flutter bottomNavigationBar 不改变屏幕

flutter bottomNavigationBar not changing screens

我是 Flutter 的新手,正在尝试在演示应用程序中实现 BottomNavigationBar。底部栏确实显示在应用程序中,但无法在点击时更改当前项目,屏幕也不会更改。

我尝试了多种加载屏幕的方法,但似乎没有调用 onTap 函数。

这是我的代码。

class HomeScreen extends StatefulWidget {
  @override
  _HomeScreenState createState() => _HomeScreenState();
}

class _HomeScreenState extends State<HomeScreen> {
  @override
  Widget build(BuildContext context) {

    final Size screenSize = MediaQuery.of(context).size;

    int _currentTab = 0;

    Widget body() {
      switch (_currentTab) {
        case 0:
          return FeedScreen();
        case 1:
          return SearchScreen();
        case 2:
          return ProfileScreen();
        default:
          return FeedScreen();
      }
    }

    return Scaffold(
      bottomNavigationBar: BottomNavigationBar(
        onTap: (newValue) {
          setState(() {
            _currentTab = newValue;
          });
        },
        currentIndex: _currentTab,
        items: [
          BottomNavigationBarItem(
            icon: ImageIcon(
              AssetImage('images/home.png'),
            ),
            title: SizedBox.shrink(),
          ),
          BottomNavigationBarItem(
            icon: ImageIcon(
              AssetImage('images/search.png'),
            ),
            title: SizedBox.shrink(),
          ),
          BottomNavigationBarItem(
            icon: CircleAvatar(
              radius: 15,
              backgroundImage: AssetImage('images/avatar.png'),
            ),
            title: SizedBox.shrink(),
          )
        ],
      ),
      appBar: PreferredSize(
        preferredSize: Size(screenSize.width, 50.0),
        child: CustomAppBar(),
      ),
      body: body(),
    );
  }
}

您的 int _currentTab = 0;build 方法中。放在外面。

每次触发 setState 时,_currentTab 将始终等于 0,即 FeedScreen,因为变量在 build 方法中

Try the below code!

class HomeScreen extends StatefulWidget {
  @override
  _HomeScreenState createState() => _HomeScreenState();
}

class _HomeScreenState extends State<HomeScreen> {

 int _currentTab = 0;

  @override
  Widget build(BuildContext context) {

    final Size screenSize = MediaQuery.of(context).size;

    Widget body() {
      switch (_currentTab) {
        case 0:
          return FeedScreen();
        case 1:
          return SearchScreen();
        case 2:
          return ProfileScreen();
        default:
          return FeedScreen();
      }
    }

    return Scaffold(
      bottomNavigationBar: BottomNavigationBar(
        onTap: (newValue) {
          setState(() {
            _currentTab = newValue;
          });
        },
        currentIndex: _currentTab,
        items: [
          BottomNavigationBarItem(
            icon: ImageIcon(
              AssetImage('images/home.png'),
            ),
            title: SizedBox.shrink(),
          ),
          BottomNavigationBarItem(
            icon: ImageIcon(
              AssetImage('images/search.png'),
            ),
            title: SizedBox.shrink(),
          ),
          BottomNavigationBarItem(
            icon: CircleAvatar(
              radius: 15,
              backgroundImage: AssetImage('images/avatar.png'),
            ),
            title: SizedBox.shrink(),
          )
        ],
      ),
      appBar: PreferredSize(
        preferredSize: Size(screenSize.width, 50.0),
        child: CustomAppBar(),
      ),
      body: body(),
    );
  }
}

在 build 方法之外写入 int _currentTab = 0,因为当您将 newValue 更新为 _currentTab 时,也会 setState 重新分配 0 值。