模板化出列无效指针:删除失败 class
Templated Dequeue invalid pointer: Fails on deleting class
我的模板化队列的出列函数对字符串队列工作正常,但如果我使用我的自定义机器人 class,它会在尝试删除指针时崩溃。我很好奇为什么。
例如,在main.cpp
#include <iostream>
#include <cstdlib>
#include <cstring>
#include "robotqueue.h"
#include "robotcustomer.h"
#include "servicestation.h"
using namespace std;
int main()
{
//- TEST ONE: QUEUE<STRING> -//
RobotQueue < string > stringQueue;
string a("Tim");
string b("Greg");
stringQueue.enqueue(a);
stringQueue.enqueue(b);
stringQueue.dequeue();
stringQueue.dequeue();
//- TEST TWO: QUEUE<RobotCustomer> -//
RobotQueue < RobotCustomer > robotQueue;
RobotCustomer e("Tim",3);
RobotCustomer f("Greg",5);
robotQueue.enqueue(e);
robotQueue.enqueue(f);
robotQueue.dequeue(); <--- Segfault occurs here
robotQueue.dequeue();
return 0;
}
字符串队列工作正常,但出现此错误:
***Error in `q': munmap_chunk(): invalid pointer: 0x0000000001d6c108 ***
Aborted (core dumped)
我的模板队列看起来像这样(不知道你是否需要更多)。
robotqueue.hpp
// Default Constructor
template <typename T>
RobotQueue<T>::RobotQueue()
{
m_size = 0;
m_front = NULL;
m_back = NULL;
}
// Default destructor
template <typename T>
RobotQueue<T>::~RobotQueue()
{
Node<T>* currNode = m_front, *nextNode = NULL;
while ( currNode != NULL )
{
nextNode = currNode->m_next;
delete currNode;
currNode = nextNode;
}
m_size = 0;
}
template <typename T>
void RobotQueue<T>::enqueue(const T& x)
{
Node<T> *newNode = new Node<T>;
newNode->m_data = x;
newNode->m_next = NULL;
if(m_front == NULL)
m_front = newNode;
else
m_back->m_next = newNode;
m_back = newNode;
m_size++; // Increments queue size
return;
}
template <typename T>
void RobotQueue<T>::dequeue()
{
Node<T>* tempNode = new Node<T>;
if(m_front == NULL)
cout << "dequeue error: Queue is empty" << endl;
else
{
tempNode = m_front;
m_front = m_front->m_next;
delete tempNode; <-- Segfault occurs here in RobotCustomer class
m_size--; // Increments queue size
}
return;
}
我假设它与 RobotCustomer 是一个 class 所以 m_data 不能指向它或其他什么有关?这里不是专家 :p
RobotCustomer.h
/* ------------------ Class RobotCustomer ------------------ */
class RobotCustomer
{
private:
string m_name; // Name of Robot
string* m_reqServices; // Array of services requeseted
int m_numServices; // Number of services requested
int m_currService; // Number of services compelted
bool m_busy; // Logic for if robot is in line/servicing
bool m_done; // Logic for if robot is done
public:
//- functions and such that I don't think affect the queue -//
感谢您的宝贵时间:)
---------------------UPDATED_WITH CONSTRUCTORS/DECONSTRUCTORS--------------------
RobotCustomer.cpp
// Default Constructor
RobotCustomer::RobotCustomer()
{
m_name = "";
m_numServices = 0;
m_currService = 0;
m_busy = false;
m_done = false;
}
// Overloaded Constructor
RobotCustomer::RobotCustomer(string n, int x)
{
m_name = n;
m_numServices = x;
m_reqServices = new string[m_numServices];
m_currService = 0;
m_busy = false;
m_done = false;
}
// Default Destructor
RobotCustomer::~RobotCustomer()
{
delete m_reqServices;
}
让我们看一下函数中的几行:
Node<T>* tempNode = new Node<T>;
tempNode = m_front;
delete tempNode;
首先分配内存并将其指针分配给 tempNode
变量。然后你重新分配那个变量指向其他内存,失去原来的指针。然后你尝试释放内存,这已经不是你原来分配的内存了。
这应该不会导致崩溃(据我所知),但它是内存泄漏。
我 猜测 导致崩溃的原因是您可能在 RobotCustomer
构造函数中为 m_reqServices
成员动态分配内存。但是,如果您不实现复制构造函数或复制赋值运算符,或者只是在这些函数中对指针进行浅表复制,则使用赋值
newNode->m_data = x
在enqueue
函数中你将有两个对象具有相同的指针,当其中一个被删除时,它的析构函数删除分配的内存,留下另一个对象指针现在指向未分配的内存,当您尝试再次释放它时会导致 未定义的行为。
您需要阅读有关 the rules of three, five and zero. My recommendation is to use std::vector
or std::array
(as applicable) and simply follow the rule of zero 的内容。
当然,谈论使用 standard containers makes me wonder why you don't use std::queue
开头?
我的模板化队列的出列函数对字符串队列工作正常,但如果我使用我的自定义机器人 class,它会在尝试删除指针时崩溃。我很好奇为什么。
例如,在main.cpp
#include <iostream>
#include <cstdlib>
#include <cstring>
#include "robotqueue.h"
#include "robotcustomer.h"
#include "servicestation.h"
using namespace std;
int main()
{
//- TEST ONE: QUEUE<STRING> -//
RobotQueue < string > stringQueue;
string a("Tim");
string b("Greg");
stringQueue.enqueue(a);
stringQueue.enqueue(b);
stringQueue.dequeue();
stringQueue.dequeue();
//- TEST TWO: QUEUE<RobotCustomer> -//
RobotQueue < RobotCustomer > robotQueue;
RobotCustomer e("Tim",3);
RobotCustomer f("Greg",5);
robotQueue.enqueue(e);
robotQueue.enqueue(f);
robotQueue.dequeue(); <--- Segfault occurs here
robotQueue.dequeue();
return 0;
}
字符串队列工作正常,但出现此错误:
***Error in `q': munmap_chunk(): invalid pointer: 0x0000000001d6c108 ***
Aborted (core dumped)
我的模板队列看起来像这样(不知道你是否需要更多)。
robotqueue.hpp
// Default Constructor
template <typename T>
RobotQueue<T>::RobotQueue()
{
m_size = 0;
m_front = NULL;
m_back = NULL;
}
// Default destructor
template <typename T>
RobotQueue<T>::~RobotQueue()
{
Node<T>* currNode = m_front, *nextNode = NULL;
while ( currNode != NULL )
{
nextNode = currNode->m_next;
delete currNode;
currNode = nextNode;
}
m_size = 0;
}
template <typename T>
void RobotQueue<T>::enqueue(const T& x)
{
Node<T> *newNode = new Node<T>;
newNode->m_data = x;
newNode->m_next = NULL;
if(m_front == NULL)
m_front = newNode;
else
m_back->m_next = newNode;
m_back = newNode;
m_size++; // Increments queue size
return;
}
template <typename T>
void RobotQueue<T>::dequeue()
{
Node<T>* tempNode = new Node<T>;
if(m_front == NULL)
cout << "dequeue error: Queue is empty" << endl;
else
{
tempNode = m_front;
m_front = m_front->m_next;
delete tempNode; <-- Segfault occurs here in RobotCustomer class
m_size--; // Increments queue size
}
return;
}
我假设它与 RobotCustomer 是一个 class 所以 m_data 不能指向它或其他什么有关?这里不是专家 :p
RobotCustomer.h
/* ------------------ Class RobotCustomer ------------------ */
class RobotCustomer
{
private:
string m_name; // Name of Robot
string* m_reqServices; // Array of services requeseted
int m_numServices; // Number of services requested
int m_currService; // Number of services compelted
bool m_busy; // Logic for if robot is in line/servicing
bool m_done; // Logic for if robot is done
public:
//- functions and such that I don't think affect the queue -//
感谢您的宝贵时间:)
---------------------UPDATED_WITH CONSTRUCTORS/DECONSTRUCTORS--------------------
RobotCustomer.cpp
// Default Constructor
RobotCustomer::RobotCustomer()
{
m_name = "";
m_numServices = 0;
m_currService = 0;
m_busy = false;
m_done = false;
}
// Overloaded Constructor
RobotCustomer::RobotCustomer(string n, int x)
{
m_name = n;
m_numServices = x;
m_reqServices = new string[m_numServices];
m_currService = 0;
m_busy = false;
m_done = false;
}
// Default Destructor
RobotCustomer::~RobotCustomer()
{
delete m_reqServices;
}
让我们看一下函数中的几行:
Node<T>* tempNode = new Node<T>;
tempNode = m_front;
delete tempNode;
首先分配内存并将其指针分配给 tempNode
变量。然后你重新分配那个变量指向其他内存,失去原来的指针。然后你尝试释放内存,这已经不是你原来分配的内存了。
这应该不会导致崩溃(据我所知),但它是内存泄漏。
我 猜测 导致崩溃的原因是您可能在 RobotCustomer
构造函数中为 m_reqServices
成员动态分配内存。但是,如果您不实现复制构造函数或复制赋值运算符,或者只是在这些函数中对指针进行浅表复制,则使用赋值
newNode->m_data = x
在enqueue
函数中你将有两个对象具有相同的指针,当其中一个被删除时,它的析构函数删除分配的内存,留下另一个对象指针现在指向未分配的内存,当您尝试再次释放它时会导致 未定义的行为。
您需要阅读有关 the rules of three, five and zero. My recommendation is to use std::vector
or std::array
(as applicable) and simply follow the rule of zero 的内容。
当然,谈论使用 standard containers makes me wonder why you don't use std::queue
开头?