键盘按键不起作用。 [Python]
Keyboard press doesn't work. [Python]
我在制作这个迷你游戏时遇到了一个问题。没有错误出现。就是不行。
问题
当我按下字母 "P" 时,游戏应该开始(这还没有完成。它应该只是清除屏幕并放一个绿点),或者当我按下 "H" 时,高分应该弹出。所以我想你明白了。
我认为有问题的代码(因评论而插入):
#a command for the back menu (not finished)
def back():
drawButton = turtle.Turtle()
drawButton.hideturtle()
drawButton.penup()
drawButton.speed(0)
drawButton.goto(100, 70)
drawButton.pendown()
drawButton.pensize(4)
drawButton.fillcolor('lightgreen')
drawButton.begin_fill()
drawButton.left(90)
drawButton.forward(35)
drawButton.left(90)
drawButton.forward(170)
drawButton.left(90)
drawButton.forward(35)
drawButton.left(90)
drawButton.forward(170)
drawButton.end_fill()
drawButton.penup()
drawButton.goto(-63, 80)
drawButton.color('black')
drawButton.write("Press P to begin", font=(None, 15, "bold"))
highscores = turtle.Turtle()
highscores.hideturtle()
highscores.penup()
highscores.speed(0)
highscores.goto(93, 35)
highscores.pendown()
highscores.pensize(4)
highscores.fillcolor('yellow')
highscores.begin_fill()
highscores.left(90)
highscores.forward(23)
highscores.left(90)
highscores.forward(155)
highscores.left(90)
highscores.forward(23)
highscores.left(90)
highscores.forward(155)
highscores.end_fill()
highscores.penup()
highscores.goto(-58, 41)
highscores.color('black')
highscores.write("Press H for highscores", font=(None, 10, "bold"))
wn.onkey(back, "B")
#creates the page for the instructions
def startInstructions():
overlay = turtle.Turtle()
overlay.speed(0)
overlay.hideturtle()
overlay.penup()
overlay.pendown()
overlay.color('black')
overlay.dot(6000)
wn.onkey(None)
wn.onkey(back, "B")
wn.onkey(startInstructions, "I")
#this is where the game'll go
def startGame():
overlay = turtle.Turtle()
overlay.speed(0)
overlay.hideturtle()
overlay.penup()
overlay.pendown()
overlay.color('black')
overlay.dot(6000)
startingTurtle.penup()
startingTurtle.hideturtle()
startingTurtle.color('green')
startingTurtle.goto(100, 40)
startingTurtle.dot(25)
wn.onkey(None)
wn.onkey(startGame, "P")
#creates the page for the highscores
def lookHighscores():
overlay = turtle.Turtle()
overlay.speed(0)
overlay.hideturtle()
overlay.penup()
overlay.pendown()
overlay.color('black')
overlay.dot(6000)
wn.onkey(None)
wn.onkey(back, "B")
wn.onkey(lookHighscores, "H")
这是我按下字母 "I" 时得到的回溯。 (按其他字母不回溯):
Traceback (most recent call last):
File "C:\Users\techs\Desktop\Alien Shooter.py", line 299, in <module>
entrance2.speed(0)
File "C:\Users\techs\AppData\Local\Programs\Python\Python35-32\lib\turtle.py", line 2174, in speed
self.pen(speed=speed)
File "C:\Users\techs\AppData\Local\Programs\Python\Python35-32\lib\turtle.py", line 2459, in pen
self._update()
File "C:\Users\techs\AppData\Local\Programs\Python\Python35-32\lib\turtle.py", line 2660, in _update
self._update_data()
File "C:\Users\techs\AppData\Local\Programs\Python\Python35-32\lib\turtle.py", line 2646, in _update_data
self.screen._incrementudc()
File "C:\Users\techs\AppData\Local\Programs\Python\Python35-32\lib\turtle.py", line 1292, in _incrementudc
raise Terminator
turtle.Terminator
全部代码:
import turtle
import time
wn = turtle.Screen()
wn.bgcolor('black')
startingTurtle = turtle.Turtle()
backHigh = turtle.Turtle()
score=0
lives=3
ENTRANCE_TIME=5
time.sleep(1)
#displays the entrance screen
while ENTRANCE_TIME >= 0:
entrance4 = turtle.Turtle()
entrance4.clear()
entrance = turtle.Turtle()
entrance.hideturtle()
entrance.penup()
entrance.speed(0)
entrance.color('#F54747')
entrance.goto(-200, 400)
entrance.write("Alien Shooter", font=(None, 50, "bold"))
entrance44 = turtle.Turtle()
entrance44.clear()
entrance11 = turtle.Turtle()
entrance11.hideturtle()
entrance11.penup()
entrance11.speed(0)
entrance11.color('#F54747')
entrance11.goto(-100, 350)
entrance11.write("by", font=(None, 30))
entrance11.goto(-50, 350)
entrance11.write("Wanderer", font=(None, 30, "bold"))
time.sleep(0.1)
entrance11.clear()
entrance22 = turtle.Turtle()
entrance22.hideturtle()
entrance22.penup()
entrance22.speed(0)
entrance22.color('#46F2AB')
entrance22.goto(-100, 350)
entrance22.write("by", font=(None, 30))
entrance22.goto(-50, 350)
entrance22.write("Wanderer", font=(None, 30, "bold"))
entrance.clear()
entrance2 = turtle.Turtle()
entrance2.hideturtle()
entrance2.penup()
entrance2.speed(0)
entrance2.color('#46F2AB')
entrance2.goto(-200, 400)
entrance2.write("Alien Shooter", font=(None, 50, "bold"))
time.sleep(0.1)
entrance2.clear()
entrance22.clear()
entrance33 = turtle.Turtle()
entrance33.hideturtle()
entrance33.penup()
entrance33.speed(0)
entrance33.color('#F2E446')
entrance33.goto(-100, 350)
entrance33.write("by", font=(None, 30))
entrance33.goto(-50, 350)
entrance33.write("Wanderer", font=(None, 30, "bold"))
entrance3 = turtle.Turtle()
entrance3.hideturtle()
entrance3.penup()
entrance3.speed(0)
entrance3.color('#F2E446')
entrance3.goto(-200, 400)
entrance3.write("Alien Shooter", font=(None, 50, "bold"))
time.sleep(0.1)
entrance33.clear()
entrance44 = turtle.Turtle()
entrance44.hideturtle()
entrance44.penup()
entrance44.speed(0)
entrance44.color('#F2466C')
entrance44.goto(-100, 350)
entrance44.write("by", font=(None, 30))
entrance44.goto(-50, 350)
entrance44.write("Wanderer", font=(None, 30, "bold"))
entrance3.clear()
entrance4 = turtle.Turtle()
entrance4.hideturtle()
entrance4.penup()
entrance4.speed(0)
entrance4.goto(-200, 400)
entrance4.color('#F2466C')
entrance.write("Alien Shooter", font=(None, 50, "bold"))
entrance4.clear()
ENTRANCE_TIME=ENTRANCE_TIME-1
#creates a black overlay for the whole screen
overlay = turtle.Turtle()
overlay.speed(0)
overlay.hideturtle()
overlay.penup()
overlay.pendown()
overlay.color('black')
overlay.dot(6000)
#displays the current version of the game in the bottom right corner
version = turtle.Turtle()
version.hideturtle()
version.penup()
version.speed(0)
version.goto(540, -460)
version.color('white')
version.write("Version 1.0.0", font=(None, 10, "bold"))
#creates the shadow for the flipped sideways triangle
drawButton2 = turtle.Turtle()
drawButton2.hideturtle()
drawButton2.penup()
drawButton2.speed(0)
drawButton2.goto(-165, 256)
drawButton2.pendown()
drawButton2.pensize(4)
drawButton2.fillcolor('#2C6E00')
drawButton2.color('#2C6E00')
drawButton2.begin_fill()
drawButton2.left(90)
drawButton2.fd(56)
drawButton2.right(125)
drawButton2.fd(55)
drawButton2.right(113)
drawButton2.fd(54)
drawButton2.end_fill()
#creates the flipped sideways triangle and writes the text next to it
drawButton = turtle.Turtle()
drawButton.hideturtle()
drawButton.penup()
drawButton.speed(0)
drawButton.goto(-165, 260)
drawButton.pendown()
drawButton.pensize(4)
drawButton.fillcolor('#43A800')
drawButton.color('#43A800')
drawButton.begin_fill()
drawButton.left(90)
drawButton.fd(56)
drawButton.right(125)
drawButton.fd(55)
drawButton.right(113)
drawButton.fd(54)
drawButton.end_fill()
drawButton.penup()
drawButton.goto(-95, 264)
drawButton.color('#43A800')
drawButton.write("Press P to begin", font=(None, 20, "bold"))
#creates the shadow for the crown
highscores2 = turtle.Turtle()
highscores2.hideturtle()
highscores2.penup()
highscores2.speed(0)
highscores2.goto(-165, 176)
highscores2.pendown()
highscores2.pensize(4)
highscores2.fillcolor('#D1B204')
highscores2.color('#D1B204')
highscores2.begin_fill()
highscores2.fd(56)
highscores2.left(90)
highscores2.fd(35)
highscores2.left(150)
highscores2.fd(40)
highscores2.right(135)
highscores2.fd(36)
highscores2.left(150)
highscores2.fd(36)
highscores2.right(140)
highscores2.fd(39)
highscores2.left(155)
highscores2.fd(35)
highscores2.end_fill()
#creates the crown and writes the text next to it
highscores = turtle.Turtle()
highscores.hideturtle()
highscores.penup()
highscores.speed(0)
highscores.goto(-165, 180)
highscores.pendown()
highscores.pensize(4)
highscores.fillcolor('#FFD900')
highscores.color('#FFD900')
highscores.begin_fill()
highscores.fd(56)
highscores.left(90)
highscores.fd(35)
highscores.left(150)
highscores.fd(40)
highscores.right(135)
highscores.fd(36)
highscores.left(150)
highscores.fd(36)
highscores.right(140)
highscores.fd(39)
highscores.left(155)
highscores.fd(35)
highscores.end_fill()
highscores.penup()
highscores.goto(-95, 184)
highscores.color('#FFD900')
highscores.write("Press H for highscores", font=(None, 20, "bold"))
#creates the shadow for the question mark
instructions2 = turtle.Turtle()
instructions2.hideturtle()
instructions2.penup()
instructions2.speed(0)
instructions2.goto(-165, 96)
instructions2.pendown()
instructions2.color('#B82727')
instructions2.write("?", font=(None, 40, "bold"))
instructions2.pensize(4)
#creates the question mark and writes the text next to it
instructions = turtle.Turtle()
instructions.hideturtle()
instructions.penup()
instructions.speed(0)
instructions.goto(-165, 100)
instructions.pendown()
instructions.color('#FC6060')
instructions.write("?", font=(None, 40, "bold"))
instructions.penup()
instructions.goto(-95, 104)
instructions.color('#FC6060')
instructions.write("Press I for instructions", font=(None, 20, "bold"))
#creates the blue rectangle
contacts2 = turtle.Turtle()
contacts2.hideturtle()
contacts2.penup()
contacts2.speed(0)
contacts2.goto(-280, 0)
contacts2.pensize(4)
contacts2.pendown()
contacts2.color('#00A3A6')
contacts2.fillcolor('#00A3A6')
contacts2.begin_fill()
contacts2.pendown()
contacts2.fd(600)
contacts2.left(90)
contacts2.fd(50)
contacts2.left(90)
contacts2.fd(600)
contacts2.left(90)
contacts2.fd(50)
contacts2.end_fill()
contacts2.penup()
#creates the shadow for the rectangle and writes my gmail in it for support
contacts = turtle.Turtle()
contacts.hideturtle()
contacts.penup()
contacts.speed(0)
contacts.goto(-280, 0)
contacts.pensize(4)
contacts.pendown()
contacts.color('#00D0D4')
contacts.fillcolor('#00D0D4')
contacts.begin_fill()
contacts.left(90)
contacts.fd(50)
contacts.right(90)
contacts.fd(5)
contacts.right(90)
contacts.fd(50)
contacts.right(90)
contacts.fd(5)
contacts.end_fill()
contacts.penup()
contacts.color('#FFFFFF')
contacts.goto(-270, 7)
contacts.write("Email: kybartas.matas9901@gmail.com", font=(None, 22, "bold"))
#creates the flashing title
while True:
entrance4 = turtle.Turtle()
entrance4.clear()
entrance = turtle.Turtle()
entrance.hideturtle()
entrance.penup()
entrance.speed(0)
entrance.color('#F54747')
entrance.goto(-200, 400)
entrance.write("Alien Shooter", font=(None, 50, "bold"))
time.sleep(0.1)
entrance11.clear()
entrance.clear()
entrance2 = turtle.Turtle() #line 299
entrance2.hideturtle()
entrance2.penup()
entrance2.speed(0)
entrance2.color('#46F2AB')
entrance2.goto(-200, 400)
entrance2.write("Alien Shooter", font=(None, 50, "bold"))
time.sleep(0.1)
entrance2.clear()
entrance3 = turtle.Turtle()
entrance3.hideturtle()
entrance3.penup()
entrance3.speed(0)
entrance3.color('#F2E446')
entrance3.goto(-200, 400)
entrance3.write("Alien Shooter", font=(None, 50, "bold"))
time.sleep(0.1)
entrance3.clear()
entrance4 = turtle.Turtle()
entrance4.hideturtle()
entrance4.penup()
entrance4.speed(0)
entrance4.goto(-200, 400)
entrance4.color('#F2466C')
entrance.write("Alien Shooter", font=(None, 50, "bold"))
entrance4.clear()
#a command for the back menu (not finished)
def back():
drawButton = turtle.Turtle()
drawButton.hideturtle()
drawButton.penup()
drawButton.speed(0)
drawButton.goto(100, 70)
drawButton.pendown()
drawButton.pensize(4)
drawButton.fillcolor('lightgreen')
drawButton.begin_fill()
drawButton.left(90)
drawButton.forward(35)
drawButton.left(90)
drawButton.forward(170)
drawButton.left(90)
drawButton.forward(35)
drawButton.left(90)
drawButton.forward(170)
drawButton.end_fill()
drawButton.penup()
drawButton.goto(-63, 80)
drawButton.color('black')
drawButton.write("Press P to begin", font=(None, 15, "bold"))
highscores = turtle.Turtle()
highscores.hideturtle()
highscores.penup()
highscores.speed(0)
highscores.goto(93, 35)
highscores.pendown()
highscores.pensize(4)
highscores.fillcolor('yellow')
highscores.begin_fill()
highscores.left(90)
highscores.forward(23)
highscores.left(90)
highscores.forward(155)
highscores.left(90)
highscores.forward(23)
highscores.left(90)
highscores.forward(155)
highscores.end_fill()
highscores.penup()
highscores.goto(-58, 41)
highscores.color('black')
highscores.write("Press H for highscores", font=(None, 10, "bold"))
wn.onkey(back, "B")
#creates the page for the instructions
def startInstructions():
overlay = turtle.Turtle()
overlay.speed(0)
overlay.hideturtle()
overlay.penup()
overlay.pendown()
overlay.color('black')
overlay.dot(6000)
wn.onkey(None)
wn.onkey(back, "B")
wn.onkey(startInstructions, "I")
#this is where the game'll go
def startGame():
overlay = turtle.Turtle()
overlay.speed(0)
overlay.hideturtle()
overlay.penup()
overlay.pendown()
overlay.color('black')
overlay.dot(6000)
startingTurtle.penup()
startingTurtle.hideturtle()
startingTurtle.color('green')
startingTurtle.goto(100, 40)
startingTurtle.dot(25)
wn.onkey(None)
wn.onkey(startGame, "P")
#creates the page for the highscores
def lookHighscores():
overlay = turtle.Turtle()
overlay.speed(0)
overlay.hideturtle()
overlay.penup()
overlay.pendown()
overlay.color('black')
overlay.dot(6000)
wn.onkey(None)
wn.onkey(back, "B")
wn.onkey(lookHighscores, "H")
wn.listen()
wn.mainloop()
注意:游戏还没有结束。
提前致谢!
刚刚删除了循环 while True:
和wn.mainloop()
更新为turtle.mainloop()
而且有效。
我在制作这个迷你游戏时遇到了一个问题。没有错误出现。就是不行。
问题
当我按下字母 "P" 时,游戏应该开始(这还没有完成。它应该只是清除屏幕并放一个绿点),或者当我按下 "H" 时,高分应该弹出。所以我想你明白了。
我认为有问题的代码(因评论而插入):
#a command for the back menu (not finished)
def back():
drawButton = turtle.Turtle()
drawButton.hideturtle()
drawButton.penup()
drawButton.speed(0)
drawButton.goto(100, 70)
drawButton.pendown()
drawButton.pensize(4)
drawButton.fillcolor('lightgreen')
drawButton.begin_fill()
drawButton.left(90)
drawButton.forward(35)
drawButton.left(90)
drawButton.forward(170)
drawButton.left(90)
drawButton.forward(35)
drawButton.left(90)
drawButton.forward(170)
drawButton.end_fill()
drawButton.penup()
drawButton.goto(-63, 80)
drawButton.color('black')
drawButton.write("Press P to begin", font=(None, 15, "bold"))
highscores = turtle.Turtle()
highscores.hideturtle()
highscores.penup()
highscores.speed(0)
highscores.goto(93, 35)
highscores.pendown()
highscores.pensize(4)
highscores.fillcolor('yellow')
highscores.begin_fill()
highscores.left(90)
highscores.forward(23)
highscores.left(90)
highscores.forward(155)
highscores.left(90)
highscores.forward(23)
highscores.left(90)
highscores.forward(155)
highscores.end_fill()
highscores.penup()
highscores.goto(-58, 41)
highscores.color('black')
highscores.write("Press H for highscores", font=(None, 10, "bold"))
wn.onkey(back, "B")
#creates the page for the instructions
def startInstructions():
overlay = turtle.Turtle()
overlay.speed(0)
overlay.hideturtle()
overlay.penup()
overlay.pendown()
overlay.color('black')
overlay.dot(6000)
wn.onkey(None)
wn.onkey(back, "B")
wn.onkey(startInstructions, "I")
#this is where the game'll go
def startGame():
overlay = turtle.Turtle()
overlay.speed(0)
overlay.hideturtle()
overlay.penup()
overlay.pendown()
overlay.color('black')
overlay.dot(6000)
startingTurtle.penup()
startingTurtle.hideturtle()
startingTurtle.color('green')
startingTurtle.goto(100, 40)
startingTurtle.dot(25)
wn.onkey(None)
wn.onkey(startGame, "P")
#creates the page for the highscores
def lookHighscores():
overlay = turtle.Turtle()
overlay.speed(0)
overlay.hideturtle()
overlay.penup()
overlay.pendown()
overlay.color('black')
overlay.dot(6000)
wn.onkey(None)
wn.onkey(back, "B")
wn.onkey(lookHighscores, "H")
这是我按下字母 "I" 时得到的回溯。 (按其他字母不回溯):
Traceback (most recent call last):
File "C:\Users\techs\Desktop\Alien Shooter.py", line 299, in <module>
entrance2.speed(0)
File "C:\Users\techs\AppData\Local\Programs\Python\Python35-32\lib\turtle.py", line 2174, in speed
self.pen(speed=speed)
File "C:\Users\techs\AppData\Local\Programs\Python\Python35-32\lib\turtle.py", line 2459, in pen
self._update()
File "C:\Users\techs\AppData\Local\Programs\Python\Python35-32\lib\turtle.py", line 2660, in _update
self._update_data()
File "C:\Users\techs\AppData\Local\Programs\Python\Python35-32\lib\turtle.py", line 2646, in _update_data
self.screen._incrementudc()
File "C:\Users\techs\AppData\Local\Programs\Python\Python35-32\lib\turtle.py", line 1292, in _incrementudc
raise Terminator
turtle.Terminator
全部代码:
import turtle
import time
wn = turtle.Screen()
wn.bgcolor('black')
startingTurtle = turtle.Turtle()
backHigh = turtle.Turtle()
score=0
lives=3
ENTRANCE_TIME=5
time.sleep(1)
#displays the entrance screen
while ENTRANCE_TIME >= 0:
entrance4 = turtle.Turtle()
entrance4.clear()
entrance = turtle.Turtle()
entrance.hideturtle()
entrance.penup()
entrance.speed(0)
entrance.color('#F54747')
entrance.goto(-200, 400)
entrance.write("Alien Shooter", font=(None, 50, "bold"))
entrance44 = turtle.Turtle()
entrance44.clear()
entrance11 = turtle.Turtle()
entrance11.hideturtle()
entrance11.penup()
entrance11.speed(0)
entrance11.color('#F54747')
entrance11.goto(-100, 350)
entrance11.write("by", font=(None, 30))
entrance11.goto(-50, 350)
entrance11.write("Wanderer", font=(None, 30, "bold"))
time.sleep(0.1)
entrance11.clear()
entrance22 = turtle.Turtle()
entrance22.hideturtle()
entrance22.penup()
entrance22.speed(0)
entrance22.color('#46F2AB')
entrance22.goto(-100, 350)
entrance22.write("by", font=(None, 30))
entrance22.goto(-50, 350)
entrance22.write("Wanderer", font=(None, 30, "bold"))
entrance.clear()
entrance2 = turtle.Turtle()
entrance2.hideturtle()
entrance2.penup()
entrance2.speed(0)
entrance2.color('#46F2AB')
entrance2.goto(-200, 400)
entrance2.write("Alien Shooter", font=(None, 50, "bold"))
time.sleep(0.1)
entrance2.clear()
entrance22.clear()
entrance33 = turtle.Turtle()
entrance33.hideturtle()
entrance33.penup()
entrance33.speed(0)
entrance33.color('#F2E446')
entrance33.goto(-100, 350)
entrance33.write("by", font=(None, 30))
entrance33.goto(-50, 350)
entrance33.write("Wanderer", font=(None, 30, "bold"))
entrance3 = turtle.Turtle()
entrance3.hideturtle()
entrance3.penup()
entrance3.speed(0)
entrance3.color('#F2E446')
entrance3.goto(-200, 400)
entrance3.write("Alien Shooter", font=(None, 50, "bold"))
time.sleep(0.1)
entrance33.clear()
entrance44 = turtle.Turtle()
entrance44.hideturtle()
entrance44.penup()
entrance44.speed(0)
entrance44.color('#F2466C')
entrance44.goto(-100, 350)
entrance44.write("by", font=(None, 30))
entrance44.goto(-50, 350)
entrance44.write("Wanderer", font=(None, 30, "bold"))
entrance3.clear()
entrance4 = turtle.Turtle()
entrance4.hideturtle()
entrance4.penup()
entrance4.speed(0)
entrance4.goto(-200, 400)
entrance4.color('#F2466C')
entrance.write("Alien Shooter", font=(None, 50, "bold"))
entrance4.clear()
ENTRANCE_TIME=ENTRANCE_TIME-1
#creates a black overlay for the whole screen
overlay = turtle.Turtle()
overlay.speed(0)
overlay.hideturtle()
overlay.penup()
overlay.pendown()
overlay.color('black')
overlay.dot(6000)
#displays the current version of the game in the bottom right corner
version = turtle.Turtle()
version.hideturtle()
version.penup()
version.speed(0)
version.goto(540, -460)
version.color('white')
version.write("Version 1.0.0", font=(None, 10, "bold"))
#creates the shadow for the flipped sideways triangle
drawButton2 = turtle.Turtle()
drawButton2.hideturtle()
drawButton2.penup()
drawButton2.speed(0)
drawButton2.goto(-165, 256)
drawButton2.pendown()
drawButton2.pensize(4)
drawButton2.fillcolor('#2C6E00')
drawButton2.color('#2C6E00')
drawButton2.begin_fill()
drawButton2.left(90)
drawButton2.fd(56)
drawButton2.right(125)
drawButton2.fd(55)
drawButton2.right(113)
drawButton2.fd(54)
drawButton2.end_fill()
#creates the flipped sideways triangle and writes the text next to it
drawButton = turtle.Turtle()
drawButton.hideturtle()
drawButton.penup()
drawButton.speed(0)
drawButton.goto(-165, 260)
drawButton.pendown()
drawButton.pensize(4)
drawButton.fillcolor('#43A800')
drawButton.color('#43A800')
drawButton.begin_fill()
drawButton.left(90)
drawButton.fd(56)
drawButton.right(125)
drawButton.fd(55)
drawButton.right(113)
drawButton.fd(54)
drawButton.end_fill()
drawButton.penup()
drawButton.goto(-95, 264)
drawButton.color('#43A800')
drawButton.write("Press P to begin", font=(None, 20, "bold"))
#creates the shadow for the crown
highscores2 = turtle.Turtle()
highscores2.hideturtle()
highscores2.penup()
highscores2.speed(0)
highscores2.goto(-165, 176)
highscores2.pendown()
highscores2.pensize(4)
highscores2.fillcolor('#D1B204')
highscores2.color('#D1B204')
highscores2.begin_fill()
highscores2.fd(56)
highscores2.left(90)
highscores2.fd(35)
highscores2.left(150)
highscores2.fd(40)
highscores2.right(135)
highscores2.fd(36)
highscores2.left(150)
highscores2.fd(36)
highscores2.right(140)
highscores2.fd(39)
highscores2.left(155)
highscores2.fd(35)
highscores2.end_fill()
#creates the crown and writes the text next to it
highscores = turtle.Turtle()
highscores.hideturtle()
highscores.penup()
highscores.speed(0)
highscores.goto(-165, 180)
highscores.pendown()
highscores.pensize(4)
highscores.fillcolor('#FFD900')
highscores.color('#FFD900')
highscores.begin_fill()
highscores.fd(56)
highscores.left(90)
highscores.fd(35)
highscores.left(150)
highscores.fd(40)
highscores.right(135)
highscores.fd(36)
highscores.left(150)
highscores.fd(36)
highscores.right(140)
highscores.fd(39)
highscores.left(155)
highscores.fd(35)
highscores.end_fill()
highscores.penup()
highscores.goto(-95, 184)
highscores.color('#FFD900')
highscores.write("Press H for highscores", font=(None, 20, "bold"))
#creates the shadow for the question mark
instructions2 = turtle.Turtle()
instructions2.hideturtle()
instructions2.penup()
instructions2.speed(0)
instructions2.goto(-165, 96)
instructions2.pendown()
instructions2.color('#B82727')
instructions2.write("?", font=(None, 40, "bold"))
instructions2.pensize(4)
#creates the question mark and writes the text next to it
instructions = turtle.Turtle()
instructions.hideturtle()
instructions.penup()
instructions.speed(0)
instructions.goto(-165, 100)
instructions.pendown()
instructions.color('#FC6060')
instructions.write("?", font=(None, 40, "bold"))
instructions.penup()
instructions.goto(-95, 104)
instructions.color('#FC6060')
instructions.write("Press I for instructions", font=(None, 20, "bold"))
#creates the blue rectangle
contacts2 = turtle.Turtle()
contacts2.hideturtle()
contacts2.penup()
contacts2.speed(0)
contacts2.goto(-280, 0)
contacts2.pensize(4)
contacts2.pendown()
contacts2.color('#00A3A6')
contacts2.fillcolor('#00A3A6')
contacts2.begin_fill()
contacts2.pendown()
contacts2.fd(600)
contacts2.left(90)
contacts2.fd(50)
contacts2.left(90)
contacts2.fd(600)
contacts2.left(90)
contacts2.fd(50)
contacts2.end_fill()
contacts2.penup()
#creates the shadow for the rectangle and writes my gmail in it for support
contacts = turtle.Turtle()
contacts.hideturtle()
contacts.penup()
contacts.speed(0)
contacts.goto(-280, 0)
contacts.pensize(4)
contacts.pendown()
contacts.color('#00D0D4')
contacts.fillcolor('#00D0D4')
contacts.begin_fill()
contacts.left(90)
contacts.fd(50)
contacts.right(90)
contacts.fd(5)
contacts.right(90)
contacts.fd(50)
contacts.right(90)
contacts.fd(5)
contacts.end_fill()
contacts.penup()
contacts.color('#FFFFFF')
contacts.goto(-270, 7)
contacts.write("Email: kybartas.matas9901@gmail.com", font=(None, 22, "bold"))
#creates the flashing title
while True:
entrance4 = turtle.Turtle()
entrance4.clear()
entrance = turtle.Turtle()
entrance.hideturtle()
entrance.penup()
entrance.speed(0)
entrance.color('#F54747')
entrance.goto(-200, 400)
entrance.write("Alien Shooter", font=(None, 50, "bold"))
time.sleep(0.1)
entrance11.clear()
entrance.clear()
entrance2 = turtle.Turtle() #line 299
entrance2.hideturtle()
entrance2.penup()
entrance2.speed(0)
entrance2.color('#46F2AB')
entrance2.goto(-200, 400)
entrance2.write("Alien Shooter", font=(None, 50, "bold"))
time.sleep(0.1)
entrance2.clear()
entrance3 = turtle.Turtle()
entrance3.hideturtle()
entrance3.penup()
entrance3.speed(0)
entrance3.color('#F2E446')
entrance3.goto(-200, 400)
entrance3.write("Alien Shooter", font=(None, 50, "bold"))
time.sleep(0.1)
entrance3.clear()
entrance4 = turtle.Turtle()
entrance4.hideturtle()
entrance4.penup()
entrance4.speed(0)
entrance4.goto(-200, 400)
entrance4.color('#F2466C')
entrance.write("Alien Shooter", font=(None, 50, "bold"))
entrance4.clear()
#a command for the back menu (not finished)
def back():
drawButton = turtle.Turtle()
drawButton.hideturtle()
drawButton.penup()
drawButton.speed(0)
drawButton.goto(100, 70)
drawButton.pendown()
drawButton.pensize(4)
drawButton.fillcolor('lightgreen')
drawButton.begin_fill()
drawButton.left(90)
drawButton.forward(35)
drawButton.left(90)
drawButton.forward(170)
drawButton.left(90)
drawButton.forward(35)
drawButton.left(90)
drawButton.forward(170)
drawButton.end_fill()
drawButton.penup()
drawButton.goto(-63, 80)
drawButton.color('black')
drawButton.write("Press P to begin", font=(None, 15, "bold"))
highscores = turtle.Turtle()
highscores.hideturtle()
highscores.penup()
highscores.speed(0)
highscores.goto(93, 35)
highscores.pendown()
highscores.pensize(4)
highscores.fillcolor('yellow')
highscores.begin_fill()
highscores.left(90)
highscores.forward(23)
highscores.left(90)
highscores.forward(155)
highscores.left(90)
highscores.forward(23)
highscores.left(90)
highscores.forward(155)
highscores.end_fill()
highscores.penup()
highscores.goto(-58, 41)
highscores.color('black')
highscores.write("Press H for highscores", font=(None, 10, "bold"))
wn.onkey(back, "B")
#creates the page for the instructions
def startInstructions():
overlay = turtle.Turtle()
overlay.speed(0)
overlay.hideturtle()
overlay.penup()
overlay.pendown()
overlay.color('black')
overlay.dot(6000)
wn.onkey(None)
wn.onkey(back, "B")
wn.onkey(startInstructions, "I")
#this is where the game'll go
def startGame():
overlay = turtle.Turtle()
overlay.speed(0)
overlay.hideturtle()
overlay.penup()
overlay.pendown()
overlay.color('black')
overlay.dot(6000)
startingTurtle.penup()
startingTurtle.hideturtle()
startingTurtle.color('green')
startingTurtle.goto(100, 40)
startingTurtle.dot(25)
wn.onkey(None)
wn.onkey(startGame, "P")
#creates the page for the highscores
def lookHighscores():
overlay = turtle.Turtle()
overlay.speed(0)
overlay.hideturtle()
overlay.penup()
overlay.pendown()
overlay.color('black')
overlay.dot(6000)
wn.onkey(None)
wn.onkey(back, "B")
wn.onkey(lookHighscores, "H")
wn.listen()
wn.mainloop()
注意:游戏还没有结束。
提前致谢!
刚刚删除了循环 while True:
和wn.mainloop()
更新为turtle.mainloop()
而且有效。