我无法连接以测试使用 TcpListener 启动的本地服务器

I can't connect to test a local server started with TcpListener

免责声明:这是我第一次涉足与 tcp/socket 直接相关的任何事情。我读过 -the- -following- -resources- 并试图提出一个非常简单的测试应用程序。

我正在尝试开发本地服务器 运行 TcpListener 对象。我可以很好地实例化它并 运行 netstat 以查看处于 LISTENING 状态的端口。但是,我无法通过 telnet 或创建测试客户端来手动连接。 Telnet 只是说它无法打开连接。尝试测试客户端应用程序抛出异常

An unhandled exception of type 'System.Net.Sockets.SocketException' occurred in System.dll

Additional information: Only one usage of each socket address (protocol/network address/port) is normally permitted

thisSO问题中,提问者最终通过故障网卡解决了问题。我该如何查找?

这让我很困惑。我如何测试或连接到服务器?这是我的代码。

对于服务器:

using System;
using System.Configuration;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Threading.Tasks;

namespace TcpConsole
{
    class Program
    {
        static void Main(string[] args)
        {
            var localPort = ConfigurationManager.AppSettings["localPort"];
            var portNumber = int.Parse(localPort);

            var maxConnections = ConfigurationManager.AppSettings["maxConnections"];
            var maxConnectionsNumber = int.Parse(maxConnections);

            Console.WriteLine("Preparing to start server on port {0}", portNumber);
            Console.WriteLine("Max connections: {0}", maxConnectionsNumber);

            var ipHostInfo = Dns.GetHostEntry("localhost");
            var ipAddress = ipHostInfo.AddressList[0];
            var localEndPoint = new IPEndPoint(ipAddress, portNumber);

            Console.WriteLine("Starting server with local IP {0}", ipAddress);

            var listener = new TcpListener(localEndPoint);
            listener.Start(maxConnectionsNumber);

            Console.WriteLine();
            Console.WriteLine("Server started...");
            Console.WriteLine();
            
            while (true)
            {
                var socket = listener.AcceptSocket();
                Task.Factory.StartNew(() =>
                {
                    ProcessSocket(socket);
                });
            }
        }

        private static async void ProcessSocket(Socket socket)
        {
            try
            {
                using (var stream = new NetworkStream(socket))
                using (var reader = new StreamReader(stream))
                using (var writer = new StreamWriter(stream))
                {
                    writer.AutoFlush = true;

                    var received = await reader.ReadToEndAsync();

                    Console.WriteLine("Received: " + received);
                }

                socket.Close();
                socket.Dispose();
            }
            catch (Exception exception)
            {
                Console.WriteLine("There was an error processing a message.");
                Console.WriteLine(exception);
            }
        }
    }
}

看到上面的代码运行ning:

测试申请:

using System;
using System.IO;
using System.Net;
using System.Net.Sockets;

namespace TcpConsoleClient
{
    class Program
    {
        static void Main(string[] args)
        {
            var ipHostInfo = Dns.GetHostEntry("localhost");
            var ipAddress = ipHostInfo.AddressList[0];
            var remoteEndPoint = new IPEndPoint(ipAddress, 3245);

            var client = new TcpClient(remoteEndPoint);

            using (var stream = client.GetStream())
            using (var reader = new StreamReader(stream))
            using (var writer = new StreamWriter(stream))
            {
                writer.AutoFlush = true;

                string input;

                while((input = Console.ReadLine()) != "exit")
                {
                    writer.WriteLine(input);
                }
            }
        }
    }
}

一个 TCP/IP 连接有一个本地 IP 地址和端口,以及一个远程 IP 地址和端口。

一般情况下,一个端口号一次只能分配给一个socket。错误消息表明试图将多个套接字与同一端口号相关联。

原因可以在客户端代码中找到:

var client = new TcpClient(remoteEndPoint);

TcpClient 构造函数的重载接受一个 IPEndPoint 指定 local 端点。也就是说,当构造 TcpClient 时,它将绑定到 remoteEndPoint 指定的端口号,这会失败,因为该端口号已被服务器应用程序使用。

要解决此问题,请使用无参数 TcpClient 构造函数,并将 remoteEndPoint 传递给 Connect 调用:

var client = new TcpClient();

client.Connect(remoteEndPoint);