如何在不更改 /bin/www 的情况下在 Visual Studio 2015 中调试 Node.JS?
How do I debug Node.JS in Visual Studio 2015 without changing /bin/www?
为了提高生产力,我开始使用 Visual Studio 2015 而不是 Node JS 和 Express.js 4 个项目的 Sublime Text。使用Express 4和npm标准的新结构,项目的起点是在带有www文件的bin文件夹中,但是Visual Studio的调试器总是理解起点是main中的app.js文件文件夹。因此,当我按下 Run/Debug 按钮时,我的浏览器中设置的端口没有任何显示。我不想更改 www 和 app.js 文件中的任何内容,因为整个环境都有一些功能代码(声明 websocket、webRTC 等)。
如何让 Visual Studio 2015 在没有任何更改的情况下进行调试?
这是/bin/www中的代码:
#!/usr/bin/env node
/**
* Module dependencies.
*/
var app = require('../app');
var debug = require('debug')('VisualMarket:server');
var http = require('http');
var easyrtc = require("easyrtc"); // EasyRTC external module
var socketHandler = require("../routes/socketHandler");
var keyManager = socketHandler.keyManager;
/**
* Get port from environment and store in Express.
*/
var port = normalizePort(process.env.PORT || '3000');
app.set('port', port);
/**
* Create HTTP server.
*/
var server = http.createServer(app);
/**
* Listen on provided port, on all network interfaces.
*/
server.listen(port);
server.on('error', onError);
server.on('listening', onListening);
var io = app.io;
io.attach(server);
// Start EasyRTC server
var rtc = easyrtc.listen(app, io);
easyrtc.setOption("roomAutoCreateEnable", true);
// easyrtc.setOption("roomDefaultEnable", false);
// http://www.cirstei.ro/webrtc-authentication-how-i-did-it/
//
var onAuthenticate = function(socket, easyrtcid, appName, username, credential, easyrtcAuthMessage, next){
var token = credential && credential.token;
// Not success
if(!token){
socket.emit("invalid token",{
error: 1,
messages: "invalid token"
})
return;
}
// Success
next(null);
};
easyrtc.events.on("authenticate", onAuthenticate);
easyrtc.events.on('roomCreate', function(appObj, creatorConnectionObj, roomName, roomOptions, callback) {
console.log('------>>>>> ROOM CREATE ' + roomName);
return easyrtc.events.defaultListeners.roomCreate(appObj, creatorConnectionObj, roomName, roomOptions, callback);
});
easyrtc.events.on("roomJoin", function(connectionObj, roomName, roomParameter, callback) {
console.log("from roomJoin :["+connectionObj.getEasyrtcid()+"] Credential retrieved!", connectionObj.getFieldValueSync("credential"));
// if roomName is exist, do nothing
// if not && if client is shop owner, create a room with shopName, else do nothing
console.log('easyrtcid: ', connectionObj.getEasyrtcid(), connectionObj.isAuthenticated());
return easyrtc.events.defaultListeners.roomJoin(connectionObj, roomName, roomParameter, callback);
});
easyrtc.events.on('roomLeave', function(connectionObj, roomName, next) {
console.log('------>>>>> ROOM LEAVE for ', connectionObj.getEasyrtcid());
return easyrtc.events.defaultListeners.roomLeave(connectionObj, roomName, next);
});
/**
* Normalize a port into a number, string, or false.
*/
function normalizePort(val) {
var port = parseInt(val, 10);
if (isNaN(port)) {
// named pipe
return val;
}
if (port >= 0) {
// port number
return port;
}
return false;
}
/**
* Event listener for HTTP server "error" event.
*/
function onError(error) {
if (error.syscall !== 'listen') {
throw error;
}
var bind = typeof port === 'string'
? 'Pipe ' + port
: 'Port ' + port;
// handle specific listen errors with friendly messages
switch (error.code) {
case 'EACCES':
console.error(bind + ' requires elevated privileges');
process.exit(1);
break;
case 'EADDRINUSE':
console.error(bind + ' is already in use');
process.exit(1);
break;
default:
throw error;
}
}
/**
* Event listener for HTTP server "listening" event.
*/
function onListening() {
var addr = server.address();
var bind = typeof addr === 'string'
? 'pipe ' + addr
: 'port ' + addr.port;
debug('Listening on ' + bind);
}
据我所知,您还没有开始使用给定的 VS NodeJs Tools 模板,但我假设您已经安装了它。
Visual Studio always understands that the starting point is the app.js
file
据我所知这并不完全正确(它首先检查 package.json)。
你检查过 package.json 了吗?
{
"name": "MySuperDuperNodeJsApp",
"version": "0.0.0",
"private": true,
"scripts": {
"start": "node ./bin/www",
"prestart": "gulp"
}, ....
如果您的 package.json 指向右开始动作的脚本对象应该可以工作。
为了提高生产力,我开始使用 Visual Studio 2015 而不是 Node JS 和 Express.js 4 个项目的 Sublime Text。使用Express 4和npm标准的新结构,项目的起点是在带有www文件的bin文件夹中,但是Visual Studio的调试器总是理解起点是main中的app.js文件文件夹。因此,当我按下 Run/Debug 按钮时,我的浏览器中设置的端口没有任何显示。我不想更改 www 和 app.js 文件中的任何内容,因为整个环境都有一些功能代码(声明 websocket、webRTC 等)。
如何让 Visual Studio 2015 在没有任何更改的情况下进行调试?
这是/bin/www中的代码:
#!/usr/bin/env node
/**
* Module dependencies.
*/
var app = require('../app');
var debug = require('debug')('VisualMarket:server');
var http = require('http');
var easyrtc = require("easyrtc"); // EasyRTC external module
var socketHandler = require("../routes/socketHandler");
var keyManager = socketHandler.keyManager;
/**
* Get port from environment and store in Express.
*/
var port = normalizePort(process.env.PORT || '3000');
app.set('port', port);
/**
* Create HTTP server.
*/
var server = http.createServer(app);
/**
* Listen on provided port, on all network interfaces.
*/
server.listen(port);
server.on('error', onError);
server.on('listening', onListening);
var io = app.io;
io.attach(server);
// Start EasyRTC server
var rtc = easyrtc.listen(app, io);
easyrtc.setOption("roomAutoCreateEnable", true);
// easyrtc.setOption("roomDefaultEnable", false);
// http://www.cirstei.ro/webrtc-authentication-how-i-did-it/
//
var onAuthenticate = function(socket, easyrtcid, appName, username, credential, easyrtcAuthMessage, next){
var token = credential && credential.token;
// Not success
if(!token){
socket.emit("invalid token",{
error: 1,
messages: "invalid token"
})
return;
}
// Success
next(null);
};
easyrtc.events.on("authenticate", onAuthenticate);
easyrtc.events.on('roomCreate', function(appObj, creatorConnectionObj, roomName, roomOptions, callback) {
console.log('------>>>>> ROOM CREATE ' + roomName);
return easyrtc.events.defaultListeners.roomCreate(appObj, creatorConnectionObj, roomName, roomOptions, callback);
});
easyrtc.events.on("roomJoin", function(connectionObj, roomName, roomParameter, callback) {
console.log("from roomJoin :["+connectionObj.getEasyrtcid()+"] Credential retrieved!", connectionObj.getFieldValueSync("credential"));
// if roomName is exist, do nothing
// if not && if client is shop owner, create a room with shopName, else do nothing
console.log('easyrtcid: ', connectionObj.getEasyrtcid(), connectionObj.isAuthenticated());
return easyrtc.events.defaultListeners.roomJoin(connectionObj, roomName, roomParameter, callback);
});
easyrtc.events.on('roomLeave', function(connectionObj, roomName, next) {
console.log('------>>>>> ROOM LEAVE for ', connectionObj.getEasyrtcid());
return easyrtc.events.defaultListeners.roomLeave(connectionObj, roomName, next);
});
/**
* Normalize a port into a number, string, or false.
*/
function normalizePort(val) {
var port = parseInt(val, 10);
if (isNaN(port)) {
// named pipe
return val;
}
if (port >= 0) {
// port number
return port;
}
return false;
}
/**
* Event listener for HTTP server "error" event.
*/
function onError(error) {
if (error.syscall !== 'listen') {
throw error;
}
var bind = typeof port === 'string'
? 'Pipe ' + port
: 'Port ' + port;
// handle specific listen errors with friendly messages
switch (error.code) {
case 'EACCES':
console.error(bind + ' requires elevated privileges');
process.exit(1);
break;
case 'EADDRINUSE':
console.error(bind + ' is already in use');
process.exit(1);
break;
default:
throw error;
}
}
/**
* Event listener for HTTP server "listening" event.
*/
function onListening() {
var addr = server.address();
var bind = typeof addr === 'string'
? 'pipe ' + addr
: 'port ' + addr.port;
debug('Listening on ' + bind);
}
据我所知,您还没有开始使用给定的 VS NodeJs Tools 模板,但我假设您已经安装了它。
Visual Studio always understands that the starting point is the app.js file
据我所知这并不完全正确(它首先检查 package.json)。
你检查过 package.json 了吗?
{
"name": "MySuperDuperNodeJsApp",
"version": "0.0.0",
"private": true,
"scripts": {
"start": "node ./bin/www",
"prestart": "gulp"
}, ....
如果您的 package.json 指向右开始动作的脚本对象应该可以工作。