检查二维数组中的邻居时出错

Error with checking for neighbors in 2d array

我正在尝试在 Haskell 中为 class 实现 Conway 的游戏,并且有看起来像这样的代码来检查大小为 ( w,h):

liveNeighbors :: ((Int,Int), [[Bool]]) -> (Int,Int) -> Int
liveNeighbors arr@((w,h), cells) (x,y) =
    let
        j = w -1
        k = h - 1
        checkcell (x,y) = if (cells !! y) !! x then 1 else 0 in
    case (x,y) of
    -- Check right, bottom, and bottom right
    (0,0) -> checkcell (x,y+1) + checkcell (x+1,y) + checkcell (x+1,y+1)
    -- Check bottom, left, right, bottom left, bottom right
    (_,0) -> checkcell (x,y+1) + checkcell (x-1,y) + checkcell (x+1,y)
             + checkcell (x+1,y+1)  + checkcell (x-1,y+1)
    -- check bottom, top, right, top right, bottom right
    (0,_) -> checkcell (x,y+1)  + checkcell (x,y-1)  + checkcell (x+1,y)
             + checkcell (x+1,y+1)  + checkcell (x+1,y-1)
    -- check top, left, right,top left, top right
    (_, k) -> checkcell (x,y-1)  + checkcell (x-1,y)  + checkcell (x+1,y)
             + checkcell (x-1,y-1)  + checkcell (x+1,y-1)
    -- check bottom, top, left, top left, bottom left
    (j, _) -> checkcell (x,y+1)  + checkcell (x,y-1)  + checkcell (x-1,y)
             + checkcell (x-1,y+1)  + checkcell (x-1,y-1)
    -- check top, left, top left
    (j,k) -> checkcell (x,y-1)  + checkcell (x-1,y)  + checkcell (x-1,y-1)
    -- check bottom, left, bottom left
    (j,0) -> checkcell (x,y+1)  + checkcell (x-1,y)  + checkcell (x-1,y+1)
    -- check top, top right, right
    (0,k) -> checkcell (x,y-1)  + checkcell (x+1,y-1)  + checkcell (x+1,y)
    -- check all surrounding
    (_,_) -> checkcell (x,y+1)  + checkcell (x,y-1)  + checkcell (x+1,y)
             + checkcell (x-1,y)  + checkcell (x+1,y+1) + checkcell (x+1,y-1)
             + checkcell (x-1,y+1)  + checkcell (x-1,y-1)

我正在使用 jk 来适应数组的边界。我正在检查所有边缘情况和角落,但是代码在 (_, max_row)(max_column, _)(max_column, max_row) 处的数组大小和行失败并给出了不正确的值。这是 ghci 给我的输出:

> world = ((3,3), [[False, False, False], [False, False, False], [False, True,True]])
> liveNeighbors world (2,2)
*** Exception: Prelude.!!: index too large
> liveNeighbors world (0,2)
*** Exception: Prelude.!!: index too large
> liveNeighbors world (0,1)
1
> liveNeighbors world (1,1)
0

(1,1) 的值应该为 2,因为底部和右下角为真,但它只给出值 1。知道为什么会这样吗?

我不是在寻找代码解决方案,如果有人可以从概念上指出我在错误的方向上的正确方向,将不胜感激。项目仅限于列表处理,因此不允许使用列表或元组以外的其他数据结构。

这段代码有两个问题:

  1. 模式顺序:在您的示例中,您在测试 (2,2) 位置的代码时收到错误消息。这是因为模式(_, k)早于(j, k),所以你检查“上,左,右,左上,右上”,而不是你预期的“上,左,左上”

  2. 模式中的变量:模式(_, k)与代码中(x, y)的其他值成功匹配,下面的模式重叠.您只是将 k 分配给 y,而不是比较它们

因此,您可以这样编写代码(我使用 MultiWayIf 扩展来与原始代码更加相似,但它只是语法糖):

{-# LANGUAGE MultiWayIf #-}

neighbors :: ((Int,Int), [[Bool]]) -> (Int,Int) -> Int
neighbors arr@((w,h), cells) (x,y) = 
    let 
        j = w -1
        k = h - 1 
        checkcell (x,y) = if (cells !! y) !! x then 1 else 0 in 
    if
        -- Check right, bottom, and bottom right
        | (x, y) == (0,0) -> checkcell (x,y+1) + checkcell (x+1,y) + checkcell (x+1,y+1)
        --check top, left, top left
        | (x, y) == (j,k) -> checkcell (x,y-1)  + checkcell (x-1,y)  + checkcell (x-1,y-1) 
        --check bottom, left, bottom left
        | (x, y) == (j,0) -> checkcell (x,y+1)  + checkcell (x-1,y)  + checkcell (x-1,y+1) 
        -- check top, top right, right
        | (x, y) == (0,k) -> checkcell (x,y-1)  + checkcell (x+1,y-1)  + checkcell (x+1,y) 
        -- Check bottom, left, right, bottom left, bottom right
        | y == 0 -> checkcell (x,y+1) + checkcell (x-1,y) + checkcell (x+1,y)  + checkcell (x+1,y+1)  + checkcell (x-1,y+1) 
        --check bottom, top, right, top right, bottom right
        | x == 0 -> checkcell (x,y+1)  + checkcell (x,y-1)  + checkcell (x+1,y)  + checkcell (x+1,y+1)  + checkcell (x+1,y-1) 
        -- check top, left, right,top left, top right
        | y == k -> checkcell (x,y-1)  + checkcell (x-1,y)  + checkcell (x+1,y)  + checkcell (x-1,y-1)  + checkcell (x+1,y-1) 
        -- check bottom, top, left, top left, bottom left
        | x == j -> checkcell (x,y+1)  + checkcell (x,y-1)  + checkcell (x-1,y)  + checkcell (x-1,y+1)  + checkcell (x-1,y-1) 
        --check all surrounding 
        | otherwise -> checkcell (x,y+1)  + checkcell (x,y-1)  + checkcell (x+1,y)  + checkcell (x-1,y)  + checkcell (x+1,y+1)  +checkcell (x+1,y-1)  + checkcell (x-1,y+1)  + checkcell (x-1,y-1)