在对象创建器中向 DOM 添加选项
adding options to DOM in object creator
我正在尝试制作一个怪物列表,并能够在它们被杀死时赋予它们价值,例如统计数据和资源。我认为最简单的方法是使用对象制造器,但我不确定如何将怪物正确地实现到我的 html 中。我怎样才能让创建的每个新 Monster 对象都将自己添加到 html 中的 select?
function Monster(exp, gold, hp, atk, def, spd) {
this.exp = exp;
this.gold = gold;
this.hp = hp;
this.atk = atk;
this.def = def;
this.spd = spd;
this.implement = function() {
var monsterList = document.getElementById('monsterList');
monsterList.createElement('OPTION');
}
}
var fly = new Monster(1, 1, 5, 1, 0, 1);
var mouse = new Monster(2, 3, 10, 2, 0, 2);
var rat = new Monster(4, 5, 20, 4, 2, 2);
var rabidChihuahua = new Monster(6, 8, 35, 6, 1, 4);
var bulldog = new Monster(10, 14, 60, 10, 4, 1);
首先,您称为 implement
的方法永远不会执行。其次,createElement
应该在 document
对象下调用。请参阅下面修改的代码,并在此处找到 working JSFiddle:
function Monster(exp, gold, hp, atk, def, spd) {
this.exp = exp;
this.gold = gold;
this.hp = hp;
this.atk = atk;
this.def = def;
this.spd = spd;
// Method definition
this.implement = function() {
var monsterList = document.getElementById('monsterList');
var opt = document.createElement('OPTION'); // Creating option
opt.innerText = 'Monster ' + exp; // Setting innertText attribute
monsterList.appendChild(opt); // appending option to select element
}
// Method execution
this.implement();
}
var fly = new Monster(1, 1, 5, 1, 0, 1);
var mouse = new Monster(2, 3, 10, 2, 0, 2);
var rat = new Monster(4, 5, 20, 4, 2, 2);
var rabidChihuahua = new Monster(6, 8, 35, 6, 1, 4);
var bulldog = new Monster(10, 14, 60, 10, 4, 1);
很简单,但是你需要在 select
标签中显示怪物的名字
currentLvl = 1;
expNeeded = 10;
function Monster(name, exp, gold, hp, atk, def, spd) {
this.exp = exp;
this.gold = gold;
this.hp = hp;
this.atk = atk;
this.def = def;
this.spd = spd;
//new property
this.name = name;
//get html list object
var monsterList = document.querySelector('#monsterList');
//create html option object
var option = document.createElement('option');
//assign value - will be triggered on selection change
option.value = this.name;
//assign display text - just a text to display
option.textContent = 'Monster ' + this.name;
//add to monsters list
monsterList.appendChild(option);
}
var fly = new Monster('fly', 1, 1, 5, 1, 0, 1);
var mouse = new Monster('mouse', 2, 3, 10, 2, 0, 2);
var rat = new Monster('rat', 4, 5, 20, 4, 2, 2);
var rabidChihuahua = new Monster('rabidChihuahua', 6, 8, 35, 6, 1, 4);
var bulldog = new Monster('bulldog', 10, 14, 60, 10, 4, 1);
document.querySelector('#monsterList').onchange = function(event) {
console.log(event.target.value);
}
<select id="monsterList">
</select>
单击 运行 代码片段按钮查看演示
我正在尝试制作一个怪物列表,并能够在它们被杀死时赋予它们价值,例如统计数据和资源。我认为最简单的方法是使用对象制造器,但我不确定如何将怪物正确地实现到我的 html 中。我怎样才能让创建的每个新 Monster 对象都将自己添加到 html 中的 select?
function Monster(exp, gold, hp, atk, def, spd) {
this.exp = exp;
this.gold = gold;
this.hp = hp;
this.atk = atk;
this.def = def;
this.spd = spd;
this.implement = function() {
var monsterList = document.getElementById('monsterList');
monsterList.createElement('OPTION');
}
}
var fly = new Monster(1, 1, 5, 1, 0, 1);
var mouse = new Monster(2, 3, 10, 2, 0, 2);
var rat = new Monster(4, 5, 20, 4, 2, 2);
var rabidChihuahua = new Monster(6, 8, 35, 6, 1, 4);
var bulldog = new Monster(10, 14, 60, 10, 4, 1);
首先,您称为 implement
的方法永远不会执行。其次,createElement
应该在 document
对象下调用。请参阅下面修改的代码,并在此处找到 working JSFiddle:
function Monster(exp, gold, hp, atk, def, spd) {
this.exp = exp;
this.gold = gold;
this.hp = hp;
this.atk = atk;
this.def = def;
this.spd = spd;
// Method definition
this.implement = function() {
var monsterList = document.getElementById('monsterList');
var opt = document.createElement('OPTION'); // Creating option
opt.innerText = 'Monster ' + exp; // Setting innertText attribute
monsterList.appendChild(opt); // appending option to select element
}
// Method execution
this.implement();
}
var fly = new Monster(1, 1, 5, 1, 0, 1);
var mouse = new Monster(2, 3, 10, 2, 0, 2);
var rat = new Monster(4, 5, 20, 4, 2, 2);
var rabidChihuahua = new Monster(6, 8, 35, 6, 1, 4);
var bulldog = new Monster(10, 14, 60, 10, 4, 1);
很简单,但是你需要在 select
标签中显示怪物的名字
currentLvl = 1;
expNeeded = 10;
function Monster(name, exp, gold, hp, atk, def, spd) {
this.exp = exp;
this.gold = gold;
this.hp = hp;
this.atk = atk;
this.def = def;
this.spd = spd;
//new property
this.name = name;
//get html list object
var monsterList = document.querySelector('#monsterList');
//create html option object
var option = document.createElement('option');
//assign value - will be triggered on selection change
option.value = this.name;
//assign display text - just a text to display
option.textContent = 'Monster ' + this.name;
//add to monsters list
monsterList.appendChild(option);
}
var fly = new Monster('fly', 1, 1, 5, 1, 0, 1);
var mouse = new Monster('mouse', 2, 3, 10, 2, 0, 2);
var rat = new Monster('rat', 4, 5, 20, 4, 2, 2);
var rabidChihuahua = new Monster('rabidChihuahua', 6, 8, 35, 6, 1, 4);
var bulldog = new Monster('bulldog', 10, 14, 60, 10, 4, 1);
document.querySelector('#monsterList').onchange = function(event) {
console.log(event.target.value);
}
<select id="monsterList">
</select>
单击 运行 代码片段按钮查看演示