V8Engine.Execute returns 'undefined',而 Microsoft.JScript 的 eval returns 一个值
V8Engine.Execute returns 'undefined', whereas Microsoft.JScript's eval returns a value
我希望用 V8.Net
引擎替换 C#.NET 4.0 程序中的 Microsoft.JScript
引擎,以便能够执行传入的 javascript 函数。该程序运行良好并正确执行了一些脚本,直到它命中以下内容;
const t_sch_ohd = 0.1;
const t_fn = 8.302;
const t_byte = 0.04307;
var n_byte = Lookup.IndexedMsgSize (1);
var t_total = t_fn + (n_byte * t_byte) + t_sch_ohd;
V8Engine.Execute 命令 returns undefined
,而我们的 Microsoft.JScript 实现 returns 9.091119999999998
我也不确定是否正确.
我觉得这与每个引擎在执行脚本结束时如何处理被认为是 'output' 的内容有关,但我不确定。
Lookup.IndexesMsgSize 是我们在 C#.NET 应用程序中定义的函数,并且在两个版本中都是一致的,我相信在这个实例中是 returns 16
;
public uint IndexedMsgSize(uint mIndex)
{
// only intended for MsgProcess_Fn
if (m_message == null)
{
if (m_function == null)
{
throw new RaceException("Function reference not specified for Lookup.IndexedMsgSize");
}
uint count = (uint)m_function.RelatedMessagesByUDC[((int)mIndex) - 1].MessageLength;
return count;
}
else
{
throw new RaceException("message reference not allowed for Lookup.IndexedMsgSize");
}
}
Microsoft.JScript 评估的实施如下;
public string Execute(string script)
{
string result = "";
try
{
// EVALUATE THE SCRIPT
result = Evaluator.Eval(script);
//using (var engine = new ScriptEngine("jscript"))
//{
// ParsedScript parsed =
// engine.Parse("function MyFunc(x){return eval(x,'unsafe')}");
// engine.SetNamedItem("Lookup", m_lookup);
// result = parsed.CallMethod("MyFunc", script).ToString();
//}
}
catch (Exception ex)
{
// JScript error?
if (ex.Source.CompareTo("Microsoft.JScript") == 0)
{
// Yes, turn it into a Race JScript Exception to avoid a stack trace dump.
throw new RaceScriptException(ex as JScriptException);
}
// Not a JScript error, so just re-throw exception.
throw ex;
}
return result;
}
Evaluator
是通过.dll定义的class,Eval
函数如下Javascript;
static function Eval(expression : String) : String {
return eval(expression,'unsafe');
}
而在我们的 V8.Net 实现中,我们只需使用内置的 V8Engine.Execute 命令;
public string Execute(string script)
{
string result = "";
try
{
// EVALUATE THE SCRIPT
//Create the V8.Net Engine
V8Engine e = new V8Engine();
//Set the Lookup instance as a global object so that the JS code in the V8.Net wrapper can access it
e.GlobalObject.SetProperty("Lookup", m_lookup, null, true, ScriptMemberSecurity.Permanent);
//Execute the script
result = e.Execute(script);
//Deprecated code:
//result = Evaluator.Eval(script);
//using (var engine = new ScriptEngine("jscript"))
//{
// ParsedScript parsed =
// engine.Parse("function MyFunc(x){return eval(x,'unsafe')}");
// engine.SetNamedItem("Lookup", m_lookup);
// result = parsed.CallMethod("MyFunc", script).ToString();
//}
}
catch (Exception ex)
{
// V8.NET error?
if (ex.Source.CompareTo("V8.Net") == 0)
{
// Yes, turn it into a Race V8 Exception to avoid a stack trace dump.
throw (V8Exception)ex;
}
// Not a V8 error, so just re-throw exception.
throw ex;
}
return result;
}
我希望有人能阐明为什么会出现上述结果,
提前致谢!
JS 引擎在您将脚本传递给它时使用 eval
函数。反过来,
undefined
是脚本执行的正确结果,因为
eval() returns the value of the last expression evaluated
MDN eval docs
在您的代码中:
var t_total = t_fn + (n_byte * t_byte) + t_sch_ohd;
Variable Statement 是最后执行的表达式。它总是 returns undefined
.
A variable statement declares variables that are created as defined in 10.5. Variables are initialised to undefined when created. A variable with an Initialiser is assigned the value of its AssignmentExpression when the VariableStatement is executed, not when the variable is created.
在你的例子中 t_fn + (n_byte * t_byte) + t_sch_ohd;
是 AssignmentExpression 初始化器。 VariableStatement -> AssignmentExpression;
因此,您的代码如下:
- Perform AssignmentExpression
- Perform VariableStatement
有几种方法可以解决您的问题:
- 隐式定义变量:
t_total = t_fn + (n_byte * t_byte) + t_sch_ohd;
- Return 结果显式为:
var t_total = t_fn + (n_byte * t_byte) + t_sch_ohd;
t_total;
- 显式定义变量,但高于:
var t_total;
t_total = t_fn + (n_byte * t_byte) + t_sch_ohd;
Microsoft.JScript
只是由于不当行为才按预期工作。
深入理解JS本质看http://es5.github.io/
我希望用 V8.Net
引擎替换 C#.NET 4.0 程序中的 Microsoft.JScript
引擎,以便能够执行传入的 javascript 函数。该程序运行良好并正确执行了一些脚本,直到它命中以下内容;
const t_sch_ohd = 0.1;
const t_fn = 8.302;
const t_byte = 0.04307;
var n_byte = Lookup.IndexedMsgSize (1);
var t_total = t_fn + (n_byte * t_byte) + t_sch_ohd;
V8Engine.Execute 命令 returns undefined
,而我们的 Microsoft.JScript 实现 returns 9.091119999999998
我也不确定是否正确.
我觉得这与每个引擎在执行脚本结束时如何处理被认为是 'output' 的内容有关,但我不确定。
Lookup.IndexesMsgSize 是我们在 C#.NET 应用程序中定义的函数,并且在两个版本中都是一致的,我相信在这个实例中是 returns 16
;
public uint IndexedMsgSize(uint mIndex)
{
// only intended for MsgProcess_Fn
if (m_message == null)
{
if (m_function == null)
{
throw new RaceException("Function reference not specified for Lookup.IndexedMsgSize");
}
uint count = (uint)m_function.RelatedMessagesByUDC[((int)mIndex) - 1].MessageLength;
return count;
}
else
{
throw new RaceException("message reference not allowed for Lookup.IndexedMsgSize");
}
}
Microsoft.JScript 评估的实施如下;
public string Execute(string script)
{
string result = "";
try
{
// EVALUATE THE SCRIPT
result = Evaluator.Eval(script);
//using (var engine = new ScriptEngine("jscript"))
//{
// ParsedScript parsed =
// engine.Parse("function MyFunc(x){return eval(x,'unsafe')}");
// engine.SetNamedItem("Lookup", m_lookup);
// result = parsed.CallMethod("MyFunc", script).ToString();
//}
}
catch (Exception ex)
{
// JScript error?
if (ex.Source.CompareTo("Microsoft.JScript") == 0)
{
// Yes, turn it into a Race JScript Exception to avoid a stack trace dump.
throw new RaceScriptException(ex as JScriptException);
}
// Not a JScript error, so just re-throw exception.
throw ex;
}
return result;
}
Evaluator
是通过.dll定义的class,Eval
函数如下Javascript;
static function Eval(expression : String) : String {
return eval(expression,'unsafe');
}
而在我们的 V8.Net 实现中,我们只需使用内置的 V8Engine.Execute 命令;
public string Execute(string script)
{
string result = "";
try
{
// EVALUATE THE SCRIPT
//Create the V8.Net Engine
V8Engine e = new V8Engine();
//Set the Lookup instance as a global object so that the JS code in the V8.Net wrapper can access it
e.GlobalObject.SetProperty("Lookup", m_lookup, null, true, ScriptMemberSecurity.Permanent);
//Execute the script
result = e.Execute(script);
//Deprecated code:
//result = Evaluator.Eval(script);
//using (var engine = new ScriptEngine("jscript"))
//{
// ParsedScript parsed =
// engine.Parse("function MyFunc(x){return eval(x,'unsafe')}");
// engine.SetNamedItem("Lookup", m_lookup);
// result = parsed.CallMethod("MyFunc", script).ToString();
//}
}
catch (Exception ex)
{
// V8.NET error?
if (ex.Source.CompareTo("V8.Net") == 0)
{
// Yes, turn it into a Race V8 Exception to avoid a stack trace dump.
throw (V8Exception)ex;
}
// Not a V8 error, so just re-throw exception.
throw ex;
}
return result;
}
我希望有人能阐明为什么会出现上述结果,
提前致谢!
JS 引擎在您将脚本传递给它时使用 eval
函数。反过来,
undefined
是脚本执行的正确结果,因为
eval() returns the value of the last expression evaluated
MDN eval docs
在您的代码中:
var t_total = t_fn + (n_byte * t_byte) + t_sch_ohd;
Variable Statement 是最后执行的表达式。它总是 returns undefined
.
A variable statement declares variables that are created as defined in 10.5. Variables are initialised to undefined when created. A variable with an Initialiser is assigned the value of its AssignmentExpression when the VariableStatement is executed, not when the variable is created.
在你的例子中 t_fn + (n_byte * t_byte) + t_sch_ohd;
是 AssignmentExpression 初始化器。 VariableStatement -> AssignmentExpression;
因此,您的代码如下:
- Perform AssignmentExpression
- Perform VariableStatement
有几种方法可以解决您的问题:
- 隐式定义变量:
t_total = t_fn + (n_byte * t_byte) + t_sch_ohd;
- Return 结果显式为:
var t_total = t_fn + (n_byte * t_byte) + t_sch_ohd;
t_total;
- 显式定义变量,但高于:
var t_total;
t_total = t_fn + (n_byte * t_byte) + t_sch_ohd;
Microsoft.JScript
只是由于不当行为才按预期工作。
深入理解JS本质看http://es5.github.io/