如何在Swift Playground - World Creation中建造金字塔?
How to build a pyramid in Swift Playground - World Creation?
我尝试用游乐场积木搭建金字塔,但我不明白应该如何更改条件以移除多余的积木?
let allCoordinates = world.allPossibleCoordinates
var index = 0
while index != 11 {
for coordinate in allCoordinates {
if coordinate.row == index || coordinate.column == index || coordinate.row == 11 - index || coordinate.column == 11 - index {
for _ in 0...index {
world.place(Block(), at: coordinate)
}
}
}
index += 1
}
let allCoordinates = world.allPossibleCoordinates
var index = [0, 11]
while index[0] != 11 {
for coordinate in allCoordinates {
if coordinate.row > index[0] && coordinate.column < index[1] {
if coordinate.column > index[0] && coordinate.row < index [1] {
world.place(Block(), at: coordinate)
}
}
}
index[0] += 1
index[1] -= 1
}
我尝试用游乐场积木搭建金字塔,但我不明白应该如何更改条件以移除多余的积木?
let allCoordinates = world.allPossibleCoordinates
var index = 0
while index != 11 {
for coordinate in allCoordinates {
if coordinate.row == index || coordinate.column == index || coordinate.row == 11 - index || coordinate.column == 11 - index {
for _ in 0...index {
world.place(Block(), at: coordinate)
}
}
}
index += 1
}
let allCoordinates = world.allPossibleCoordinates
var index = [0, 11]
while index[0] != 11 {
for coordinate in allCoordinates {
if coordinate.row > index[0] && coordinate.column < index[1] {
if coordinate.column > index[0] && coordinate.row < index [1] {
world.place(Block(), at: coordinate)
}
}
}
index[0] += 1
index[1] -= 1
}