在 .NET 2.0 中获取 zip 文件条目
Get zip file entries in .NET 2.0
我需要获取 ZIP 文件中的条目数和每个条目的原始文件大小。在 .NET 4.5 上,我们可以使用 C# 类 ZipArchive 和 ZipFile,如下所示,但是这些 类 在 .NET 2.0 中不可用。那我有什么选择?
using (ZipArchive archive = ZipFile.OpenRead(fileName))
{
foreach (ZipArchiveEntry entry in archive.Entries)
{
Console.WriteLine("[INFO] Zip entry {0} original file size: [{1}]", entry.name, entry.Length);
}
}
提前致谢。
使用 [ICsharpZipLib] (https://icsharpcode.github.io/SharpZipLib/)
using ICSharpCode.SharpZipLib.Core;
using ICSharpCode.SharpZipLib.Zip;
public void ExtractZipFile(string archiveFilenameIn, string password, string outFolder) {
ZipFile zf = null;
try {
FileStream fs = File.OpenRead(archiveFilenameIn);
zf = new ZipFile(fs);
if (!String.IsNullOrEmpty(password)) {
zf.Password = password; // AES encrypted entries are handled automatically
}
foreach (ZipEntry zipEntry in zf) {
if (!zipEntry.IsFile) {
continue; // Ignore directories
}
String entryFileName = zipEntry.Name;
// to remove the folder from the entry:- entryFileName = Path.GetFileName(entryFileName);
// Optionally match entrynames against a selection list here to skip as desired.
// The unpacked length is available in the zipEntry.Size property.
byte[] buffer = new byte[4096]; // 4K is optimum
Stream zipStream = zf.GetInputStream(zipEntry);
// Manipulate the output filename here as desired.
String fullZipToPath = Path.Combine(outFolder, entryFileName);
string directoryName = Path.GetDirectoryName(fullZipToPath);
if (directoryName.Length > 0)
Directory.CreateDirectory(directoryName);
// Unzip file in buffered chunks. This is just as fast as unpacking to a buffer the full size
// of the file, but does not waste memory.
// The "using" will close the stream even if an exception occurs.
using (FileStream streamWriter = File.Create(fullZipToPath)) {
StreamUtils.Copy(zipStream, streamWriter, buffer);
}
}
} finally {
if (zf != null) {
zf.IsStreamOwner = true; // Makes close also shut the underlying stream
zf.Close(); // Ensure we release resources
}
}
}
我需要获取 ZIP 文件中的条目数和每个条目的原始文件大小。在 .NET 4.5 上,我们可以使用 C# 类 ZipArchive 和 ZipFile,如下所示,但是这些 类 在 .NET 2.0 中不可用。那我有什么选择?
using (ZipArchive archive = ZipFile.OpenRead(fileName))
{
foreach (ZipArchiveEntry entry in archive.Entries)
{
Console.WriteLine("[INFO] Zip entry {0} original file size: [{1}]", entry.name, entry.Length);
}
}
提前致谢。
使用 [ICsharpZipLib] (https://icsharpcode.github.io/SharpZipLib/)
using ICSharpCode.SharpZipLib.Core;
using ICSharpCode.SharpZipLib.Zip;
public void ExtractZipFile(string archiveFilenameIn, string password, string outFolder) {
ZipFile zf = null;
try {
FileStream fs = File.OpenRead(archiveFilenameIn);
zf = new ZipFile(fs);
if (!String.IsNullOrEmpty(password)) {
zf.Password = password; // AES encrypted entries are handled automatically
}
foreach (ZipEntry zipEntry in zf) {
if (!zipEntry.IsFile) {
continue; // Ignore directories
}
String entryFileName = zipEntry.Name;
// to remove the folder from the entry:- entryFileName = Path.GetFileName(entryFileName);
// Optionally match entrynames against a selection list here to skip as desired.
// The unpacked length is available in the zipEntry.Size property.
byte[] buffer = new byte[4096]; // 4K is optimum
Stream zipStream = zf.GetInputStream(zipEntry);
// Manipulate the output filename here as desired.
String fullZipToPath = Path.Combine(outFolder, entryFileName);
string directoryName = Path.GetDirectoryName(fullZipToPath);
if (directoryName.Length > 0)
Directory.CreateDirectory(directoryName);
// Unzip file in buffered chunks. This is just as fast as unpacking to a buffer the full size
// of the file, but does not waste memory.
// The "using" will close the stream even if an exception occurs.
using (FileStream streamWriter = File.Create(fullZipToPath)) {
StreamUtils.Copy(zipStream, streamWriter, buffer);
}
}
} finally {
if (zf != null) {
zf.IsStreamOwner = true; // Makes close also shut the underlying stream
zf.Close(); // Ensure we release resources
}
}
}