ComputerCraft Turtle 挖矿程序
ComputerCraft Turtle mining program
我想从 ComputerCraft mod 为 Turtle 创建挖掘程序。
我创建了这个:
function initVariables()
stone = 0
cobblestone = 0
coal = 0
iron = 0
gold = 0
redstone = 0
diamond = 0
lapis = 0
dirt = 0
gravel = 0
sand = 0
emerald = 0
mossy = 0
end
function count()
local success, data = turtle.inspect()
if success then
if data.name == "minecraft:stone" then stone = stone + 1 end
if data.name == "minecraft:cobblestone" then cobblestone = cobblestone + 1 end
if data.name == "minecraft:coal_ore" then coal = coal + 1 end
if data.name == "minecraft:iron_ore" then iron = iron + 1 end
if data.name == "minecraft:gold_ore" then gold = gold + 1 end
if data.name == "minecraft:redstone_ore" then redstone = redstone + 1 end
if data.name == "minecraft:diamond_ore" then diamond = diamond + 1 end
if data.name == "minecraft:lapis_ore" then lapis = lapis + 1 end
if data.name == "minecraft:dirt" then dirt = dirt + 1 end
if data.name == "minecraft:gravel" then gravel = gravel + 1 end
if data.name == "minecraft:sand" then sand = sand + 1 end
if data.name == "minecraft:emerald_ore" then emerald = emerald + 1 end
if data.name == "minecraft:mossy_cobblestone" then mossy = mossy + 1 end
end
end
function display()
print("I have mined:")
if stone > 0 then
print(stone .. " blocks of stone")
end
if cobblestone > 0 then
print(cobblestone .. " blocks of cobblestone")
end
if coal > 0 then
print(coal .. " coal ores")
end
if iron > 0 then
print(iron .. " iron ores")
end
if gold > 0 then
print(gold .. " gold ores")
end
if redstone > 0 then
print(redstone .. " redstone ores")
end
if diamond > 0 then
print(diamond .. " diamond ores")
end
if lapis > 0 then
print(lapis .. " lapis ores")
end
if dirt > 0 then
print(dirt .. " blocks of dirt")
end
if gravel > 0 then
print(gravel .. " blocks of gravel")
end
if sand > 0 then
print(sand .. " blocks of sand")
end
if emerald > 0 then
print(emerald .. " emerald ores")
end
if mossy > 0 then
print(mossy .. " blocks of mossy cobblestone")
end
end
function refuel()
turtle.select(1)
turtle.refuel(1)
end
function checkIfBack()
fuelCount = turtle.getItemCount(1)
if fuelCount < 5 then
return true
else
return false
end
end
function back()
if checkIfBack() == true then
turtle.turnLeft()
turtle.turnLeft()
local stopblock, data = turtle.inspect()
if data.name ~= "minecraft:redstone_block" then
if turtle.forward() == false then
turtle.attack()
else
turtle.forward()
end
return false
else
return true
end
end
end
function move()
if back() == false then
fuel = turtle.getTurtleLevel()
if fuel < 10 then refuel() end
if turtle.inspect() == false then
turtle.forward()
else
count()
turtle.dig()
turtle.attack()
end
else
print("END OF PROGRAM")
end
end
initVariables()
while true do move() end
但是乌龟向前走 3 个街区,转身,向前走 3 个街区,转身,向前走 3 个街区等等
我做错了什么?
您正在调用 back
函数。
back
函数调用 turtle.forward()
两次,第一次检查它是否为 false,第二次调用它(之后)。
然后 move
函数正在调用它。
试试这个
function back()
if checkIfBack() == true then
-- turtle.turnLeft() -- this makes it turtle
-- turtle.turnLeft() -- also this..
local stopblock, data = turtle.inspect()
if data.name ~= "minecraft:redstone_block" then
if turtle.forward() == false then
turtle.attack()
-- else -- if we move forward == false then u want him to move? no need
-- turtle.forward() -- 2nd forward move
end
return false
else
return true
end
end
end
function move()
if back() == false then
fuel = turtle.getTurtleLevel()
if fuel < 10 then refuel() end
if turtle.inspect() == false then
-- turtle.forward() -- 3rd call to move forward..
else
count()
turtle.dig()
turtle.attack()
end
else
print("END OF PROGRAM")
end
end
我想从 ComputerCraft mod 为 Turtle 创建挖掘程序。 我创建了这个:
function initVariables()
stone = 0
cobblestone = 0
coal = 0
iron = 0
gold = 0
redstone = 0
diamond = 0
lapis = 0
dirt = 0
gravel = 0
sand = 0
emerald = 0
mossy = 0
end
function count()
local success, data = turtle.inspect()
if success then
if data.name == "minecraft:stone" then stone = stone + 1 end
if data.name == "minecraft:cobblestone" then cobblestone = cobblestone + 1 end
if data.name == "minecraft:coal_ore" then coal = coal + 1 end
if data.name == "minecraft:iron_ore" then iron = iron + 1 end
if data.name == "minecraft:gold_ore" then gold = gold + 1 end
if data.name == "minecraft:redstone_ore" then redstone = redstone + 1 end
if data.name == "minecraft:diamond_ore" then diamond = diamond + 1 end
if data.name == "minecraft:lapis_ore" then lapis = lapis + 1 end
if data.name == "minecraft:dirt" then dirt = dirt + 1 end
if data.name == "minecraft:gravel" then gravel = gravel + 1 end
if data.name == "minecraft:sand" then sand = sand + 1 end
if data.name == "minecraft:emerald_ore" then emerald = emerald + 1 end
if data.name == "minecraft:mossy_cobblestone" then mossy = mossy + 1 end
end
end
function display()
print("I have mined:")
if stone > 0 then
print(stone .. " blocks of stone")
end
if cobblestone > 0 then
print(cobblestone .. " blocks of cobblestone")
end
if coal > 0 then
print(coal .. " coal ores")
end
if iron > 0 then
print(iron .. " iron ores")
end
if gold > 0 then
print(gold .. " gold ores")
end
if redstone > 0 then
print(redstone .. " redstone ores")
end
if diamond > 0 then
print(diamond .. " diamond ores")
end
if lapis > 0 then
print(lapis .. " lapis ores")
end
if dirt > 0 then
print(dirt .. " blocks of dirt")
end
if gravel > 0 then
print(gravel .. " blocks of gravel")
end
if sand > 0 then
print(sand .. " blocks of sand")
end
if emerald > 0 then
print(emerald .. " emerald ores")
end
if mossy > 0 then
print(mossy .. " blocks of mossy cobblestone")
end
end
function refuel()
turtle.select(1)
turtle.refuel(1)
end
function checkIfBack()
fuelCount = turtle.getItemCount(1)
if fuelCount < 5 then
return true
else
return false
end
end
function back()
if checkIfBack() == true then
turtle.turnLeft()
turtle.turnLeft()
local stopblock, data = turtle.inspect()
if data.name ~= "minecraft:redstone_block" then
if turtle.forward() == false then
turtle.attack()
else
turtle.forward()
end
return false
else
return true
end
end
end
function move()
if back() == false then
fuel = turtle.getTurtleLevel()
if fuel < 10 then refuel() end
if turtle.inspect() == false then
turtle.forward()
else
count()
turtle.dig()
turtle.attack()
end
else
print("END OF PROGRAM")
end
end
initVariables()
while true do move() end
但是乌龟向前走 3 个街区,转身,向前走 3 个街区,转身,向前走 3 个街区等等
我做错了什么?
您正在调用 back
函数。
back
函数调用 turtle.forward()
两次,第一次检查它是否为 false,第二次调用它(之后)。
然后 move
函数正在调用它。
试试这个
function back()
if checkIfBack() == true then
-- turtle.turnLeft() -- this makes it turtle
-- turtle.turnLeft() -- also this..
local stopblock, data = turtle.inspect()
if data.name ~= "minecraft:redstone_block" then
if turtle.forward() == false then
turtle.attack()
-- else -- if we move forward == false then u want him to move? no need
-- turtle.forward() -- 2nd forward move
end
return false
else
return true
end
end
end
function move()
if back() == false then
fuel = turtle.getTurtleLevel()
if fuel < 10 then refuel() end
if turtle.inspect() == false then
-- turtle.forward() -- 3rd call to move forward..
else
count()
turtle.dig()
turtle.attack()
end
else
print("END OF PROGRAM")
end
end