将 child 从一个 parent 移动到另一个 parent 时的翻译动画
Translation animation when moving child from one parent to another parent
我正在尝试制作 connect4 HTML 游戏,我知道我最好使用 canvas 元素而不是 [=16] 的网格=]s 但是在像这样移动 HTML 元素时是否可以制作 css 动画的过渡转换类型( 使用 appendChild)
const row1 = document.getElementById("row1")
const row2 = document.getElementById("row2")
const ball = document.getElementById("TheBall")
ball.addEventListener("click", (event, element) => {
let rowNum = parseInt(ball.dataset.row)
if(rowNum==1) {
row2.appendChild(ball)
ball.dataset.row = 2
} else {
row1.appendChild(ball)
ball.dataset.row = 1
}
})
#main {
left:100px;
width: 100px;
height: 100px;
display: flex;
flex-direction: column;
}
#main div {
margin: 50px 0;
width: 50px;
height: 50px;
}
#TheBall {
width: auto;
height: auto;
background-color: red;
border-radius: 100%;
}
<div id="main">
<div id="row1"> </div>
<div id="row2">
<div id="TheBall" data-row=2></div>
</div>
</div>
点击红点切换球的位置
您可以使用animationend
检查动画何时结束并在 div 之间移动球元素
const row1 = document.getElementById("row1")
const row2 = document.getElementById("row2")
const ball = document.getElementById("TheBall")
ball.addEventListener('animationend', () => {
ball.classList.remove("animate-ball");
ball.style.animation = "";
let rowNum = parseInt(ball.dataset.row)
if (rowNum == 1) {
row2.appendChild(ball)
ball.dataset.row = 2
} else {
row1.appendChild(ball)
ball.dataset.row = 1
}
});
ball.addEventListener("click", (event, element) => {
let rowNum = parseInt(ball.dataset.row)
if (rowNum == 1) {
ball.style.animation = "MoveDown 1s linear";
} else {
ball.style.animation = "MoveUp 1s linear";
}
ball.classList.add("animate-ball");
})
#main {
left: 100px;
width: 100px;
height: 100px;
display: flex;
flex-direction: column;
}
#main div {
margin: 50px 0;
width: 50px;
height: 50px;
}
#TheBall {
position: relative;
width: auto;
height: auto;
background-color: red;
border-radius: 100%;
}
.animate-ball {
animation-iteration-count: 1;
position: absolute;
bottom: 0;
}
@keyframes MoveUp {
0% {
top: -50px;
}
100% {
top: -100px;
}
}
@keyframes MoveDown {
0% {
top: 0;
}
100% {
top: 50px;
}
}
<div id="main">
<div id="row1"> </div>
<div id="row2">
<div id="TheBall" data-row=2></div>
</div>
</div>
我正在尝试制作 connect4 HTML 游戏,我知道我最好使用 canvas 元素而不是 [=16] 的网格=]s 但是在像这样移动 HTML 元素时是否可以制作 css 动画的过渡转换类型( 使用 appendChild)
const row1 = document.getElementById("row1")
const row2 = document.getElementById("row2")
const ball = document.getElementById("TheBall")
ball.addEventListener("click", (event, element) => {
let rowNum = parseInt(ball.dataset.row)
if(rowNum==1) {
row2.appendChild(ball)
ball.dataset.row = 2
} else {
row1.appendChild(ball)
ball.dataset.row = 1
}
})
#main {
left:100px;
width: 100px;
height: 100px;
display: flex;
flex-direction: column;
}
#main div {
margin: 50px 0;
width: 50px;
height: 50px;
}
#TheBall {
width: auto;
height: auto;
background-color: red;
border-radius: 100%;
}
<div id="main">
<div id="row1"> </div>
<div id="row2">
<div id="TheBall" data-row=2></div>
</div>
</div>
点击红点切换球的位置
您可以使用animationend
检查动画何时结束并在 div 之间移动球元素
const row1 = document.getElementById("row1")
const row2 = document.getElementById("row2")
const ball = document.getElementById("TheBall")
ball.addEventListener('animationend', () => {
ball.classList.remove("animate-ball");
ball.style.animation = "";
let rowNum = parseInt(ball.dataset.row)
if (rowNum == 1) {
row2.appendChild(ball)
ball.dataset.row = 2
} else {
row1.appendChild(ball)
ball.dataset.row = 1
}
});
ball.addEventListener("click", (event, element) => {
let rowNum = parseInt(ball.dataset.row)
if (rowNum == 1) {
ball.style.animation = "MoveDown 1s linear";
} else {
ball.style.animation = "MoveUp 1s linear";
}
ball.classList.add("animate-ball");
})
#main {
left: 100px;
width: 100px;
height: 100px;
display: flex;
flex-direction: column;
}
#main div {
margin: 50px 0;
width: 50px;
height: 50px;
}
#TheBall {
position: relative;
width: auto;
height: auto;
background-color: red;
border-radius: 100%;
}
.animate-ball {
animation-iteration-count: 1;
position: absolute;
bottom: 0;
}
@keyframes MoveUp {
0% {
top: -50px;
}
100% {
top: -100px;
}
}
@keyframes MoveDown {
0% {
top: 0;
}
100% {
top: 50px;
}
}
<div id="main">
<div id="row1"> </div>
<div id="row2">
<div id="TheBall" data-row=2></div>
</div>
</div>