Swift: 如何让ScrollView 与PageControl 协同工作?

Swift: how to make a ScrollView work with PageControl?

严格遵循 this 教程,在 使用 UIScrollView 进行分页 部分,我刚刚实现了一个 ScrollView 用作幻灯片,其中包含从上一个 UICollectionViewController。加载滚动视图时,效果不佳,因为我看到了这些:

相反,当我向后滑动图像时,它们以正确的方式显示,每页一个。或者更好的是,当我在幻灯片放映中看到第 4 张图像时,这个问题就消失了,并且只有在那时,以下所有图像都是正确的,之前的图像也是如此。这是一个影响前 2 或 3 个图像的问题。

此外 幻灯片甚至不会从用户刚刚点击的 UICollectionViewCell 开始,而是总是从第一个开始。您可以在此处阅读所有代码:

import Foundation
import UIKit

class PagedScrollViewController: UIViewController, UIScrollViewDelegate {

@IBOutlet var scrollView: UIScrollView!
@IBOutlet var pageControl: UIPageControl!

/* This will hold all the images to display – 1 per page. 
   It must be set from the previous view controller in prepareforsegue() method: 
   it will be the array of downloaded images for that photo gallery */
var pageImages:[UIImage]!

/* position in array images of the first to be showed, i.e. the one the user has just tapped */
var firstToShow:Int!

var currentImageViewForZoom:UIImageView?

/* This will hold instances of UIImageView to display each image on its respective page. 
   It’s an array of optionals, because you’ll be loading the pages lazily (i.e. as and when you need them) 
   so you need to be able to handle nil values from the array. */
var pageViews:[UIImageView?] = []

override func viewDidLoad() {
    super.viewDidLoad()

    self.scrollView.delegate = self
    self.scrollView.maximumZoomScale = 1.0
    self.scrollView.zoomScale = 10.0

    self.pageControl.numberOfPages = self.pageImages.count
    self.pageControl.currentPage = self.firstToShow

    for _ in 0..<self.pageImages.count {
        self.pageViews.append(nil)
    }

    /* The scroll view, as before, needs to know its content size. 
       Since you want a horizontal paging scroll view, you calculate the width to be the number of pages multiplied by the width of the scroll view. 
       The height of the content is the same as the height of the scroll view
    */
    let pagesScrollViewSize = self.scrollView.frame.size
    self.scrollView.contentSize = CGSize(width: pagesScrollViewSize.width * CGFloat(self.pageImages.count),
        height: pagesScrollViewSize.height)

    // You’re going to need some pages shown initially, so you call loadVisiblePages()
    self.loadVisiblePages()

}

func viewForZoomingInScrollView(scrollView: UIScrollView) -> UIView? {
    return self.currentImageViewForZoom
}

func scrollViewDidScroll(scrollView: UIScrollView) {
    self.loadVisiblePages()
}

/*
Remember each page is a UIImageView stored in an array of optionals. 
When the view controller loads, the array is filled with nil. 
This method will load the content of each page.

1 - If it's outside the range of what you have to display, then do nothing

2 - If pageView is nil, then you need to create a page. So first, work out the frame for this page. 
    It’s calculated as being the same size as the scroll view, positioned at zero y offset, 
    and then offset by the width of a page multiplied by the page number in the x (horizontal) direction.

3 - Finally, you replace the nil in the pageViews array with the view you’ve just created, 
    so that if this page was asked to load again, you would now not go into the if statement and instead do nothing, 
    since the view for the page has already been created

*/
func loadPage(page: Int) {
    if page < 0 || page >= self.pageImages.count {
        //1
        return
    }

    //2
    if let _ = self.pageViews[page] {/*Do nothing. The view is already loaded*/}
    else {
        // 2
        var frame = self.scrollView.bounds
        frame.origin.x = frame.size.width * CGFloat(page)
        frame.origin.y = 0.0

        let newPageView = UIImageView(image: self.pageImages[page])
        newPageView.contentMode = .ScaleAspectFit
        newPageView.frame = frame
        self.scrollView.addSubview(newPageView)

        // 3
        self.pageViews[page] = newPageView
        self.currentImageViewForZoom = newPageView
    }
}

/*
This function purges a page that was previously created via loadPage(). 
It first checks that the object in the pageViews array for this page is not nil. 
If it’s not, it removes the view from the scroll view and updates the pageViews array with nil again to indicate that this page is no longer there.
Why bother lazy loading and purging pages, you ask? 
Well, in this example, it won’t matter too much if you load all the pages at the start, since there are only five and they won’t be large enough to eat up too much memory. 
But imagine you had 100 pages and each image was 5MB in size. That would take up 500MB of memory if you loaded all the pages at once! 
Your app would quickly exceed the amount of memory available and be killed by the operating system. 
Lazy loading means that you’ll only have a certain number of pages in memory at any given time.
*/
func purgePage(page: Int) {
    if page < 0 || page >= self.pageImages.count {
        // If it's outside the range of what you have to display, then do nothing
        return
    }

    // Remove a page from the scroll view and reset the container array
    if let pageView = self.pageViews[page] {
        pageView.removeFromSuperview()
        self.pageViews[page] = nil
    }
}

func loadVisiblePages() {
    // First, determine which page is currently visible
    let pageWidth = self.scrollView.frame.size.width

    // floor() function will round a decimal number to the next lowest integer
    let page = Int(floor((self.scrollView.contentOffset.x * 2.0 + pageWidth) / (pageWidth * 2.0))) /***/

    // Update the page control
    self.pageControl.currentPage = page

    // Work out which pages you want to load
    let firstPage = page - 1
    let lastPage = page + 1

    // Purge anything before the first page
    for var index = 0; index < firstPage; ++index {
        self.purgePage(index)
    }

    // Load pages in our range
    for index in firstPage...lastPage {
        self.loadPage(index)
    }

    // Purge anything after the last page
    for var index = lastPage+1; index < self.pageImages.count; ++index {
        self.purgePage(index)
    }
}
}

我猜问题可能出在 /***/ 行,这是我从教程中没有理解的内容。感谢您的关注

更新 在 SO 中查看类似的帖子,有人建议在 viewDidLayoutSubviews() 中创建子视图,所以这是我刚刚尝试过的:

override func viewDidLayoutSubviews() {
    self.loadVisiblePages()
}

现在图像已正确显示,并且前 3 个图像不再有那种奇怪的效果。但是为什么?我是一名初级 iOS 开发人员,但我仍然不知道所有这些要覆盖的方法以及它们的工作顺序。无论如何,另一个持续存在的问题是图像总是从第一张开始显示,即使点击另一张图像也是如此。例如,看看这个:

始终显示第一张图片(左上角),即使点击另一张图片也是如此。最后,在我的代码中,我实现了委托方法来进行缩放,但它也不起作用。

更新 2

这是用户点击单元格时来自上一个 UICollectionViewControllerprepareForSegue() 代码:

 override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
    if (segue.identifier == "toSlideShow") {
        let pagedScrollViewController:PagedScrollViewController = segue.destinationViewController as! PagedScrollViewController
        pagedScrollViewController.pageImages = self.imagesDownloaded
        pagedScrollViewController.firstToShow = self.collectionView?.indexPathsForSelectedItems()![0].row
    }
}

您应该将滚动视图的偏移量更新为等于您想要在转换后显示的图像的偏移量。 self.scrollView.contentOffset = CGPoint(x: pagesScrollViewSize.width * CGFloat(self.firstToShow), y: 0.0) 您可以在 viewDidLayoutSubviews 中执行此操作,它看起来像:

override func viewDidLayoutSubviews() {
        super.viewDidLayoutSubviews()
        self.scrollView.delegate = self
        self.scrollView.maximumZoomScale = 2.0
        self.scrollView.zoomScale = 1.0
        self.scrollView.minimumZoomScale = 0.5

        self.pageControl.numberOfPages = self.pageImages.count
        self.pageControl.currentPage = self.firstToShow

        for _ in 0..<self.pageImages.count {
            self.pageViews.append(nil)
        }

        /* The scroll view, as before, needs to know its content size.
        Since you want a horizontal paging scroll view, you calculate the width to be the number of pages multiplied by the width of the scroll view.
        The height of the content is the same as the height of the scroll view
        */
        let pagesScrollViewSize = self.scrollView.frame.size
        self.scrollView.contentSize = CGSize(width: pagesScrollViewSize.width * CGFloat(self.pageImages.count),
            height: pagesScrollViewSize.height)

        self.scrollView.contentOffset = CGPoint(x: pagesScrollViewSize.width * CGFloat(self.firstToShow), y: 0.0)

        // You’re going to need some pages shown initially, so you call loadVisiblePages()
        self.loadVisiblePages()

    }

您突出显示的行只是向下舍入到最接近的图像索引以确定滚动视图所在的页面。问题是当你的视图控制器显示时没有滚动,所以它总是显示第一张图片。要首先获取要显示的图像,您只需计算图像的偏移量,将滚动视图的偏移量设置为如上所示。