从我正在迭代的列表中删除项目,或过滤复杂的重复列表

Remove item from List that I'm iterating, or filtering complex List of duplicates

好吧,也许我只是瞎了眼,但我没有找到答案:

所以,型号:

public class Dimensions
{
    public int Width { get; set; }

    public int Height { get; set; }

    public int TypeId { get; set; }

    public int PeacesForItem { get; set; }
}

我有一个过滤列表的方法:

public List<Dimensions> Consolidation(List<Dimensions> vm)
    {
        var list = new List<Dimensions>();
        if (vm != null)
        {
            var typeIds = vm.Select(x => x.TypeId).ToHashSet();
            foreach (var t in typeIds)
            {
                foreach(var item in vm)
                {
                    if (t == item.IvericaId)
                    {
                        int x = 0;
                        foreach (var again in vm)
                        {
                            if (item.Duzina == again.Duzina && item.Sirina == again.Sirina && item.TypeId== again.TypeId)
                            {
                                x ++;
                                // vm.Remove(item); Not working, who would figure 
                            }
                        }
                        list.Add(
                            new Dimensions
                            {
                                Width = item.Width,
                                Height = item.Height,
                                TypeId= item.TypeId,
                                PeacesForItem = x * item.PeacesForItem,
                            }
                        );
                    }
                }
            }
        }
        return list;
    }

此方法遍历列表项并检查是否存在相同维度的元素。如果有,那就是需要的数量翻倍。

问题:此代码仍在向新列表中添加重复项,我需要将其过滤掉。

我尝试了很多方法,但我想出的每一个在设计上都有一些致命的缺陷。

复制 vm-List 并迭代复制的列表并从原始列表中删除对象

public List<Dimensions> Consolidation(List<Dimensions> vm)
    {
        var list = new List<Dimensions>();


        if (vm != null)
        {
            var dublicate = new List<Dimensions>(vm);
            var typeIds = vm.Select(x => x.TypeId).ToHashSet();
            foreach (var t in typeIds)
            {
                foreach(var item in dublicate )
                {
                    if (t == item.IvericaId)
                    {
                        int x = 0;
                        foreach (var again in dublicate )
                        {
                            if (item.Duzina == again.Duzina && item.Sirina == again.Sirina && item.TypeId== again.TypeId)
                            {
                                x ++;
                                vm.Remove(item); //Now working 
                            }
                        }
                        list.Add(
                            new Dimensions
                            {
                                Width = item.Width,
                                Height = item.Height,
                                TypeId= item.TypeId,
                                PeacesForItem = x * item.PeacesForItem,
                            }
                        );
                    }
                }
            }
        }
        return list;
    }
public List<Dimensions> Consolidation(List<Dimensions> vm)
{
    return vm.GroupBy(d=>new {d.TypeId, d.Width, d.Height}) // if there are any duplicates, they are grouped here
            .Select(g=>new Dimensions(){TypeId = g.Key.TypeId , 
                                        Width = g.Key.Width, 
                                        Height = g.Key.Height,
                                        PeacesForItem = g.Sum(dim=>dim.PeacesForItem)}) // number of duplicates in group calculated
            .ToList();
}

你把这个问题复杂化了 :)。您不需要嵌套循环,而且您不是将值加倍,而是 平方 吗?试试这个:

var list = new List<Dimensions>();
if (vm != null)
{
    foreach (var item in vm)
    {
        //Not sure how you identify dupes, may need to change the filter here
        var duplicate = vm
            .Where(v => v.PeacesForItem == item.PeacesForItem);

        if (dupes.Any())
        {
            list.Add(new Dimension
            {
                 Width = item.Width,
                 Height = item.Height,
                 TypeId = item.TypeId,
                 PeacesForItem = item.PeacesForItem * 2;
            });
        }
    }
}
return list;