如何让 GTK Cairo 在没有触发事件的情况下多次绘制
How to get GTK Cairo to plot multiple times without a triggering event
我对 GTK 和 Cairo 还很陌生,我需要编写代码以允许它在每次调用 gtk_widget_queue_draw 时在 while(1) 循环中绘制我的数据。这是我的尝试:
#include <cairo.h>
#include <gtk/gtk.h>
#include <unistd.h>
int scrH = 892, // Window dimensions.
scrW = 1427,
type = 0; // What kind of lines to draw.
int on_draw_event(GtkWidget *widget,
cairo_t *cr,
gpointer user_data) {
cairo_set_source_rgb(cr, 0.0, 0.0, 0.0);
cairo_paint(cr);
cairo_set_line_width(cr, 0.5);
if (type == 0) {
// Plot a few horizontal lines.
for (int i = 0; i < scrH; i += 10) {
cairo_set_source_rgb(cr, 0.2, 0.99, 0.2);
cairo_move_to(cr, (double) 10, i);
cairo_line_to(cr, (double) (scrW - 10.0), i);
cairo_stroke(cr);
}
} else {
// Plot a few vertical lines.
for (int i = 0; i < scrW; i += 10) {
cairo_set_source_rgb(cr, 0.99, 0.2, 0.99);
cairo_move_to(cr, (double) i, 10.0);
cairo_line_to(cr, (double) i, (scrW - 10.0));
cairo_stroke(cr);
}
}
return 0;
}
void clicked(GtkWidget *widget,
GdkEventButton *event,
gpointer user_data) {
/* This one works, but is useless for my application.
if (event->button == 1) {
type = 0;
gtk_widget_queue_draw(widget);
} else if (event->button == 3) {
gtk_widget_queue_draw(widget);
type = 1;
} //TEST */
/* This one only plots once, not many times. How can I fix it?
while (1) {
if (++type == 2) { type = 0; }
// This was a failed attempt to fix it. It too only plotted a single time.
// gdk_threads_add_idle((GSourceFunc)gtk_widget_queue_draw, (void*) widget);
gtk_widget_queue_draw(widget);
sleep(1);
} //TEST*/
}
int main(int argc, char *argv[]) {
GtkWidget *window;
GtkWidget *darea;
gtk_init(&argc, &argv);
window = gtk_window_new(GTK_WINDOW_TOPLEVEL);
darea = gtk_drawing_area_new();
gtk_container_add(GTK_CONTAINER(window), darea);
gtk_widget_add_events(window, GDK_BUTTON_PRESS_MASK);
g_signal_connect(G_OBJECT(darea), "draw",
G_CALLBACK(on_draw_event), NULL);
g_signal_connect(window, "destroy",
G_CALLBACK(gtk_main_quit), NULL);
g_signal_connect(window, "button-press-event",
G_CALLBACK(clicked), NULL);
gtk_window_set_position(GTK_WINDOW(window), GTK_WIN_POS_CENTER);
gtk_window_set_default_size(GTK_WINDOW(window), scrW, scrH);
gtk_window_set_title(GTK_WINDOW(window), "Lines");
gtk_widget_show_all(window);
gtk_main();
}
抱歉代码长度问题。图形环境往往是双足动物!
代码编译:
gcc -g -o fj testGTK.c `pkg-config --cflags gtk+-3.0 --libs gtk+-3.0`
在 Debian Linux 机器上。细节?确定:uname -a:
Linux Sirius 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) x86_64 GNU/Linux
GTK 使用事件循环。当您调用 gtk_main()
时,它会启动此循环,处理点击事件、绘制您的 window 等。这个想法是每当事件发生时循环调用您的函数。您的函数处理它,然后 returns 将控制权返回主循环,以便它可以处理更多事件。
您的 while(1) 循环永远不会 returns 控制主循环,因此将不再处理任何事件——包括您在循环内排队的绘图事件。 (gtk_widget_queue_draw()
不会立即重绘小部件;它会为下一个循环安排重绘)。
要解决此问题,请尝试使用 g_timeout_add()
,而不是使用 sleep()
调用的 while(1)
循环。作为主循环的一部分,这将每隔 interval
毫秒调用一个函数。
我对 GTK 和 Cairo 还很陌生,我需要编写代码以允许它在每次调用 gtk_widget_queue_draw 时在 while(1) 循环中绘制我的数据。这是我的尝试:
#include <cairo.h>
#include <gtk/gtk.h>
#include <unistd.h>
int scrH = 892, // Window dimensions.
scrW = 1427,
type = 0; // What kind of lines to draw.
int on_draw_event(GtkWidget *widget,
cairo_t *cr,
gpointer user_data) {
cairo_set_source_rgb(cr, 0.0, 0.0, 0.0);
cairo_paint(cr);
cairo_set_line_width(cr, 0.5);
if (type == 0) {
// Plot a few horizontal lines.
for (int i = 0; i < scrH; i += 10) {
cairo_set_source_rgb(cr, 0.2, 0.99, 0.2);
cairo_move_to(cr, (double) 10, i);
cairo_line_to(cr, (double) (scrW - 10.0), i);
cairo_stroke(cr);
}
} else {
// Plot a few vertical lines.
for (int i = 0; i < scrW; i += 10) {
cairo_set_source_rgb(cr, 0.99, 0.2, 0.99);
cairo_move_to(cr, (double) i, 10.0);
cairo_line_to(cr, (double) i, (scrW - 10.0));
cairo_stroke(cr);
}
}
return 0;
}
void clicked(GtkWidget *widget,
GdkEventButton *event,
gpointer user_data) {
/* This one works, but is useless for my application.
if (event->button == 1) {
type = 0;
gtk_widget_queue_draw(widget);
} else if (event->button == 3) {
gtk_widget_queue_draw(widget);
type = 1;
} //TEST */
/* This one only plots once, not many times. How can I fix it?
while (1) {
if (++type == 2) { type = 0; }
// This was a failed attempt to fix it. It too only plotted a single time.
// gdk_threads_add_idle((GSourceFunc)gtk_widget_queue_draw, (void*) widget);
gtk_widget_queue_draw(widget);
sleep(1);
} //TEST*/
}
int main(int argc, char *argv[]) {
GtkWidget *window;
GtkWidget *darea;
gtk_init(&argc, &argv);
window = gtk_window_new(GTK_WINDOW_TOPLEVEL);
darea = gtk_drawing_area_new();
gtk_container_add(GTK_CONTAINER(window), darea);
gtk_widget_add_events(window, GDK_BUTTON_PRESS_MASK);
g_signal_connect(G_OBJECT(darea), "draw",
G_CALLBACK(on_draw_event), NULL);
g_signal_connect(window, "destroy",
G_CALLBACK(gtk_main_quit), NULL);
g_signal_connect(window, "button-press-event",
G_CALLBACK(clicked), NULL);
gtk_window_set_position(GTK_WINDOW(window), GTK_WIN_POS_CENTER);
gtk_window_set_default_size(GTK_WINDOW(window), scrW, scrH);
gtk_window_set_title(GTK_WINDOW(window), "Lines");
gtk_widget_show_all(window);
gtk_main();
}
抱歉代码长度问题。图形环境往往是双足动物!
代码编译:
gcc -g -o fj testGTK.c `pkg-config --cflags gtk+-3.0 --libs gtk+-3.0`
在 Debian Linux 机器上。细节?确定:uname -a:
Linux Sirius 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) x86_64 GNU/Linux
GTK 使用事件循环。当您调用 gtk_main()
时,它会启动此循环,处理点击事件、绘制您的 window 等。这个想法是每当事件发生时循环调用您的函数。您的函数处理它,然后 returns 将控制权返回主循环,以便它可以处理更多事件。
您的 while(1) 循环永远不会 returns 控制主循环,因此将不再处理任何事件——包括您在循环内排队的绘图事件。 (gtk_widget_queue_draw()
不会立即重绘小部件;它会为下一个循环安排重绘)。
要解决此问题,请尝试使用 g_timeout_add()
,而不是使用 sleep()
调用的 while(1)
循环。作为主循环的一部分,这将每隔 interval
毫秒调用一个函数。