使用 Openlayers3 放置静态图像时出错(在 OL2 中工作正常)

Error placing a static image with Openlayers3 (works fine in OL2)

使用最新版本的 Openlayers 3,我无法在地图上正确加载静态图像。经过一些测试(类似配置),我发现图像在OL2上看起来很好,而在OL3上它有几公里的位移,如下图所示:

我已经用那个例子做了一个 plunker。可能是错误还是我遗漏了什么? http://plnkr.co/lzAKNGdkXkz6ZCM9H6ml

/* OL3 */
  var graphicOL3 = new ol.layer.Image({
    source: new ol.source.ImageStatic({
      url: 'https://raw.githubusercontent.com/VictorVelarde/ImagenEstuario/master/Composite.png',
      imageSize: [864, 1024],
      imageExtent: [-791350.472638389, 5376837.581117962, -778150.4726383891, 5398392.773800777]
    })
  });
  var osm = new ol.layer.Tile({
    source: new ol.source.OSM()
  });
  mapaOL3 = new ol.Map({
    layers: [osm],
    target: 'mapaOL3',
    view: new ol.View({
      center: [-784751.048, 5389384.957],
      zoom: 13
    })
  });
  mapaOL3.addLayer(graphicOL3);

(完整示例代码在这里 --> http://plnkr.co/edit/lzAKNGdkXkz6ZCM9H6ml?p=preview

谢谢,

终于是OL3库的bug了。他们在这张票上解决了这个问题:https://github.com/openlayers/ol3/pull/4426 It´s not yet implemented on the last release version (3.11.2) so if you face this problem you have to point to the master: http://openlayers.org/en/master/build/ol.js