnCollisionEnter 未检测到

OnCollisionEnter not detecting

我试图让游戏在碰撞时进入死亡场景,但不起作用。而且它甚至没有检测到碰撞。

我已将脚本附加到空游戏对象上,该对象具有盒式碰撞器并勾选了触发器,玩家也有刚体。

我不知道哪里出了问题,请帮忙。

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

public class Health : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {

    }

    // Update is called once per frame
    void Update()
    {

    }

    public void OnCollisionEnter(Collision collision)
    {
        Debug.Log("dead without if statement");
        if (collision.gameObject.tag == "Player")
        {
            Debug.Log("Dead Mate");
            SceneManager.LoadScene("DeadScreen");
        }
    }
}

"I've attached the script to empty game object that has box collider with is trigger ticked and the player does have a Rigidbody too." 如果我知道你更正了你在盒子对撞机上启用了触发器,如果​​是的话你必须实施

    void OnTriggerEnter(Collider col)
    {

    }

不是

    public void OnCollisionEnter(Collision collision)
    {

    }