如何将 android.graphics.Color 转换为 androidx.compose.ui.graphics.Color
How to convert android.graphics.Color to androidx.compose.ui.graphics.Color
我正在绘制 JetpackCompose Canvas
Canvas(modifier = modifier.clipToBounds()) {
val colorEvaluator = ArgbEvaluator()
colorEvaluator.evaluate(t, Color.Red, Color.Blue)
drawCircle(
style = Stroke(8.dp.toPx()),
color = AndroidColor.valueOf(colorEvaluator.evaluate(t, Color.Red, Color.Blue) as Int),
center = Offset(size.minDimension/2 , size.minDimension/2),
radius = size.minDimension * t)
drawRect(
color = darkColor,
style = Stroke(16.dp.toPx()),
)
}
在哪里
import androidx.compose.ui.graphics.Color
import android.graphics.Color as AndroidColor
我在 color = AndroidColor.valueOf(colorEvaluator.evaluate(t, Color.Red, Color.Blue) as Int),
上收到此错误,错误消息是
Type mismatch.
Required:
androidx.compose.ui.graphics.Color
Found:
android.graphics.Color
看来我应该向 ArgbEvaluator 提供 AndroidColor.RED
和 AndroidColor.BLUE
而不是意外使用 Compose
的 Color
其中 AndroidColor
是 import android.graphics.Color as AndroidColor
Canvas(modifier = modifier.clipToBounds()) {
drawCircle(
style = Stroke(8.dp.toPx()),
color = Color(ArgbEvaluator().evaluate(t, AndroidColor.RED, AndroidColor.BLUE) as Int),
center = Offset(size.minDimension / 2, size.minDimension / 2),
radius = size.minDimension * t
)
drawRect(
color = darkColor,
style = Stroke(16.dp.toPx()),
)
}
已更新
找到一个更好的方法,就是按照下面的代码在compose
中使用lerp
。使用这种方法,我们不再需要使用旧的 ArgbEvaluator
.
Canvas(modifier = modifier.clipToBounds()) {
drawCircle(
style = Stroke(8.dp.toPx()),
color = lerp(Color.Red, Color.Blue, t),
center = Offset(size.minDimension / 2, size.minDimension / 2),
radius = size.minDimension * t
)
drawRect(
color = darkColor,
style = Stroke(16.dp.toPx()),
)
}
我正在绘制 JetpackCompose Canvas
Canvas(modifier = modifier.clipToBounds()) {
val colorEvaluator = ArgbEvaluator()
colorEvaluator.evaluate(t, Color.Red, Color.Blue)
drawCircle(
style = Stroke(8.dp.toPx()),
color = AndroidColor.valueOf(colorEvaluator.evaluate(t, Color.Red, Color.Blue) as Int),
center = Offset(size.minDimension/2 , size.minDimension/2),
radius = size.minDimension * t)
drawRect(
color = darkColor,
style = Stroke(16.dp.toPx()),
)
}
在哪里
import androidx.compose.ui.graphics.Color
import android.graphics.Color as AndroidColor
我在 color = AndroidColor.valueOf(colorEvaluator.evaluate(t, Color.Red, Color.Blue) as Int),
上收到此错误,错误消息是
Type mismatch.
Required:
androidx.compose.ui.graphics.Color
Found:
android.graphics.Color
看来我应该向 ArgbEvaluator 提供 AndroidColor.RED
和 AndroidColor.BLUE
而不是意外使用 Compose
Color
其中 AndroidColor
是 import android.graphics.Color as AndroidColor
Canvas(modifier = modifier.clipToBounds()) {
drawCircle(
style = Stroke(8.dp.toPx()),
color = Color(ArgbEvaluator().evaluate(t, AndroidColor.RED, AndroidColor.BLUE) as Int),
center = Offset(size.minDimension / 2, size.minDimension / 2),
radius = size.minDimension * t
)
drawRect(
color = darkColor,
style = Stroke(16.dp.toPx()),
)
}
已更新
找到一个更好的方法,就是按照下面的代码在compose
中使用lerp
。使用这种方法,我们不再需要使用旧的 ArgbEvaluator
.
Canvas(modifier = modifier.clipToBounds()) {
drawCircle(
style = Stroke(8.dp.toPx()),
color = lerp(Color.Red, Color.Blue, t),
center = Offset(size.minDimension / 2, size.minDimension / 2),
radius = size.minDimension * t
)
drawRect(
color = darkColor,
style = Stroke(16.dp.toPx()),
)
}