为什么在 returns 字符串不起作用的函数上调用 std::string.c_str()?

Why does calling std::string.c_str() on a function that returns a string not work?

我有以下代码:

std::string getString() {
    std::string str("hello");
    return str;
}

int main() {
    const char* cStr = getString().c_str();
    std::cout << cStr << std::endl; // this prints garbage
}

我认为 getString() 会 return copy of str (getString() returns 按值);因此,str 的副本将在 main() 中保留 "alive",直到 main() return 秒。这将使 cStr 指向一个有效的内存位置:char[]char*(或其他)str return 的副本的底层14=] 保留在 main().

但是,显然不是这样的,因为程序输出的是垃圾。那么,问题是,str 何时销毁,为什么?

getString() would return a copy of str (getString() returns by value);

没错。

thus, the copy of str would stay "alive" in main() until main() returns.

不,返回的副本是临时的 std::string,它将在创建它的语句结束时销毁,即在 std::cout << cStr << std::endl; 之前。然后 cStr 变得悬空,对它的取消引用导致 UB,一切皆有可能。

您可以将返回的临时变量复制到命名变量,或将其绑定到 const 左值引用或右值引用(临时变量的生命周期将延长,直到引用超出范围) .如:

std::string s1 = getString();    // s1 will be copy initialized from the temporary
const char* cStr1 = s1.c_str();
std::cout << cStr1 << std::endl; // safe

const std::string& s2 = getString(); // lifetime of temporary will be extended when bound to a const lvalue-reference
const char* cStr2 = s2.c_str();
std::cout << cStr2 << std::endl; // safe

std::string&& s3 = getString();  // similar with above
const char* cStr3 = s3.c_str();
std::cout << cStr3 << std::endl; // safe

或者在临时对象被销毁之前使用指针。例如

std::cout << getString().c_str() << std::endl;  // temporary gets destroyed after the full expression

这是来自 [The.C++.Programming.Language.Special.Edition] 10.4.10 临时对象 [class.temp]] 的解释:

Unless bound to a reference or used to initialize a named object, a temporary object is destroyed at the end of the full expression in which it was created. A full expression is an expression that is not a subexpression of some other expression.

The standard string class has a member function c_str() that returns a C-style, zero-terminated array of characters (§3.5.1, §20.4.1). Also, the operator + is defined to mean string concatenation. These are very useful facilities for strings . However, in combination they can cause obscure problems. For example:

void f(string& s1, string& s2, string& s3)
{

    const char* cs = (s1 + s2).c_str();
    cout << cs ;
    if (strlen(cs=(s2+s3).c_str())<8 && cs[0]==´a´) {
        // cs used here
    }

}

Probably, your first reaction is "but don’t do that," and I agree. However, such code does get written, so it is worth knowing how it is interpreted.

A temporary object of class string is created to hold s1 + s2 . Next, a pointer to a C-style string is extracted from that object. Then – at the end of the expression – the temporary object is deleted. Now, where was the C-style string allocated? Probably as part of the temporary object holding s1 + s2 , and that storage is not guaranteed to exist after that temporary is destroyed. Consequently, cs points to deallocated storage. The output operation cout << cs might work as expected, but that would be sheer luck. A compiler can detect and warn against many variants of this problem.

这里的问题是您要返回一个临时变量并超过 您正在执行的那个临时变量 c_str 函数。

"c_str() function Returns a pointer to an array that contains a null-terminated sequence of characters (i.e., a C-string) representing the current value of the string object( [http://www.cplusplus.com/reference/string/string/c_str/][1]).

在这种情况下,您的指针指向现在不存在的内存位置。

std::string getString() {
        std::string str("hello");
        return str; // Will create Temporary object as it's return by value}

    int main() {
         const char* cStr = getString().c_str(); // Temporary object is destroyed
        std::cout << cStr << std::endl; // this prints garbage }

解决方案是将您的临时对象正确复制到内存位置(通过创建本地副本),然后对该对象使用 c_str。

正如其他人所提到的,您在临时指针已被删除后使用它 - 这是 免费使用后堆的经典示例

我可以添加到其他人的答案中的是,您可以使用 gcc's or clang's 地址清理器轻松检测到此类用法。

示例:

#include <string>
#include <iostream>

std::string get()
{
  return "hello";
}

int main()
{
  const char* c = get().c_str();
  std::cout << c << std::endl;
}

消毒剂输出:

=================================================================
==2951==ERROR: AddressSanitizer: heap-use-after-free on address 0x60300000eff8 at pc 0x7f78e27869bb bp 0x7fffc483e670 sp 0x7fffc483de20
READ of size 6 at 0x60300000eff8 thread T0
    #0 0x7f78e27869ba in strlen (/usr/lib64/libasan.so.2+0x6d9ba)
    #1 0x39b4892ba0 in std::basic_ostream<char, std::char_traits<char> >& std::operator<< <std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*) (/usr/lib64/libstdc++.so.6+0x39b4892ba0)
    #2 0x400dd8 in main /tmp/tmep_string/main.cpp:12
    #3 0x39aa41ed5c in __libc_start_main (/lib64/libc.so.6+0x39aa41ed5c)
    #4 0x400c48  (/tmp/tmep_string/a.out+0x400c48)

0x60300000eff8 is located 24 bytes inside of 30-byte region [0x60300000efe0,0x60300000effe)
freed by thread T0 here:
    #0 0x7f78e27ae6ea in operator delete(void*) (/usr/lib64/libasan.so.2+0x956ea)
    #1 0x39b489d4c8 in std::basic_string<char, std::char_traits<char>, std::allocator<char> >::~basic_string() (/usr/lib64/libstdc++.so.6+0x39b489d4c8)
    #2 0x39aa41ed5c in __libc_start_main (/lib64/libc.so.6+0x39aa41ed5c)

previously allocated by thread T0 here:
    #0 0x7f78e27ae1aa in operator new(unsigned long) (/usr/lib64/libasan.so.2+0x951aa)
    #1 0x39b489c3c8 in std::string::_Rep::_S_create(unsigned long, unsigned long, std::allocator<char> const&) (/usr/lib64/libstdc++.so.6+0x39b489c3c8)
    #2 0x400c1f  (/tmp/tmep_string/a.out+0x400c1f)

SUMMARY: AddressSanitizer: heap-use-after-free ??:0 strlen
Shadow bytes around the buggy address:
  0x0c067fff9da0: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
  0x0c067fff9db0: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
  0x0c067fff9dc0: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
  0x0c067fff9dd0: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
  0x0c067fff9de0: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
=>0x0c067fff9df0: fa fa fa fa fa fa fa fa fa fa fa fa fd fd fd[fd]
  0x0c067fff9e00: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
  0x0c067fff9e10: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
  0x0c067fff9e20: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
  0x0c067fff9e30: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
  0x0c067fff9e40: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
Shadow byte legend (one shadow byte represents 8 application bytes):
  Addressable:           00
  Partially addressable: 01 02 03 04 05 06 07 
  Heap left redzone:       fa
  Heap right redzone:      fb
  Freed heap region:       fd
  Stack left redzone:      f1
  Stack mid redzone:       f2
  Stack right redzone:     f3
  Stack partial redzone:   f4
  Stack after return:      f5
  Stack use after scope:   f8
  Global redzone:          f9
  Global init order:       f6
  Poisoned by user:        f7
  Container overflow:      fc
  Array cookie:            ac
  Intra object redzone:    bb
  ASan internal:           fe
==2951==ABORTING