如何使用 SkiaSharp 在 Xamarin 中创建简单的动画
How to create a simple animation in Xamarin with SkiaSharp
如何创建调用 DrawCircle 或 DrawLine 函数的简单动画。
public void DrawCircle (SkiaSharp.SKPoint c, float radius, SkiaSharp.SKPaint paint);
我想延迟画圆圈。我已经阅读了所有关于 C# xamarian 动画的文档,但无法找到一个简单的解决方案。
https://docs.microsoft.com/en-us/xamarin/xamarin-forms/user-interface/animation/simple
https://docs.microsoft.com/en-us/xamarin/android/app-fundamentals/graphics-and-animation https://docs.microsoft.com/en-us/dotnet/api/xamarin.forms.animation?view=xamarin-forms.
以上内容中没有关于此问题的内容。
有人可以告诉我从哪里开始延迟绘制两个对象吗?
public class SimpleCirclePage : ContentPage
{
public SimpleCirclePage()
{
SKCanvasView canvasView = new SKCanvasView();
canvasView.PaintSurface += OnCanvasViewPaintSurface;
Content = canvasView;
}
void OnCanvasViewPaintSurface(object sender, SKPaintSurfaceEventArgs args)
{
SKImageInfo info = args.Info;
SKSurface surface = args.Surface;
SKCanvas canvas = surface.Canvas;
canvas.Clear();
SKPaint paint = new SKPaint
{
Style = SKPaintStyle.Stroke,
Color = Color.Red.ToSKColor(),
StrokeWidth = 10
};
canvas.DrawCircle(info.Width / 3, info.Height / 2, 100, paint);
// I want to draw the second circle after some delay.
canvas.DrawCircle(info.Width / 3, info.Height / 3, 100, paint);
}
}
你可以把second circle
的default radius
设置成0
就不会在页面上绘制了。然后经过一些延迟(我在这里设置 4000ms
),你可以将 radius
设置为 100
并重绘视图,第二个将出现。这是你想要的吗?
public class SimpleCirclePage : ContentPage{
float radius = 0;
public SimpleCirclePage()
{
SKCanvasView canvasView = new SKCanvasView();
canvasView.PaintSurface += OnCanvasViewPaintSurface;
this.Content = canvasView;
Device.StartTimer(TimeSpan.FromMilliseconds(4000), () =>
{
radius= 100;
canvasView.InvalidateSurface();
return false;
});
}
void OnCanvasViewPaintSurface(object sender, SKPaintSurfaceEventArgs args)
{
SKImageInfo info = args.Info;
SKSurface surface = args.Surface;
SKCanvas canvas = surface.Canvas;
canvas.Clear();
SKPaint paint = new SKPaint
{
Style = SKPaintStyle.Stroke,
Color = Color.Red.ToSKColor(),
StrokeWidth = 10
};
canvas.DrawCircle(info.Width / 3, info.Height / 2, 100, paint);
// I want to draw the second circle after some delay.
canvas.DrawCircle(info.Width / 3, info.Height / 3, radius, paint);
}
}
您可以阅读文档:skiasharp/basics/animation
如何创建调用 DrawCircle 或 DrawLine 函数的简单动画。
public void DrawCircle (SkiaSharp.SKPoint c, float radius, SkiaSharp.SKPaint paint);
我想延迟画圆圈。我已经阅读了所有关于 C# xamarian 动画的文档,但无法找到一个简单的解决方案。
https://docs.microsoft.com/en-us/xamarin/xamarin-forms/user-interface/animation/simple https://docs.microsoft.com/en-us/xamarin/android/app-fundamentals/graphics-and-animation https://docs.microsoft.com/en-us/dotnet/api/xamarin.forms.animation?view=xamarin-forms.
以上内容中没有关于此问题的内容。
有人可以告诉我从哪里开始延迟绘制两个对象吗?
public class SimpleCirclePage : ContentPage
{
public SimpleCirclePage()
{
SKCanvasView canvasView = new SKCanvasView();
canvasView.PaintSurface += OnCanvasViewPaintSurface;
Content = canvasView;
}
void OnCanvasViewPaintSurface(object sender, SKPaintSurfaceEventArgs args)
{
SKImageInfo info = args.Info;
SKSurface surface = args.Surface;
SKCanvas canvas = surface.Canvas;
canvas.Clear();
SKPaint paint = new SKPaint
{
Style = SKPaintStyle.Stroke,
Color = Color.Red.ToSKColor(),
StrokeWidth = 10
};
canvas.DrawCircle(info.Width / 3, info.Height / 2, 100, paint);
// I want to draw the second circle after some delay.
canvas.DrawCircle(info.Width / 3, info.Height / 3, 100, paint);
}
}
你可以把second circle
的default radius
设置成0
就不会在页面上绘制了。然后经过一些延迟(我在这里设置 4000ms
),你可以将 radius
设置为 100
并重绘视图,第二个将出现。这是你想要的吗?
public class SimpleCirclePage : ContentPage{
float radius = 0;
public SimpleCirclePage()
{
SKCanvasView canvasView = new SKCanvasView();
canvasView.PaintSurface += OnCanvasViewPaintSurface;
this.Content = canvasView;
Device.StartTimer(TimeSpan.FromMilliseconds(4000), () =>
{
radius= 100;
canvasView.InvalidateSurface();
return false;
});
}
void OnCanvasViewPaintSurface(object sender, SKPaintSurfaceEventArgs args)
{
SKImageInfo info = args.Info;
SKSurface surface = args.Surface;
SKCanvas canvas = surface.Canvas;
canvas.Clear();
SKPaint paint = new SKPaint
{
Style = SKPaintStyle.Stroke,
Color = Color.Red.ToSKColor(),
StrokeWidth = 10
};
canvas.DrawCircle(info.Width / 3, info.Height / 2, 100, paint);
// I want to draw the second circle after some delay.
canvas.DrawCircle(info.Width / 3, info.Height / 3, radius, paint);
}
}
您可以阅读文档:skiasharp/basics/animation