Windows 带浮点数的 ASM printf

Windows ASM printf with float

我一直在尝试在汇编程序中与 Windows 中的标准 C 库接口,但我遇到了麻烦。出于某种原因,我不能让 printf 接受浮点变量,所以这里有问题。

这是我能创建的最短的演示问题的程序。我已经包含了解释我对应该发生的事情的理解的评论。

谢谢

;
; Hello64.asm
; A simple program to print a floating point number in windows
;
; assemble: nasm float64.asm -f win64
; link: golink /console /entry main float64.obj MSVCRT.dll
;

; tell assembler to generate 64-bit code
;
bits 64

; data segment
section .data use64

pi  dq 3.14159

textformat: db "hello, %lf!",0x0a, 0x00     ; friendly greeting

; set up the .text segment for the code
section .text use64

; global main is the entry point
global main
; note that there is no _ before printf here, unlike in OS X
extern printf

main:
mov rcx, textformat 
movq xmm0, qword [pi]
mov rax, 1      ; need to tell printf how many floats
call printf

; note next step - this puts a zero in rax
xor rax,rax
ret ; this returns to the OS based on how Windows calls programs.
; this return causes a delay then the program exits.

您成功地混合了 Microsoft 和 sysv 约定。正确的方法是:

mov rcx, textformat 
movq xmm1, qword [pi]
movq rdx, xmm1  ; duplicate into the integer register
sub rsp, 40     ; allocate shadow space and alignment (32+8)
call printf
add rsp, 40     ; restore stack
xor eax, eax
ret

根据 MSDN,当使用可变参数时:

For floating-point values only, both the integer and the floating-point register will contain the float value in case the callee expects the value in the integer registers.