我的 Pygame window 仅在我在 window 上移动光标时更新
My Pygame window only updates when i am moving my cursor around on the window
我的 Pygame window 只会在我的光标移动并位于 window 上方时更新。
import pygame
window_length = 1000
window_height = 600
dimensions = (window_length, window_height)
window = pygame.display.set_mode(dimensions)
WHITE = (255, 255, 255)
BLACK = (0,0,0)
main = True
x = 0
y = 0
while main:
for event in pygame.event.get():
if event.type == pygame.QUIT:
main = False
x += 1
#redraw background
pygame.draw.rect(window, BLACK, (0,0, window_length, window_height))
pygame.draw.rect(window, WHITE, (x, y, 100, 100))
pygame.display.update()
pygame.quit()
我试过移动东西,但没有用。
取消缩进事件循环下的代码。现在,您只在有事件循环时才执行绘图代码,例如鼠标移动。
它应该看起来像:
while main:
for event in pygame.event.get():
if event.type == pygame.QUIT:
main = False
x += 1
#redraw background
pygame.draw.rect(window, BLACK, (0,0, window_length, window_height))
pygame.draw.rect(window, WHITE, (x, y, 100, 100))
pygame.display.update()
我的 Pygame window 只会在我的光标移动并位于 window 上方时更新。
import pygame
window_length = 1000
window_height = 600
dimensions = (window_length, window_height)
window = pygame.display.set_mode(dimensions)
WHITE = (255, 255, 255)
BLACK = (0,0,0)
main = True
x = 0
y = 0
while main:
for event in pygame.event.get():
if event.type == pygame.QUIT:
main = False
x += 1
#redraw background
pygame.draw.rect(window, BLACK, (0,0, window_length, window_height))
pygame.draw.rect(window, WHITE, (x, y, 100, 100))
pygame.display.update()
pygame.quit()
我试过移动东西,但没有用。
取消缩进事件循环下的代码。现在,您只在有事件循环时才执行绘图代码,例如鼠标移动。
它应该看起来像:
while main:
for event in pygame.event.get():
if event.type == pygame.QUIT:
main = False
x += 1
#redraw background
pygame.draw.rect(window, BLACK, (0,0, window_length, window_height))
pygame.draw.rect(window, WHITE, (x, y, 100, 100))
pygame.display.update()