我希望我的播放器在按下按钮时移动

I want my player to move while the button is pressed

所以当我只在一侧做运动时,它可以工作,但是一旦我完成所有运动,它就不起作用了。我尝试切换数字、命令,但没用。我是初学者,我的技能不太好,因为我以前使用过教程。我想自己做点什么,而不是使用教程,所以我决定问问 quiestion

import pygame
import sys
from pygame.locals import *

clock = pygame.time.Clock()

pygame.init()

pygame.display.set_caption("Neverout")
player = pygame.image.load("player.png")

green = (181, 231, 29)

WINDOW_SIZE = (800, 800)

screen = pygame.display.set_mode(WINDOW_SIZE, 0, 32)

player_pos = [385, 50]

up = False #So here I have my movement variables
down = False
right = False
left = False

while True:

    screen.blit(player, player_pos)

    #Here i check if my movement variable are true after I press them

    if left is True:
        player_pos[0] -= 5
    if right is True:
        player_pos[0] += 5
    if up is True:
        player_pos[1] -= 5
    if down is True:
        player_pos[1] += 5

    for event in pygame.event.get():
        #here i check if the button is pressed
        if event.type == KEYDOWN:
            if pygame.K_LEFT:
                left = True
            if pygame.K_RIGHT:
                right = True
            if pygame.K_UP:
                up = True
            if pygame.K_DOWN:
                down = True
        #Here I check if a button is not pressed
        if event.type == KEYUP:
            if pygame.K_LEFT:
                left = False
            if pygame.K_RIGHT:
                right = False
            if pygame.K_UP:
                up = False
            if pygame.K_DOWN:
                down = False
        #Checks for quiting the app
        if event.type == QUIT:
            pygame.quit()
            sys.exit()
    #No dates only updates
    pygame.display.update()
    screen.fill(green)
    clock.tick(60)

你的代码几乎是正确的,它只是错误地检查了事件。您需要检查 event.key 是否等于您检查的键码。

现有代码只是说:

if pygame.K_LEFT:

但是 pygame.K_LEFT 只是一个数字,就像说 if 27: 永远是真的。

只需在其中添加 event.key 即可修复它:

if event.key == pygame.K_LEFT:

也不要忘记使用 elif(else if),因为它更有效率。如果关键事件是,比如说 LEFT,它 不能 也是 RIGHT,所以没有必要检查任何其他代码。您可以使用 if .. elif.

跳过检查它们

将这些修复应用到您的主循环可以使播放器移动正常:

for event in pygame.event.get():
    #here i check if the button is pressed
    if event.type == KEYDOWN:
        if event.key == pygame.K_LEFT:
            left = True
        elif event.key == pygame.K_RIGHT:
            right = True
        elif event.key == pygame.K_UP:
            up = True
        elif event.key == pygame.K_DOWN:
            down = True
    #Here I check if a button is not pressed
    elif event.type == KEYUP:
        if event.key == pygame.K_LEFT:
            left = False
        elif event.key == pygame.K_RIGHT:
            right = False
        elif event.key == pygame.K_UP:
            up = False
        elif event.key == pygame.K_DOWN:
            down = False
    #Checks for quiting the app
    elif event.type == QUIT:
        pygame.quit()
        sys.exit()