使用 BFS 计算源和顶点之间的距离
Using BFS to compute distance between a source and a vertex
我正在尝试使用邻接表来计算源顶点到其他顶点的距离。我正在使用队列来完成此操作,但是我将除源之外的每个顶点的距离设为 -1,但我不确定为什么会发生这种情况
#include <stdio.h>
#include <stdlib.h>
#include "input_error.h"
#define VertexToSearch 1
typedef struct edge {
int vertexIndex;
struct edge *edgePtr;
} edge;
typedef struct vertex {
int vertexKey;
struct edge *edgePtr;
int visited;
int distance;
} vertex;
typedef struct queue {
struct vertex v;
struct queue* next;
}queue;
int vertexCount = 0;
struct vertex graph[];
void load_file(char*);
void insertEdge(int, int, struct vertex[]);
void InsertVertex(int, struct vertex[]);
void printGraph();
void bfs();
void print_distances();
queue* enqueue(queue*,vertex );
vertex dequeue(queue*);
enum error program_error;
int count;
int main(int argc, char** argv) {
load_file(argv[1]);
printGraph();
bfs();
print_distances();
return 0;
}
void load_file(char* filename) {
int vertex1;
int vertex2;
FILE* file = fopen(filename, "r");
if (file == NULL) {
printf("%s did not open\n", filename);
program_error = FILE_FAILED_TO_OPEN;
exit(program_error);
}
fscanf(file, "%d", &count);
graph[count];
for (int i = 0; i < count; i++) {
InsertVertex(i + 1, graph);
}
for (int i = 0; i < count; i++) {
fscanf(file, "\n(%d,%d)", &vertex1, &vertex2);
insertEdge(vertex1, vertex2, graph);
}
fclose(file);
}
void InsertVertex(int vertexKey, struct vertex graph[]) {
graph[vertexCount].vertexKey = vertexKey;
graph[vertexCount].edgePtr = NULL;
graph[vertexCount].visited = 0;
graph[vertexCount].distance = -1;
vertexCount++;
}
void insertEdge(int vertex1, int vertex2, struct vertex graph[]) {
struct edge *e, *e1, *e2;
e = graph[vertex1 - 1].edgePtr;
while (e && e->edgePtr) {
e = e->edgePtr;
}
e1 = (struct edge *) malloc(sizeof (*e1));
e1->vertexIndex = vertex2;
e1->edgePtr = NULL;
if (e)
e->edgePtr = e1;
else
graph[vertex1 - 1].edgePtr = e1;
e = graph[vertex2 - 1].edgePtr;
while (e && e->edgePtr) {
e = e->edgePtr;
}
e2 = (struct edge *) malloc(sizeof (*e2));
e2->vertexIndex = vertex1;
e2->edgePtr = NULL;
if (e)
e->edgePtr = e2;
else
graph[vertex2 - 1].edgePtr = e2;
}
void printGraph() {
int i;
struct edge *e;
for (i = 0; i < vertexCount; i++) {
printf("%d(%d)", i + 1, graph[i].vertexKey);
e = graph[i].edgePtr;
while (e) {
printf("->%d", e->vertexIndex);
e = e->edgePtr;
}
printf("\n");
}
}
void bfs() {
graph[0].distance = 0;
queue* q = NULL;
q = enqueue(q,graph[0]);
while(q->next != NULL){
vertex u = dequeue(q);
while(u.edgePtr != NULL){
if(graph[u.edgePtr->vertexIndex -1 ].distance == -1){
graph[u.edgePtr->vertexIndex -1 ].distance = u.distance + 1;
enqueue(q, graph[u.edgePtr->vertexIndex -1 ]);
}
u.edgePtr = u.edgePtr->edgePtr;
}
}
}
void print_distances() {
for (int i = 0; i < count; i++) {
printf("%d %d\n", i + 1, graph[i].distance);
}
}
queue* enqueue(queue* q,vertex v) {
queue* new = malloc(sizeof (queue));
new->next = NULL;
new->v = v;
if (q == NULL) {
q = malloc(sizeof(queue));
q = new;
} else {
while (q->next != NULL) {
q = q->next;
}
//add new node at the end
q->next = new;
}
return q;
}
vertex dequeue(queue* q) {
vertex v;
queue* tempPtr;
tempPtr = q; //makes temp the address of the node to be deleted
v = tempPtr->v;
q = q->next; //sets the new head as the address of the next node
return v;
}
你有大概的想法。下面是一些简化代码的方法
- 使用固定大小的基于数组的队列。尺寸 256 是理想的,因为
无符号整数索引将自动翻转。权衡:
简单的代码,但在任何给定的队列中不超过 255 个项目
时间.
- 使用边数组。权衡:易于实现边缘阵列,
但进行 O(E) 搜索以找到源自任何
给定的顶点。
- 使用距离来跟踪是否访问过节点。一种
负距离意味着尚未访问该顶点。
权衡:对我来说似乎是双赢,更简单的代码,更少 space,没有
加时赛。
- 使用顶点 ID 在顶点数组中定位一个顶点。权衡:
防止格式错误的边缘使您的程序崩溃,但需要
O(V) 搜索找到顶点。
这是简化的代码。我把它留作 reader 的练习,以优化速度代码 and/or 根据需要删除队列限制。
#include <stdio.h>
#include <stdint.h>
struct Vertex
{
int id;
int distance;
};
struct Queue
{
uint8_t head;
uint8_t tail;
void *data[256];
};
int main( void )
{
int edge[][2] = { {2,3}, {1,4}, {1,3}, {3,4}, {4,5}, {0,0} };
struct Vertex vertex[] = { {1,0}, {2,-1}, {3,-1}, {4,-1}, {5,-1}, {0,0} };
struct Queue q = { 0, 0 };
q.data[q.head++] = &vertex[0];
while ( q.tail != q.head )
{
struct Vertex *src = q.data[q.tail++];
for ( int i = 0; edge[i][0] > 0; i++ )
for ( int j = 0; j < 2; j++ )
if ( edge[i][j] == src->id )
{
int destID = edge[i][(j+1)%2];
struct Vertex *dest;
for ( dest = vertex; dest->id > 0; dest++ )
if ( dest->id == destID )
break;
if ( dest->distance < 0 )
{
dest->distance = src->distance + 1;
q.data[q.head++] = dest;
}
}
}
for ( int i = 0; vertex[i].id > 0; i++ )
printf( "Vertex %d is at distance %d\n", vertex[i].id, vertex[i].distance );
}
在insertVertex(...)
中,你调用graph[vertexCount].distance = -1;
。
您的代码很可能没有正确更改距离。据我所见,您将 u.edgePtr->vertexIndex
设置为连接 - 1(在 insertEdge(...)
中)的第二个顶点的索引。这意味着您可能正在将人类可读索引 (1, 2, ... n) 转换为机器可读索引 (0, 1, ... n-1)
在 bfs()
中,您不需要第二次执行此操作!我找不到任何设置 graph[u.edgePtr->vertexIndex - 1].distance
的理由,但我可能弄错了。我重做了你的 while 循环。尝试将其放入 bfs()
:
while(u.edgePtr != NULL){
if(graph[u.edgePtr->vertexIndex].distance == -1){
graph[u.edgePtr->vertexIndex].distance = u.distance + 1;
enqueue(q, graph[u.edgePtr->vertexIndex]);
}
我不确定为什么 none 的距离会发生变化,因为您的代码应该仍会影响 index-1
处的距离。试试上面的修复,让我知道这是否足以解决这个错误,或者是否还有另一个错误。
我已经弄清楚了,基本上我的队列实现很糟糕,出队没有清除队列,而且这个 while(q->next != NULL)
不正确应该是 while(q != NULL)
下面是这个的正确实现程序
#include <stdio.h>
#include <stdlib.h>
#include "input_error.h"
#define VertexToSearch 1
typedef struct edge {
int vertexIndex;
struct edge *edgePtr;
} edge;
typedef struct vertex {
int vertexKey;
struct edge *edgePtr;
int visited;
int distance;
} vertex;
typedef struct queue {
struct vertex v;
struct queue* next;
}queue;
int vertexCount = 0;
struct vertex graph[];
queue* q = NULL;
void load_file(char*);
void insertEdge(int, int, struct vertex[]);
void InsertVertex(int, struct vertex[]);
void printGraph();
void bfs();
void print_distances();
void enqueue(vertex);
vertex dequeue();
enum error program_error;
int count;
int main(int argc, char** argv) {
load_file(argv[1]);
printGraph();
bfs();
print_distances();
return 0;
}
void load_file(char* filename) {
int vertex1;
int vertex2;
FILE* file = fopen(filename, "r");
if (file == NULL) {
printf("%s did not open\n", filename);
program_error = FILE_FAILED_TO_OPEN;
exit(program_error);
}
fscanf(file, "%d", &count);
graph[count];
for (int i = 0; i < count; i++) {
InsertVertex(i + 1, graph);
}
for (int i = 0; i < count; i++) {
fscanf(file, "\n(%d,%d)", &vertex1, &vertex2);
insertEdge(vertex1, vertex2, graph);
}
fclose(file);
}
void InsertVertex(int vertexKey, struct vertex graph[]) {
graph[vertexCount].vertexKey = vertexKey;
graph[vertexCount].edgePtr = NULL;
graph[vertexCount].visited = 0;
graph[vertexCount].distance = -1;
vertexCount++;
}
void insertEdge(int vertex1, int vertex2, struct vertex graph[]) {
struct edge *e, *e1, *e2;
e = graph[vertex1 - 1].edgePtr;
while (e && e->edgePtr) {
e = e->edgePtr;
}
e1 = (struct edge *) malloc(sizeof (*e1));
e1->vertexIndex = vertex2;
e1->edgePtr = NULL;
if (e)
e->edgePtr = e1;
else
graph[vertex1 - 1].edgePtr = e1;
e = graph[vertex2 - 1].edgePtr;
while (e && e->edgePtr) {
e = e->edgePtr;
}
e2 = (struct edge *) malloc(sizeof (*e2));
e2->vertexIndex = vertex1;
e2->edgePtr = NULL;
if (e)
e->edgePtr = e2;
else
graph[vertex2 - 1].edgePtr = e2;
}
void printGraph() {
int i;
struct edge *e;
for (i = 0; i < vertexCount; i++) {
printf("%d(%d)", i + 1, graph[i].vertexKey);
e = graph[i].edgePtr;
while (e) {
printf("->%d", e->vertexIndex);
e = e->edgePtr;
}
printf("\n");
}
}
void bfs() {
graph[0].distance = 0;
enqueue(graph[0]);
while(q != NULL){
vertex u = dequeue();
while(u.edgePtr != NULL){
if(graph[u.edgePtr->vertexIndex - 1].distance == -1){
graph[u.edgePtr->vertexIndex - 1].distance = u.distance + 1;
enqueue(graph[u.edgePtr->vertexIndex - 1]);
}
u.edgePtr = u.edgePtr->edgePtr;
}
}
}
void print_distances() {
for (int i = 0; i < count; i++) {
printf("%d %d\n", i + 1, graph[i].distance);
}
}
void enqueue(vertex v) {
queue* new = malloc(sizeof (queue));
new->next = NULL;
new->v = v;
if (q == NULL) {
q = malloc(sizeof(queue));
q = new;
} else {
while (q->next != NULL) {
q = q->next;
}
//add new node at the end
q->next = new;
}
}
vertex dequeue() {
vertex v;
queue* tempPtr;
tempPtr = q; //makes temp the address of the node to be deleted
v = tempPtr->v;
q = q->next; //sets the new head as the address of the next node
return v;
}
我正在尝试使用邻接表来计算源顶点到其他顶点的距离。我正在使用队列来完成此操作,但是我将除源之外的每个顶点的距离设为 -1,但我不确定为什么会发生这种情况
#include <stdio.h>
#include <stdlib.h>
#include "input_error.h"
#define VertexToSearch 1
typedef struct edge {
int vertexIndex;
struct edge *edgePtr;
} edge;
typedef struct vertex {
int vertexKey;
struct edge *edgePtr;
int visited;
int distance;
} vertex;
typedef struct queue {
struct vertex v;
struct queue* next;
}queue;
int vertexCount = 0;
struct vertex graph[];
void load_file(char*);
void insertEdge(int, int, struct vertex[]);
void InsertVertex(int, struct vertex[]);
void printGraph();
void bfs();
void print_distances();
queue* enqueue(queue*,vertex );
vertex dequeue(queue*);
enum error program_error;
int count;
int main(int argc, char** argv) {
load_file(argv[1]);
printGraph();
bfs();
print_distances();
return 0;
}
void load_file(char* filename) {
int vertex1;
int vertex2;
FILE* file = fopen(filename, "r");
if (file == NULL) {
printf("%s did not open\n", filename);
program_error = FILE_FAILED_TO_OPEN;
exit(program_error);
}
fscanf(file, "%d", &count);
graph[count];
for (int i = 0; i < count; i++) {
InsertVertex(i + 1, graph);
}
for (int i = 0; i < count; i++) {
fscanf(file, "\n(%d,%d)", &vertex1, &vertex2);
insertEdge(vertex1, vertex2, graph);
}
fclose(file);
}
void InsertVertex(int vertexKey, struct vertex graph[]) {
graph[vertexCount].vertexKey = vertexKey;
graph[vertexCount].edgePtr = NULL;
graph[vertexCount].visited = 0;
graph[vertexCount].distance = -1;
vertexCount++;
}
void insertEdge(int vertex1, int vertex2, struct vertex graph[]) {
struct edge *e, *e1, *e2;
e = graph[vertex1 - 1].edgePtr;
while (e && e->edgePtr) {
e = e->edgePtr;
}
e1 = (struct edge *) malloc(sizeof (*e1));
e1->vertexIndex = vertex2;
e1->edgePtr = NULL;
if (e)
e->edgePtr = e1;
else
graph[vertex1 - 1].edgePtr = e1;
e = graph[vertex2 - 1].edgePtr;
while (e && e->edgePtr) {
e = e->edgePtr;
}
e2 = (struct edge *) malloc(sizeof (*e2));
e2->vertexIndex = vertex1;
e2->edgePtr = NULL;
if (e)
e->edgePtr = e2;
else
graph[vertex2 - 1].edgePtr = e2;
}
void printGraph() {
int i;
struct edge *e;
for (i = 0; i < vertexCount; i++) {
printf("%d(%d)", i + 1, graph[i].vertexKey);
e = graph[i].edgePtr;
while (e) {
printf("->%d", e->vertexIndex);
e = e->edgePtr;
}
printf("\n");
}
}
void bfs() {
graph[0].distance = 0;
queue* q = NULL;
q = enqueue(q,graph[0]);
while(q->next != NULL){
vertex u = dequeue(q);
while(u.edgePtr != NULL){
if(graph[u.edgePtr->vertexIndex -1 ].distance == -1){
graph[u.edgePtr->vertexIndex -1 ].distance = u.distance + 1;
enqueue(q, graph[u.edgePtr->vertexIndex -1 ]);
}
u.edgePtr = u.edgePtr->edgePtr;
}
}
}
void print_distances() {
for (int i = 0; i < count; i++) {
printf("%d %d\n", i + 1, graph[i].distance);
}
}
queue* enqueue(queue* q,vertex v) {
queue* new = malloc(sizeof (queue));
new->next = NULL;
new->v = v;
if (q == NULL) {
q = malloc(sizeof(queue));
q = new;
} else {
while (q->next != NULL) {
q = q->next;
}
//add new node at the end
q->next = new;
}
return q;
}
vertex dequeue(queue* q) {
vertex v;
queue* tempPtr;
tempPtr = q; //makes temp the address of the node to be deleted
v = tempPtr->v;
q = q->next; //sets the new head as the address of the next node
return v;
}
你有大概的想法。下面是一些简化代码的方法
- 使用固定大小的基于数组的队列。尺寸 256 是理想的,因为 无符号整数索引将自动翻转。权衡: 简单的代码,但在任何给定的队列中不超过 255 个项目 时间.
- 使用边数组。权衡:易于实现边缘阵列, 但进行 O(E) 搜索以找到源自任何 给定的顶点。
- 使用距离来跟踪是否访问过节点。一种 负距离意味着尚未访问该顶点。 权衡:对我来说似乎是双赢,更简单的代码,更少 space,没有 加时赛。
- 使用顶点 ID 在顶点数组中定位一个顶点。权衡: 防止格式错误的边缘使您的程序崩溃,但需要 O(V) 搜索找到顶点。
这是简化的代码。我把它留作 reader 的练习,以优化速度代码 and/or 根据需要删除队列限制。
#include <stdio.h>
#include <stdint.h>
struct Vertex
{
int id;
int distance;
};
struct Queue
{
uint8_t head;
uint8_t tail;
void *data[256];
};
int main( void )
{
int edge[][2] = { {2,3}, {1,4}, {1,3}, {3,4}, {4,5}, {0,0} };
struct Vertex vertex[] = { {1,0}, {2,-1}, {3,-1}, {4,-1}, {5,-1}, {0,0} };
struct Queue q = { 0, 0 };
q.data[q.head++] = &vertex[0];
while ( q.tail != q.head )
{
struct Vertex *src = q.data[q.tail++];
for ( int i = 0; edge[i][0] > 0; i++ )
for ( int j = 0; j < 2; j++ )
if ( edge[i][j] == src->id )
{
int destID = edge[i][(j+1)%2];
struct Vertex *dest;
for ( dest = vertex; dest->id > 0; dest++ )
if ( dest->id == destID )
break;
if ( dest->distance < 0 )
{
dest->distance = src->distance + 1;
q.data[q.head++] = dest;
}
}
}
for ( int i = 0; vertex[i].id > 0; i++ )
printf( "Vertex %d is at distance %d\n", vertex[i].id, vertex[i].distance );
}
在insertVertex(...)
中,你调用graph[vertexCount].distance = -1;
。
您的代码很可能没有正确更改距离。据我所见,您将 u.edgePtr->vertexIndex
设置为连接 - 1(在 insertEdge(...)
中)的第二个顶点的索引。这意味着您可能正在将人类可读索引 (1, 2, ... n) 转换为机器可读索引 (0, 1, ... n-1)
在 bfs()
中,您不需要第二次执行此操作!我找不到任何设置 graph[u.edgePtr->vertexIndex - 1].distance
的理由,但我可能弄错了。我重做了你的 while 循环。尝试将其放入 bfs()
:
while(u.edgePtr != NULL){
if(graph[u.edgePtr->vertexIndex].distance == -1){
graph[u.edgePtr->vertexIndex].distance = u.distance + 1;
enqueue(q, graph[u.edgePtr->vertexIndex]);
}
我不确定为什么 none 的距离会发生变化,因为您的代码应该仍会影响 index-1
处的距离。试试上面的修复,让我知道这是否足以解决这个错误,或者是否还有另一个错误。
我已经弄清楚了,基本上我的队列实现很糟糕,出队没有清除队列,而且这个 while(q->next != NULL)
不正确应该是 while(q != NULL)
下面是这个的正确实现程序
#include <stdio.h>
#include <stdlib.h>
#include "input_error.h"
#define VertexToSearch 1
typedef struct edge {
int vertexIndex;
struct edge *edgePtr;
} edge;
typedef struct vertex {
int vertexKey;
struct edge *edgePtr;
int visited;
int distance;
} vertex;
typedef struct queue {
struct vertex v;
struct queue* next;
}queue;
int vertexCount = 0;
struct vertex graph[];
queue* q = NULL;
void load_file(char*);
void insertEdge(int, int, struct vertex[]);
void InsertVertex(int, struct vertex[]);
void printGraph();
void bfs();
void print_distances();
void enqueue(vertex);
vertex dequeue();
enum error program_error;
int count;
int main(int argc, char** argv) {
load_file(argv[1]);
printGraph();
bfs();
print_distances();
return 0;
}
void load_file(char* filename) {
int vertex1;
int vertex2;
FILE* file = fopen(filename, "r");
if (file == NULL) {
printf("%s did not open\n", filename);
program_error = FILE_FAILED_TO_OPEN;
exit(program_error);
}
fscanf(file, "%d", &count);
graph[count];
for (int i = 0; i < count; i++) {
InsertVertex(i + 1, graph);
}
for (int i = 0; i < count; i++) {
fscanf(file, "\n(%d,%d)", &vertex1, &vertex2);
insertEdge(vertex1, vertex2, graph);
}
fclose(file);
}
void InsertVertex(int vertexKey, struct vertex graph[]) {
graph[vertexCount].vertexKey = vertexKey;
graph[vertexCount].edgePtr = NULL;
graph[vertexCount].visited = 0;
graph[vertexCount].distance = -1;
vertexCount++;
}
void insertEdge(int vertex1, int vertex2, struct vertex graph[]) {
struct edge *e, *e1, *e2;
e = graph[vertex1 - 1].edgePtr;
while (e && e->edgePtr) {
e = e->edgePtr;
}
e1 = (struct edge *) malloc(sizeof (*e1));
e1->vertexIndex = vertex2;
e1->edgePtr = NULL;
if (e)
e->edgePtr = e1;
else
graph[vertex1 - 1].edgePtr = e1;
e = graph[vertex2 - 1].edgePtr;
while (e && e->edgePtr) {
e = e->edgePtr;
}
e2 = (struct edge *) malloc(sizeof (*e2));
e2->vertexIndex = vertex1;
e2->edgePtr = NULL;
if (e)
e->edgePtr = e2;
else
graph[vertex2 - 1].edgePtr = e2;
}
void printGraph() {
int i;
struct edge *e;
for (i = 0; i < vertexCount; i++) {
printf("%d(%d)", i + 1, graph[i].vertexKey);
e = graph[i].edgePtr;
while (e) {
printf("->%d", e->vertexIndex);
e = e->edgePtr;
}
printf("\n");
}
}
void bfs() {
graph[0].distance = 0;
enqueue(graph[0]);
while(q != NULL){
vertex u = dequeue();
while(u.edgePtr != NULL){
if(graph[u.edgePtr->vertexIndex - 1].distance == -1){
graph[u.edgePtr->vertexIndex - 1].distance = u.distance + 1;
enqueue(graph[u.edgePtr->vertexIndex - 1]);
}
u.edgePtr = u.edgePtr->edgePtr;
}
}
}
void print_distances() {
for (int i = 0; i < count; i++) {
printf("%d %d\n", i + 1, graph[i].distance);
}
}
void enqueue(vertex v) {
queue* new = malloc(sizeof (queue));
new->next = NULL;
new->v = v;
if (q == NULL) {
q = malloc(sizeof(queue));
q = new;
} else {
while (q->next != NULL) {
q = q->next;
}
//add new node at the end
q->next = new;
}
}
vertex dequeue() {
vertex v;
queue* tempPtr;
tempPtr = q; //makes temp the address of the node to be deleted
v = tempPtr->v;
q = q->next; //sets the new head as the address of the next node
return v;
}