从 URL 加载图像作为 base64 字符串

Load an image from URL as base64 string

我正在尝试将图像加载为 base 64 字符串,以便我可以像这样在 html 中显示它:

 <html><body><img src="data:image/jpeg;base64,/></img></body></html>

到目前为止,这是我的代码,但它并没有真正起作用:

   public async static Task<string> getImage(string url)
   {
    var request = (HttpWebRequest)WebRequest.Create(url);
   request.Accept = "data:image/jpg;charset=base64";
   request.Credentials = new NetworkCredential(user, pw);
   using (var response = (HttpWebResponse)(await Task<WebResponse>.Factory.FromAsync(request.BeginGetResponse, request.EndGetResponse, null)))
        {
            StreamReader sr = new StreamReader(response.GetResponseStream());
            return sr.ReadToEnd();
        }

我尝试使用我在其他地方找到的这种方法将 return-String 编码为 base64,但是当将它放在 html 中时,图像只显示典型的占位符。

    public static string Base64Encode(string plainText)
    {
        var plainTextBytes = System.Text.Encoding.UTF8.GetBytes(plainText);
        return System.Convert.ToBase64String(plainTextBytes);
    }

编辑:

html 的外观如下:

您必须先从磁盘获取图像,然后将其转换为 byte[],然后再转换为 base64。

    public string ImageToBase64(Image image, System.Drawing.Imaging.ImageFormat format)
    {
      using (MemoryStream ms = new MemoryStream())
      {
    // Convert Image to byte[]
    image.Save(ms, format);
    byte[] imageBytes = ms.ToArray();

    // Convert byte[] to Base64 String
    string base64String = Convert.ToBase64String(imageBytes);
    return base64String;
  }
}

在我看来,您需要将仅在 HTML 中需要的 base64 部分与从响应中获取数据分开。只需从 URL 中获取数据作为二进制数据并将其转换为 base64。使用 HttpClient 让这变得简单:

public async static Task<string> GetImageAsBase64Url(string url)
{
    var credentials = new NetworkCredential(user, pw);
    using (var handler = new HttpClientHandler { Credentials = credentials })
    using (var client = new HttpClient(handler))
    {
        var bytes = await client.GetByteArrayAsync(url);
        return "image/jpeg;base64," + Convert.ToBase64String(bytes);
    }
}

这假设图像始终 为 JPEG。如果它有时可能是不同的内容类型,您可能希望将响应作为 HttpResponse 获取并使用它来传播内容类型。

我怀疑您可能也想在这里添加缓存 :)

 using (HttpClient client = new HttpClient())
                {
                    try
                    {
                        using (Stream stream = await client.GetStreamAsync(uri))
                        {
                            if (stream == null)
                                return (Picture)null;
                            byte[] buffer = new byte[16384];
                            using (MemoryStream ms = new MemoryStream())
                            {
                                while (true)
                                {
                                    int num = await stream.ReadAsync(buffer, 0, buffer.Length, cancellation);
                                    int read;
                                    if ((read = num) > 0)
                                        ms.Write(buffer, 0, read);
                                    else
                                        break;
                                }
                                imageData = Convert.ToBase64String(ms.ToArray());
                            }
                            buffer = (byte[])null;
                        } 
                    }
                    catch (Exception ex)
                    {
                         
                    }
                }