为什么 Runtime.freeMemory() 在构造对象后显示更多的内存?

Why does Runtime.freeMemory() show more memory after constructing an object?

我想在没有探查器的情况下计算内存中哈希图的大小。所以我做了以下事情:

HashMap<Integer, String> map = new HashMap<Integer, String>();
long start = System.currentTimeMillis();
lotsOfGC();
long freeMemoryBeforeConstruction = Runtime.getRuntime().freeMemory();
System.out.println("memory before = " + freeMemoryBeforeConstruction);
for(int i = 0; i < numbers.length; i++) {
    String value = "value"+ i;
    map.put(i, value);
}
long end = System.currentTimeMillis();
lotsOfGC();
long freeMemoryAfterConstruction = Runtime.getRuntime().freeMemory();
System.out.println("memory after= " + freeMemoryAfterConstruction );

其中 lotsOfGC 只是:

static void lotsOfGC() {
        for (int i = 0; i < 20; i++) {
            System.gc();
            try {
                Thread.sleep(100);
            } catch (InterruptedException e) {
                Thread.currentThread().interrupt();
            }
        }
    }

我得到的结果是:

memory before =    76083464
memory after    =  722062528

有人可以向我解释为什么 创建hashmap 之后可用内存更大吗?

更新: 阅读@Patricia Shanahan 的评论后,我使用了总内存并得到:

memory before        =  76083464  
total memory before  =  96468992  
memory after         = 735235264  
total memory after   = 755367936

当前分配的内存是差值

Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory()

分配对象,尤其是大对象,可能需要 JVM 从操作系统获取额外的内存。这是一个相对昂贵的操作,因此 JVM 以大块的方式请求内存效率更高。当它获得的内存多于当前分配所需的内存时,总内存和空闲内存都会增加。