如何使用两个 condvars 创建互斥量?

How do I create a mutex with two condvars?

我想在 Rust 中构建一个单生产者多消费者示例,其中生产者的未完成项目不得超过 10 个。我用 C 语言建模了一个解决方案,它使用一个互斥量和两个条件变量。一个 condvar 是在没有东西可消费时等待消费者,一个 condvar 是在未消费的项目数大于 10 时等待生产者。C 代码如下。

据我从 Rust 文档中了解到,std::sync::Mutexstd::sync::Condvar 之间必须存在 1-1 连接,因此我无法准确翻译我的 C 解决方案。

在 Rust 中使用 std::sync::Mutexstd::sync::Condvar.

是否有其他方法可以达到相同的目的(我看不到)
#define _GNU_SOURCE
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <pthread.h>

//
// This is a simple example of using a mutex and 2 condition variables to
// sync a single writer and multiple readers interacting with a bounded (fixed max size) queue
//
// in this toy example a queue is simulated by an int counter n_resource
//

int n_resource;
pthread_cond_t rdr_cvar;
pthread_cond_t wrtr_cvar;
pthread_mutex_t mutex;

void reader(void* data)
{
    long id = (long)data;
    for(;;) {

        pthread_mutex_lock(&mutex);
        while (n_resource <= 0) {
            pthread_cond_wait(&rdr_cvar, &mutex);
        }
        printf("Reader %ld n_resource = %d\n", id, n_resource);
        --n_resource;
        // if there are still things to read - singla one reader
        if(n_resource > 0) {
            pthread_cond_signal(&rdr_cvar);
        }
        // if there is space for the writer to add another signal the writer
        if(n_resource < 10) {
            pthread_cond_signal(&wrtr_cvar);
        }
        pthread_mutex_unlock(&mutex);
    }
}
void writer(void* data)
{
    for(;;) {

        pthread_mutex_lock(&mutex);
        printf("Writer before while n_resource %d \n", n_resource);
        while (n_resource > 10) {
            pthread_cond_wait(&wrtr_cvar, &mutex);
        }
        printf("Writer after while n_resource %d \n", n_resource);

        ++n_resource;
        // if there is something for a reader to read signal one of the readers.
        if(n_resource > 0) {
            pthread_cond_signal(&rdr_cvar);
        }
        pthread_mutex_unlock(&mutex);
    }
}

int main()
{
    pthread_t rdr_thread_1;
    pthread_t rdr_thread_2;
    pthread_t wrtr_thread;
    pthread_mutex_init(&mutex, NULL);
    pthread_cond_init(&rdr_cvar, NULL);
    pthread_cond_init(&wrtr_cvar, NULL);
    pthread_create(&rdr_thread_1, NULL, &reader, (void*)1L);
    pthread_create(&rdr_thread_2, NULL, &reader, (void*)2L);
    pthread_create(&wrtr_thread, NULL, &writer, NULL);
    pthread_join(wrtr_thread, NULL);
    pthread_join(rdr_thread_1, NULL);
    pthread_join(rdr_thread_2, NULL);
}

虽然 CondVar 只需要关联一个 Mutex,但 Mutex 不必只关联一个 CondVar.

例如,以下代码似乎工作正常 - 您可以 运行 它在 playground

use std::sync::{Arc, Condvar, Mutex};
use std::thread;

struct Q {
    rdr_cvar: Condvar,
    wrtr_cvar: Condvar,
    mutex: Mutex<i32>,
}

impl Q {
    pub fn new() -> Q {
        Q {
            rdr_cvar: Condvar::new(),
            wrtr_cvar: Condvar::new(),
            mutex: Mutex::new(0),
        }
    }
}

fn writer(id: i32, qq: Arc<Q>) {
    let q = &*qq;
    for i in 0..10 {
        let guard = q.mutex.lock().unwrap();
        let mut guard = q.wrtr_cvar.wait_while(guard, |n| *n > 3).unwrap();

        println!("{}: Writer {} n_resource = {}\n", i, id, *guard);
        *guard += 1;

        if *guard > 0 {
            q.rdr_cvar.notify_one();
        }
        if *guard < 10 {
            q.wrtr_cvar.notify_one();
        }
    }
}

fn reader(id: i32, qq: Arc<Q>) {
    let q = &*qq;
    for i in 0..10 {
        let guard = q.mutex.lock().unwrap();
        let mut guard = q.rdr_cvar.wait_while(guard, |n| *n <= 0).unwrap();

        println!("{} Reader {} n_resource = {}\n", i, id, *guard);
        *guard -= 1;

        if *guard > 0 {
            q.rdr_cvar.notify_one();
        }
        if *guard < 10 {
            q.wrtr_cvar.notify_one();
        }
    }
}

fn main() {
    let data = Arc::new(Q::new());
    let data2 = data.clone();

    let t1 = thread::spawn(move || writer(0, data2));
    let t2 = thread::spawn(move || reader(1, data));

    t1.join().unwrap();
    t2.join().unwrap();
}