即使在设置了操作的优先级和依赖性之后,操作队列也没有按顺序执行
Operation Queue not executing in order even after setting priority and dependency on Operations
我正在进行三个 api 调用,希望 API1 应该首先执行,完成后 API2 应该执行,然后是 API3。
我为此使用了操作队列,并添加了对操作的依赖。我也尝试设置优先级,但没有按顺序收到 api 呼叫。帮我看看如何正确制作它。
代码是这样的:
let op1 = Operation()
op1.completionBlock = {
self.APICall(urlString: self.url1)
}
op1.queuePriority = .veryHigh
let op2 = Operation()
op2.completionBlock = {
self.APICall(urlString: self.url2)
}
op2.queuePriority = .high
let op3 = Operation()
op3.completionBlock = {
self.APICall(urlString: self.url3)
}
op3.queuePriority = .normal
op2.addDependency(op1)
op3.addDependency(op2)
queue.addOperations([op1, op2, op3], waitUntilFinished: false)
我将 API 调用方法放在 DispatchQueue.main.sync 中,如下所示:
func APICall(urlString: String) {
let headers: HTTPHeaders = [
"Accept": "text/html"
]
print(urlString)
DispatchQueue.main.sync {
Alamofire.request(urlString.addingPercentEncoding(withAllowedCharacters: CharacterSet.urlQueryAllowed)!, method: .get, parameters: nil, encoding: JSONEncoding.default, headers: headers).responseJSON {
response in
// self.stopActivityIndicator()
print(response.result.value)
switch response.result {
case .success:
break
case .failure(let error):
break
}
}
}
}
有几个问题:
如果您尝试管理操作之间的依赖关系,则不能将操作的 completionBlock
用于依赖关系所依赖的代码。直到操作完成后才会调用完成块(因此破坏了任何依赖项的目的)。
因此以下内容不会按预期工作:
let queue = OperationQueue()
let op1 = Operation()
op1.completionBlock = {
print("starting op1")
Thread.sleep(forTimeInterval: 1)
print("finishing op1")
}
let op2 = Operation()
op2.completionBlock = {
print("starting op2")
Thread.sleep(forTimeInterval: 1)
print("finishing op2")
}
op2.addDependency(op1)
queue.addOperations([op1, op2], waitUntilFinished: false)
但是如果你像这样定义操作,它将起作用:
let op1 = BlockOperation() {
print("starting op1")
Thread.sleep(forTimeInterval: 1)
print("finishing op1")
}
let op2 = BlockOperation {
print("starting op2")
Thread.sleep(forTimeInterval: 1)
print("finishing op2")
}
(但这只有效,因为我重新定义了同步操作。请参阅下面的第 3 点。)
值得注意的是,通常您从不直接使用 Operation
。作为 docs say:
An abstract class that represents the code and data associated with a single task. ...
Because the Operation
class is an abstract class, you do not use it directly but instead subclass or use one of the system-defined subclasses (NSInvocationOperation
or BlockOperation
) to perform the actual task.
因此使用上面的 BlockOperation
或将其子类化,如下面第 3 点所示。
如果必须严格遵守顺序,则不应使用优先级来管理操作执行的顺序。如queuePriority
docs say(重点补充):
This value is used to influence the order in which operations are dequeued and executed...
You should use priority values only as needed to classify the relative priority of non-dependent operations. Priority values should not be used to implement dependency management among different operation objects. If you need to establish dependencies between operations, use the addDependency(_:)
method instead.
因此,如果您将 100 个高优先级操作和 100 个默认优先级操作排队,您不能保证所有高优先级操作会在低优先级操作开始之前启动 运行。它会倾向于优先考虑它们,但并非严格如此。
第一点没有实际意义,因为您正在调用异步方法。所以你不能使用简单的 Operation
或 BlockOperation
。如果您不希望后续网络请求在前一个网络请求完成之前开始,您将需要将这些网络请求包装在自定义异步 Operation
子类中,其中包含所有需要的特殊 KVO:
class NetworkOperation: AsynchronousOperation {
var request: DataRequest
static var sessionManager: SessionManager = {
let manager = Alamofire.SessionManager(configuration: .default)
manager.startRequestsImmediately = false
return manager
}()
init(urlString: String, parameters: [String: String]? = nil, completion: @escaping (Result<Any>) -> Void) {
let headers: HTTPHeaders = [
"Accept": "text/html"
]
let string = urlString.addingPercentEncoding(withAllowedCharacters: .urlQueryAllowed)!
let url = URL(string: string)!
request = NetworkOperation.sessionManager.request(url, parameters: parameters, headers: headers)
super.init()
request.responseJSON { [weak self] response in
completion(response.result)
self?.finish()
}
}
override func main() {
request.resume()
}
override func cancel() {
request.cancel()
}
}
那么你可以这样做:
let queue = OperationQueue()
let op1 = NetworkOperation(urlString: ...) { result in
...
}
let op2 = NetworkOperation(urlString: ...) { result in
...
}
let op3 = NetworkOperation(urlString: ...) { result in
...
}
op2.addDependency(op1)
op3.addDependency(op2)
queue.addOperations([op1, op2, op3], waitUntilFinished: false)
并且因为它使用 AsynchronousOperation
子类(如下所示),所以在异步请求完成之前操作不会完成。
/// Asynchronous operation base class
///
/// This is abstract to class performs all of the necessary KVN of `isFinished` and
/// `isExecuting` for a concurrent `Operation` subclass. You can subclass this and
/// implement asynchronous operations. All you must do is:
///
/// - override `main()` with the tasks that initiate the asynchronous task;
///
/// - call `completeOperation()` function when the asynchronous task is done;
///
/// - optionally, periodically check `self.cancelled` status, performing any clean-up
/// necessary and then ensuring that `finish()` is called; or
/// override `cancel` method, calling `super.cancel()` and then cleaning-up
/// and ensuring `finish()` is called.
public class AsynchronousOperation: Operation {
/// State for this operation.
@objc private enum OperationState: Int {
case ready
case executing
case finished
}
/// Concurrent queue for synchronizing access to `state`.
private let stateQueue = DispatchQueue(label: Bundle.main.bundleIdentifier! + ".rw.state", attributes: .concurrent)
/// Private backing stored property for `state`.
private var _state: OperationState = .ready
/// The state of the operation
@objc private dynamic var state: OperationState {
get { stateQueue.sync { _state } }
set { stateQueue.sync(flags: .barrier) { _state = newValue } }
}
// MARK: - Various `Operation` properties
open override var isReady: Bool { return state == .ready && super.isReady }
public final override var isAsynchronous: Bool { return true }
public final override var isExecuting: Bool { return state == .executing }
public final override var isFinished: Bool { return state == .finished }
// KVN for dependent properties
open override class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> {
if ["isReady", "isFinished", "isExecuting"].contains(key) {
return [#keyPath(state)]
}
return super.keyPathsForValuesAffectingValue(forKey: key)
}
// Start
public final override func start() {
if isCancelled {
state = .finished
return
}
state = .executing
main()
}
/// Subclasses must implement this to perform their work and they must not call `super`. The default implementation of this function throws an exception.
open override func main() {
fatalError("Subclasses must implement `main`.")
}
/// Call this function to finish an operation that is currently executing
public final func finish() {
if !isFinished { state = .finished }
}
}
作为非常细微的观察,您的代码指定了带有 JSON 参数的 GET 请求。那没有意义。 GET 请求没有可以包含 JSON 的正文。 GET 请求仅使用 URL 编码。此外,您没有传递任何参数。
我正在进行三个 api 调用,希望 API1 应该首先执行,完成后 API2 应该执行,然后是 API3。 我为此使用了操作队列,并添加了对操作的依赖。我也尝试设置优先级,但没有按顺序收到 api 呼叫。帮我看看如何正确制作它。
代码是这样的:
let op1 = Operation()
op1.completionBlock = {
self.APICall(urlString: self.url1)
}
op1.queuePriority = .veryHigh
let op2 = Operation()
op2.completionBlock = {
self.APICall(urlString: self.url2)
}
op2.queuePriority = .high
let op3 = Operation()
op3.completionBlock = {
self.APICall(urlString: self.url3)
}
op3.queuePriority = .normal
op2.addDependency(op1)
op3.addDependency(op2)
queue.addOperations([op1, op2, op3], waitUntilFinished: false)
我将 API 调用方法放在 DispatchQueue.main.sync 中,如下所示:
func APICall(urlString: String) {
let headers: HTTPHeaders = [
"Accept": "text/html"
]
print(urlString)
DispatchQueue.main.sync {
Alamofire.request(urlString.addingPercentEncoding(withAllowedCharacters: CharacterSet.urlQueryAllowed)!, method: .get, parameters: nil, encoding: JSONEncoding.default, headers: headers).responseJSON {
response in
// self.stopActivityIndicator()
print(response.result.value)
switch response.result {
case .success:
break
case .failure(let error):
break
}
}
}
}
有几个问题:
如果您尝试管理操作之间的依赖关系,则不能将操作的
completionBlock
用于依赖关系所依赖的代码。直到操作完成后才会调用完成块(因此破坏了任何依赖项的目的)。因此以下内容不会按预期工作:
let queue = OperationQueue() let op1 = Operation() op1.completionBlock = { print("starting op1") Thread.sleep(forTimeInterval: 1) print("finishing op1") } let op2 = Operation() op2.completionBlock = { print("starting op2") Thread.sleep(forTimeInterval: 1) print("finishing op2") } op2.addDependency(op1) queue.addOperations([op1, op2], waitUntilFinished: false)
但是如果你像这样定义操作,它将起作用:
let op1 = BlockOperation() { print("starting op1") Thread.sleep(forTimeInterval: 1) print("finishing op1") } let op2 = BlockOperation { print("starting op2") Thread.sleep(forTimeInterval: 1) print("finishing op2") }
(但这只有效,因为我重新定义了同步操作。请参阅下面的第 3 点。)
值得注意的是,通常您从不直接使用
Operation
。作为 docs say:An abstract class that represents the code and data associated with a single task. ...
Because the
Operation
class is an abstract class, you do not use it directly but instead subclass or use one of the system-defined subclasses (NSInvocationOperation
orBlockOperation
) to perform the actual task.因此使用上面的
BlockOperation
或将其子类化,如下面第 3 点所示。如果必须严格遵守顺序,则不应使用优先级来管理操作执行的顺序。如
queuePriority
docs say(重点补充):This value is used to influence the order in which operations are dequeued and executed...
You should use priority values only as needed to classify the relative priority of non-dependent operations. Priority values should not be used to implement dependency management among different operation objects. If you need to establish dependencies between operations, use the
addDependency(_:)
method instead.因此,如果您将 100 个高优先级操作和 100 个默认优先级操作排队,您不能保证所有高优先级操作会在低优先级操作开始之前启动 运行。它会倾向于优先考虑它们,但并非严格如此。
第一点没有实际意义,因为您正在调用异步方法。所以你不能使用简单的
Operation
或BlockOperation
。如果您不希望后续网络请求在前一个网络请求完成之前开始,您将需要将这些网络请求包装在自定义异步Operation
子类中,其中包含所有需要的特殊 KVO:class NetworkOperation: AsynchronousOperation { var request: DataRequest static var sessionManager: SessionManager = { let manager = Alamofire.SessionManager(configuration: .default) manager.startRequestsImmediately = false return manager }() init(urlString: String, parameters: [String: String]? = nil, completion: @escaping (Result<Any>) -> Void) { let headers: HTTPHeaders = [ "Accept": "text/html" ] let string = urlString.addingPercentEncoding(withAllowedCharacters: .urlQueryAllowed)! let url = URL(string: string)! request = NetworkOperation.sessionManager.request(url, parameters: parameters, headers: headers) super.init() request.responseJSON { [weak self] response in completion(response.result) self?.finish() } } override func main() { request.resume() } override func cancel() { request.cancel() } }
那么你可以这样做:
let queue = OperationQueue() let op1 = NetworkOperation(urlString: ...) { result in ... } let op2 = NetworkOperation(urlString: ...) { result in ... } let op3 = NetworkOperation(urlString: ...) { result in ... } op2.addDependency(op1) op3.addDependency(op2) queue.addOperations([op1, op2, op3], waitUntilFinished: false)
并且因为它使用
AsynchronousOperation
子类(如下所示),所以在异步请求完成之前操作不会完成。/// Asynchronous operation base class /// /// This is abstract to class performs all of the necessary KVN of `isFinished` and /// `isExecuting` for a concurrent `Operation` subclass. You can subclass this and /// implement asynchronous operations. All you must do is: /// /// - override `main()` with the tasks that initiate the asynchronous task; /// /// - call `completeOperation()` function when the asynchronous task is done; /// /// - optionally, periodically check `self.cancelled` status, performing any clean-up /// necessary and then ensuring that `finish()` is called; or /// override `cancel` method, calling `super.cancel()` and then cleaning-up /// and ensuring `finish()` is called. public class AsynchronousOperation: Operation { /// State for this operation. @objc private enum OperationState: Int { case ready case executing case finished } /// Concurrent queue for synchronizing access to `state`. private let stateQueue = DispatchQueue(label: Bundle.main.bundleIdentifier! + ".rw.state", attributes: .concurrent) /// Private backing stored property for `state`. private var _state: OperationState = .ready /// The state of the operation @objc private dynamic var state: OperationState { get { stateQueue.sync { _state } } set { stateQueue.sync(flags: .barrier) { _state = newValue } } } // MARK: - Various `Operation` properties open override var isReady: Bool { return state == .ready && super.isReady } public final override var isAsynchronous: Bool { return true } public final override var isExecuting: Bool { return state == .executing } public final override var isFinished: Bool { return state == .finished } // KVN for dependent properties open override class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> { if ["isReady", "isFinished", "isExecuting"].contains(key) { return [#keyPath(state)] } return super.keyPathsForValuesAffectingValue(forKey: key) } // Start public final override func start() { if isCancelled { state = .finished return } state = .executing main() } /// Subclasses must implement this to perform their work and they must not call `super`. The default implementation of this function throws an exception. open override func main() { fatalError("Subclasses must implement `main`.") } /// Call this function to finish an operation that is currently executing public final func finish() { if !isFinished { state = .finished } } }
作为非常细微的观察,您的代码指定了带有 JSON 参数的 GET 请求。那没有意义。 GET 请求没有可以包含 JSON 的正文。 GET 请求仅使用 URL 编码。此外,您没有传递任何参数。