将 FetchContent_Declare 与共享库一起使用时出现问题
Problem using FetchContent_Declare together with shared library
我在将 FetchContent_Declare
与共享库一起使用时遇到问题。我正在尝试应用模块化设计(而不是创建一个包含 20 个模块的大型存储库,我正在为每个模块分配一个专用存储库)。我正在尝试使用 FetchContent_Declare
以便将 link 相关模块组合在一起(我不喜欢 git-子模块,因为这些需要用户手动初始化它们)。我遇到的问题是项目 fetched 通过提到的函数生成的 DLL 没有被复制到父项目的二进制输出。这里有一个依赖关系图,使它更清楚。
Repo A:
- bin
- bin-etc
- lib
- include
- project_a
.. header files ..
- src
- CMakeLists.txt : 1
.. source files ..
- CMakeLists.txt : 2
Repo B: Includes A
- bin
- bin-etc
- lib
- output
.. cmake files are built from here ..
- _deps
- project_a-src
- bin
.. here the DLL file is being generated ..
- include
- project_a
.. header files ..
- src
- CMakeLists.txt : 3
.. source files ..
- CMakeLists.txt : 4
正在 ./output/_deps/project_a-src/bin
而不是 ./bin
中生成 DLL 文件。
这是我的 CMakeLists.txt
文件:
# CMakeLists.txt : 1
cmake_minimum_required(VERSION 3.16)
set(PROJECTNAME project_a)
set(PROJECTDIR "${CMAKE_CURRENT_SOURCE_DIR}")
file(GLOB_RECURSE inc "${CMAKE_CURRENT_SOURCE_DIR}/../include/*.hpp")
file(GLOB_RECURSE src "${CMAKE_CURRENT_SOURCE_DIR}/*.cpp")
source_group(TREE "${CMAKE_CURRENT_SOURCE_DIR}/../include" FILES ${inc})
source_group(TREE ${CMAKE_CURRENT_SOURCE_DIR} FILES ${src})
if (MSVC)
add_compile_options(/W3) # warning level 3
add_compile_options(/MP) # Multi-processor compilation
endif()
add_library(
${PROJECTNAME}
SHARED
${inc}
${src}
)
target_include_directories(${PROJECTNAME} PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/../include/")
# CMakeLists.txt : 2 and 4
cmake_minimum_required(VERSION 3.16)
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
set(CMAKE_SYSTEM_VERSION 10.0.19041.0)
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/bin-etc")
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/lib")
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/bin")
project(project_a LANGUAGES CXX)
set(CMAKE_CXX_STANDARD 23)
set(CMAKE_CXX_STANDARD_REQUIRED)
add_subdirectory(src)
# CMakeLists.txt : 3
cmake_minimum_required(VERSION 3.16)
set(PROJECTNAME project_b)
set(PROJECTDIR "${CMAKE_CURRENT_SOURCE_DIR}")
file(GLOB_RECURSE inc "${CMAKE_CURRENT_SOURCE_DIR}/../include/*.hpp")
file(GLOB_RECURSE inc_src "${CMAKE_CURRENT_SOURCE_DIR}/*.hpp")
file(GLOB_RECURSE src "${CMAKE_CURRENT_SOURCE_DIR}/*.cpp")
source_group(TREE "${CMAKE_CURRENT_SOURCE_DIR}/../include" FILES ${inc})
source_group(TREE ${CMAKE_CURRENT_SOURCE_DIR} FILES ${inc_src})
source_group(TREE ${CMAKE_CURRENT_SOURCE_DIR} FILES ${src})
if (MSVC)
add_compile_options(/W3) # warning level 3
add_compile_options(/MP) # Multi-processor compilation
endif()
add_library(
${PROJECTNAME}
SHARED
${inc}
${inc_src}
${src}
)
target_include_directories(${PROJECTNAME} PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/../include/")
include(FetchContent)
FetchContent_Declare(project_a
GIT_REPOSITORY <REPO LINK>
GIT_TAG master)
FetchContent_MakeAvailable(project_a)
target_link_libraries(${PROJECTNAME} project_a)
这个问题的解决方案是什么?我应该使用另一种方法进行这样的设计吗?添加一个简单的 copy
命令来创建正确的解决方案吗?
像CMAKE_RUNTIME_OUTPUT_DIRECTORY
这样的变量会影响所有进一步创建的库的输出目录...除非变量已更改。
CMakeLists.txt
(2) 中的 project_a
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/bin")
无条件地,所以它改变了变量,即使它被构建为一个子项目(使用FetchContent)。
一般来说,根 CMakeLists.txt
中的任何项目都可以检查它是否实际上是 顶级项目 。并仅在以下情况下执行一些设置:
cmake_minimum_required(VERSION 3.21)
project(project_a LANGUAGES CXX)
if (PROJECT_IS_TOP_LEVEL)
# Do global settings only if we are top-level project.
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
set(CMAKE_SYSTEM_VERSION 10.0.19041.0)
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/bin-etc")
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/lib")
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/bin")
endif()
# Other settings are treated as project-specific,
# so could be done in "subproject mode" too.
set(CMAKE_CXX_STANDARD 23)
set(CMAKE_CXX_STANDARD_REQUIRED)
add_subdirectory(src)
注意,那个变量 PROJECT_IS_TOP_LEVEL appears only in CMake 3.21. For detect, whether the project is top-level in older CMake versions, consult that question and its answers: How to detect if current scope has a parent in CMake?。
我在将 FetchContent_Declare
与共享库一起使用时遇到问题。我正在尝试应用模块化设计(而不是创建一个包含 20 个模块的大型存储库,我正在为每个模块分配一个专用存储库)。我正在尝试使用 FetchContent_Declare
以便将 link 相关模块组合在一起(我不喜欢 git-子模块,因为这些需要用户手动初始化它们)。我遇到的问题是项目 fetched 通过提到的函数生成的 DLL 没有被复制到父项目的二进制输出。这里有一个依赖关系图,使它更清楚。
Repo A:
- bin
- bin-etc
- lib
- include
- project_a
.. header files ..
- src
- CMakeLists.txt : 1
.. source files ..
- CMakeLists.txt : 2
Repo B: Includes A
- bin
- bin-etc
- lib
- output
.. cmake files are built from here ..
- _deps
- project_a-src
- bin
.. here the DLL file is being generated ..
- include
- project_a
.. header files ..
- src
- CMakeLists.txt : 3
.. source files ..
- CMakeLists.txt : 4
正在 ./output/_deps/project_a-src/bin
而不是 ./bin
中生成 DLL 文件。
这是我的 CMakeLists.txt
文件:
# CMakeLists.txt : 1
cmake_minimum_required(VERSION 3.16)
set(PROJECTNAME project_a)
set(PROJECTDIR "${CMAKE_CURRENT_SOURCE_DIR}")
file(GLOB_RECURSE inc "${CMAKE_CURRENT_SOURCE_DIR}/../include/*.hpp")
file(GLOB_RECURSE src "${CMAKE_CURRENT_SOURCE_DIR}/*.cpp")
source_group(TREE "${CMAKE_CURRENT_SOURCE_DIR}/../include" FILES ${inc})
source_group(TREE ${CMAKE_CURRENT_SOURCE_DIR} FILES ${src})
if (MSVC)
add_compile_options(/W3) # warning level 3
add_compile_options(/MP) # Multi-processor compilation
endif()
add_library(
${PROJECTNAME}
SHARED
${inc}
${src}
)
target_include_directories(${PROJECTNAME} PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/../include/")
# CMakeLists.txt : 2 and 4
cmake_minimum_required(VERSION 3.16)
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
set(CMAKE_SYSTEM_VERSION 10.0.19041.0)
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/bin-etc")
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/lib")
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/bin")
project(project_a LANGUAGES CXX)
set(CMAKE_CXX_STANDARD 23)
set(CMAKE_CXX_STANDARD_REQUIRED)
add_subdirectory(src)
# CMakeLists.txt : 3
cmake_minimum_required(VERSION 3.16)
set(PROJECTNAME project_b)
set(PROJECTDIR "${CMAKE_CURRENT_SOURCE_DIR}")
file(GLOB_RECURSE inc "${CMAKE_CURRENT_SOURCE_DIR}/../include/*.hpp")
file(GLOB_RECURSE inc_src "${CMAKE_CURRENT_SOURCE_DIR}/*.hpp")
file(GLOB_RECURSE src "${CMAKE_CURRENT_SOURCE_DIR}/*.cpp")
source_group(TREE "${CMAKE_CURRENT_SOURCE_DIR}/../include" FILES ${inc})
source_group(TREE ${CMAKE_CURRENT_SOURCE_DIR} FILES ${inc_src})
source_group(TREE ${CMAKE_CURRENT_SOURCE_DIR} FILES ${src})
if (MSVC)
add_compile_options(/W3) # warning level 3
add_compile_options(/MP) # Multi-processor compilation
endif()
add_library(
${PROJECTNAME}
SHARED
${inc}
${inc_src}
${src}
)
target_include_directories(${PROJECTNAME} PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/../include/")
include(FetchContent)
FetchContent_Declare(project_a
GIT_REPOSITORY <REPO LINK>
GIT_TAG master)
FetchContent_MakeAvailable(project_a)
target_link_libraries(${PROJECTNAME} project_a)
这个问题的解决方案是什么?我应该使用另一种方法进行这样的设计吗?添加一个简单的 copy
命令来创建正确的解决方案吗?
像CMAKE_RUNTIME_OUTPUT_DIRECTORY
这样的变量会影响所有进一步创建的库的输出目录...除非变量已更改。
CMakeLists.txt
(2) 中的 project_a
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/bin")
无条件地,所以它改变了变量,即使它被构建为一个子项目(使用FetchContent)。
一般来说,根 CMakeLists.txt
中的任何项目都可以检查它是否实际上是 顶级项目 。并仅在以下情况下执行一些设置:
cmake_minimum_required(VERSION 3.21)
project(project_a LANGUAGES CXX)
if (PROJECT_IS_TOP_LEVEL)
# Do global settings only if we are top-level project.
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
set(CMAKE_SYSTEM_VERSION 10.0.19041.0)
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/bin-etc")
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/lib")
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/bin")
endif()
# Other settings are treated as project-specific,
# so could be done in "subproject mode" too.
set(CMAKE_CXX_STANDARD 23)
set(CMAKE_CXX_STANDARD_REQUIRED)
add_subdirectory(src)
注意,那个变量 PROJECT_IS_TOP_LEVEL appears only in CMake 3.21. For detect, whether the project is top-level in older CMake versions, consult that question and its answers: How to detect if current scope has a parent in CMake?。